mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
savedata_factory: Eliminate usage of the global system instance
Now there's only two meaningful instances left in core.
This commit is contained in:
parent
ee5e77fbf9
commit
073e07ae2d
4 changed files with 22 additions and 14 deletions
|
@ -70,7 +70,8 @@ std::string SaveDataAttribute::DebugInfo() const {
|
|||
static_cast<u8>(rank), index);
|
||||
}
|
||||
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
|
||||
SaveDataFactory::SaveDataFactory(Core::System& system_, VirtualDir save_directory_)
|
||||
: dir{std::move(save_directory_)}, system{system_} {
|
||||
// Delete all temporary storages
|
||||
// On hardware, it is expected that temporary storage be empty at first use.
|
||||
dir->DeleteSubdirectoryRecursive("temp");
|
||||
|
@ -83,7 +84,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
|
|||
PrintSaveDataAttributeWarnings(meta);
|
||||
|
||||
const auto save_directory =
|
||||
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
GetFullPath(system, space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
|
||||
auto out = dir->CreateDirectoryRelative(save_directory);
|
||||
|
||||
|
@ -100,7 +101,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
|
|||
const SaveDataAttribute& meta) const {
|
||||
|
||||
const auto save_directory =
|
||||
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
GetFullPath(system, space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
|
||||
auto out = dir->GetDirectoryRelative(save_directory);
|
||||
|
||||
|
@ -135,13 +136,14 @@ std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) {
|
|||
}
|
||||
}
|
||||
|
||||
std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
|
||||
u128 user_id, u64 save_id) {
|
||||
std::string SaveDataFactory::GetFullPath(Core::System& system, SaveDataSpaceId space,
|
||||
SaveDataType type, u64 title_id, u128 user_id,
|
||||
u64 save_id) {
|
||||
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
|
||||
// be interpreted as the title id of the current process.
|
||||
if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
|
||||
if (title_id == 0) {
|
||||
title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
title_id = system.CurrentProcess()->GetTitleID();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -167,7 +169,7 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
|||
|
||||
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
|
||||
u128 user_id) const {
|
||||
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto path = GetFullPath(system, SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
|
||||
|
||||
const auto size_file = dir->GetFile(SAVE_DATA_SIZE_FILENAME);
|
||||
|
@ -182,7 +184,7 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
|
|||
|
||||
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
|
||||
SaveDataSize new_value) const {
|
||||
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto path = GetFullPath(system, SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
|
||||
|
||||
const auto size_file = dir->CreateFile(SAVE_DATA_SIZE_FILENAME);
|
||||
|
|
|
@ -12,6 +12,10 @@
|
|||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class SaveDataSpaceId : u8 {
|
||||
|
@ -84,7 +88,7 @@ struct SaveDataSize {
|
|||
/// File system interface to the SaveData archive
|
||||
class SaveDataFactory {
|
||||
public:
|
||||
explicit SaveDataFactory(VirtualDir dir);
|
||||
explicit SaveDataFactory(Core::System& system_, VirtualDir save_directory_);
|
||||
~SaveDataFactory();
|
||||
|
||||
ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
|
||||
|
@ -93,8 +97,8 @@ public:
|
|||
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
|
||||
|
||||
static std::string GetSaveDataSpaceIdPath(SaveDataSpaceId space);
|
||||
static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
|
||||
u128 user_id, u64 save_id);
|
||||
static std::string GetFullPath(Core::System& system, SaveDataSpaceId space, SaveDataType type,
|
||||
u64 title_id, u128 user_id, u64 save_id);
|
||||
|
||||
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
|
||||
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
|
||||
|
@ -102,6 +106,7 @@ public:
|
|||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
|
|
@ -717,7 +717,8 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
|
|||
}
|
||||
|
||||
if (save_data_factory == nullptr) {
|
||||
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory =
|
||||
std::make_unique<FileSys::SaveDataFactory>(system, std::move(nand_directory));
|
||||
}
|
||||
|
||||
if (sdmc_factory == nullptr) {
|
||||
|
|
|
@ -1342,12 +1342,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
|||
const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
|
||||
ASSERT(user_id);
|
||||
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
|
||||
FileSys::SaveDataSpaceId::NandUser,
|
||||
system, FileSys::SaveDataSpaceId::NandUser,
|
||||
FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0);
|
||||
} else {
|
||||
// Device save data
|
||||
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
|
||||
FileSys::SaveDataSpaceId::NandUser,
|
||||
system, FileSys::SaveDataSpaceId::NandUser,
|
||||
FileSys::SaveDataType::SaveData, program_id, {}, 0);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue