mirror of
https://github.com/yuzu-emu/yuzu.git
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129 lines
3.5 KiB
C++
129 lines
3.5 KiB
C++
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <stop_token>
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#include <thread>
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#include "input_common/input_engine.h"
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struct libusb_context;
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struct libusb_device;
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struct libusb_device_handle;
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namespace InputCommon {
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class LibUSBContext;
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class LibUSBDeviceHandle;
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class GCAdapter : public InputCommon::InputEngine {
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public:
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explicit GCAdapter(const std::string input_engine_);
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~GCAdapter();
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bool SetRumble(const PadIdentifier& identifier,
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const Input::VibrationStatus vibration) override;
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/// Used for automapping features
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std::vector<Common::ParamPackage> GetInputDevices() const override;
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ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
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AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
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std::string GetUIName(const Common::ParamPackage& params) const override;
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private:
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enum class PadButton {
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Undefined = 0x0000,
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ButtonLeft = 0x0001,
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ButtonRight = 0x0002,
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ButtonDown = 0x0004,
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ButtonUp = 0x0008,
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TriggerZ = 0x0010,
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TriggerR = 0x0020,
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TriggerL = 0x0040,
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ButtonA = 0x0100,
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ButtonB = 0x0200,
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ButtonX = 0x0400,
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ButtonY = 0x0800,
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ButtonStart = 0x1000,
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};
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enum class PadAxes : u8 {
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StickX,
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StickY,
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SubstickX,
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SubstickY,
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TriggerLeft,
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TriggerRight,
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Undefined,
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};
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enum class ControllerTypes {
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None,
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Wired,
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Wireless,
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};
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struct GCController {
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ControllerTypes type = ControllerTypes::None;
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PadIdentifier identifier{};
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bool enable_vibration = false;
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u8 rumble_amplitude{};
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std::array<u8, 6> axis_origin{};
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u8 reset_origin_counter{};
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};
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using AdapterPayload = std::array<u8, 37>;
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void UpdatePadType(std::size_t port, ControllerTypes pad_type);
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void UpdateControllers(const AdapterPayload& adapter_payload);
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void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
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void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
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void AdapterInputThread(std::stop_token stop_token);
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void AdapterScanThread(std::stop_token stop_token);
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bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
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/// For use in initialization, querying devices to find the adapter
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bool Setup();
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/// Returns true if we successfully gain access to GC Adapter
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bool CheckDeviceAccess();
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/// Captures GC Adapter endpoint address
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/// Returns true if the endpoint was set correctly
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bool GetGCEndpoint(libusb_device* device);
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/// Returns true if there is a device connected to port
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bool DeviceConnected(std::size_t port) const;
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/// For shutting down, clear all data, join all threads, release usb
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void Reset();
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void UpdateVibrations();
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// Updates vibration state of all controllers
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void SendVibrations();
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std::unique_ptr<LibUSBDeviceHandle> usb_adapter_handle;
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std::array<GCController, 4> pads;
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std::jthread adapter_input_thread;
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std::jthread adapter_scan_thread;
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bool restart_scan_thread{};
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std::unique_ptr<LibUSBContext> libusb_ctx;
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u8 input_endpoint{0};
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u8 output_endpoint{0};
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u8 input_error_counter{0};
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u8 output_error_counter{0};
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int vibration_counter{0};
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bool rumble_enabled{true};
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bool vibration_changed{true};
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};
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} // namespace InputCommon
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