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Apply Position Y Direction
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1 changed files with 3 additions and 0 deletions
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@ -57,6 +57,9 @@ void main() {
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}
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}
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out += R"(
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out += R"(
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// Set Position Y direction
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position.y *= utof(config_pack[2]);
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// Check if the flip stage is VertexB
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// Check if the flip stage is VertexB
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// Config pack's second value is flip_stage
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// Config pack's second value is flip_stage
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if (config_pack[1] == 1) {
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if (config_pack[1] == 1) {
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