mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #153 from yuriks/add-override
Add override keyword where appropriate
This commit is contained in:
commit
19d91a45f5
24 changed files with 87 additions and 88 deletions
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@ -14,16 +14,16 @@ public:
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~EmuWindow_GLFW();
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/// Swap buffers to display the next frame
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void SwapBuffers();
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void SwapBuffers() override;
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/// Polls window events
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void PollEvents();
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void PollEvents() override;
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/// Makes the graphics context current for the caller thread
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void MakeCurrent();
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void MakeCurrent() override;
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/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
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void DoneCurrent();
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void DoneCurrent() override;
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static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
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@ -90,10 +90,10 @@ public:
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parent_ = parent;
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}
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void paintEvent(QPaintEvent* ev)
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void paintEvent(QPaintEvent* ev) override
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{
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}
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void resizeEvent(QResizeEvent* ev) {
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void resizeEvent(QResizeEvent* ev) override {
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parent_->SetClientAreaWidth(size().width());
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parent_->SetClientAreaHeight(size().height());
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}
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@ -25,7 +25,7 @@ public:
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*
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* @warning Only call when not running!
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*/
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void run();
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void run() override;
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/**
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* Allow the CPU to process a single instruction (if cpu is not running)
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@ -89,13 +89,13 @@ public:
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GRenderWindow(QWidget* parent = NULL);
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~GRenderWindow();
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void closeEvent(QCloseEvent*);
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void closeEvent(QCloseEvent*) override;
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// EmuWindow implementation
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void SwapBuffers();
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void MakeCurrent();
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void DoneCurrent();
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void PollEvents();
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void SwapBuffers() override;
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void MakeCurrent() override;
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void DoneCurrent() override;
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void PollEvents() override;
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void BackupGeometry();
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void RestoreGeometry();
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@ -104,8 +104,8 @@ public:
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EmuThread& GetEmuThread();
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void keyPressEvent(QKeyEvent* event);
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void keyReleaseEvent(QKeyEvent* event);
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void keyPressEvent(QKeyEvent* event) override;
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void keyReleaseEvent(QKeyEvent* event) override;
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void ReloadSetKeymaps() override;
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@ -17,7 +17,7 @@ class GPUCommandListModel : public QAbstractListModel
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public:
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GPUCommandListModel(QObject* parent);
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int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const override;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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@ -32,7 +32,7 @@ public:
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private:
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void BootGame(std::string filename);
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void closeEvent(QCloseEvent* event);
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void closeEvent(QCloseEvent* event) override;
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private slots:
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void OnStartGame();
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@ -26,7 +26,7 @@ public:
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#ifdef _WIN32
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COORD GetCoordinates(int BytesRead, int BufferWidth);
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#endif
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void Log(LogTypes::LOG_LEVELS, const char *Text);
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void Log(LogTypes::LOG_LEVELS, const char *Text) override;
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void ClearScreen(bool Cursor = true);
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private:
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@ -30,7 +30,7 @@ class FileLogListener : public LogListener
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public:
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FileLogListener(const char *filename);
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void Log(LogTypes::LOG_LEVELS, const char *msg);
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void Log(LogTypes::LOG_LEVELS, const char *msg) override;
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bool IsValid() { return !m_logfile.fail(); }
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bool IsEnabled() const { return m_enable; }
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@ -47,7 +47,7 @@ private:
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class DebuggerLogListener : public LogListener
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{
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public:
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void Log(LogTypes::LOG_LEVELS, const char *msg);
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void Log(LogTypes::LOG_LEVELS, const char *msg) override;
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};
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class LogContainer
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@ -85,7 +85,6 @@ public:
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return *this;
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}
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operator long() const { return (long)swap(); }
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operator s8() const { return (s8)swap(); }
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operator u8() const { return (u8)swap(); }
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operator s16() const { return (s16)swap(); }
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@ -21,7 +21,7 @@ public:
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* Set the Program Counter to an address
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* @param addr Address to set PC to
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*/
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void SetPC(u32 pc);
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void SetPC(u32 pc) override;
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/*
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* Get the current Program Counter
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@ -41,7 +41,7 @@ public:
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* @param index Register index (0-15)
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* @param value Value to set register to
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*/
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void SetReg(int index, u32 value);
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void SetReg(int index, u32 value) override;
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/**
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* Get the current CPSR register
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@ -53,7 +53,7 @@ public:
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* Set the current CPSR register
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* @param cpsr Value to set CPSR to
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*/
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void SetCPSR(u32 cpsr);
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void SetCPSR(u32 cpsr) override;
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/**
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* Returns the number of clock ticks since the last reset
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@ -65,22 +65,22 @@ public:
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* Saves the current CPU context
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* @param ctx Thread context to save
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*/
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void SaveContext(ThreadContext& ctx);
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void SaveContext(ThreadContext& ctx) override;
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/**
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* Loads a CPU context
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* @param ctx Thread context to load
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*/
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void LoadContext(const ThreadContext& ctx);
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void LoadContext(const ThreadContext& ctx) override;
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/// Prepare core for thread reschedule (if needed to correctly handle state)
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void PrepareReschedule();
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void PrepareReschedule() override;
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/**
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* Executes the given number of instructions
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* @param num_instructions Number of instructions to executes
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*/
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void ExecuteInstructions(int num_instructions);
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void ExecuteInstructions(int num_instructions) override;
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private:
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@ -20,60 +20,60 @@ public:
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* Set the Program Counter to an address
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* @param addr Address to set PC to
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*/
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void SetPC(u32 pc);
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void SetPC(u32 pc) override;
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/*
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* Get the current Program Counter
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* @return Returns current PC
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*/
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u32 GetPC() const;
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u32 GetPC() const override;
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/**
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* Get an ARM register
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* @param index Register index (0-15)
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* @return Returns the value in the register
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*/
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u32 GetReg(int index) const;
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u32 GetReg(int index) const override;
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/**
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* Set an ARM register
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* @param index Register index (0-15)
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* @param value Value to set register to
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*/
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void SetReg(int index, u32 value);
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void SetReg(int index, u32 value) override;
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/**
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* Get the current CPSR register
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* @return Returns the value of the CPSR register
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*/
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u32 GetCPSR() const;
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u32 GetCPSR() const override;
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/**
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* Set the current CPSR register
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* @param cpsr Value to set CPSR to
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*/
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void SetCPSR(u32 cpsr);
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void SetCPSR(u32 cpsr) override;
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/**
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* Returns the number of clock ticks since the last reset
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* @return Returns number of clock ticks
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*/
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u64 GetTicks() const;
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u64 GetTicks() const override;
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/**
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* Saves the current CPU context
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* @param ctx Thread context to save
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*/
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void SaveContext(ThreadContext& ctx);
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void SaveContext(ThreadContext& ctx) override;
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/**
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* Loads a CPU context
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* @param ctx Thread context to load
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*/
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void LoadContext(const ThreadContext& ctx);
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void LoadContext(const ThreadContext& ctx) override;
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/// Prepare core for thread reschedule (if needed to correctly handle state)
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void PrepareReschedule();
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void PrepareReschedule() override;
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protected:
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@ -81,7 +81,7 @@ protected:
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* Executes the given number of instructions
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* @param num_instructions Number of instructions to executes
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*/
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void ExecuteInstructions(int num_instructions);
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void ExecuteInstructions(int num_instructions) override;
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private:
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@ -17,11 +17,11 @@ namespace Kernel {
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class AddressArbiter : public Object {
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public:
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std::string GetTypeName() const { return "Arbiter"; }
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std::string GetName() const { return name; }
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std::string GetTypeName() const override { return "Arbiter"; }
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return HandleType::AddressArbiter; }
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Kernel::HandleType GetHandleType() const { return HandleType::AddressArbiter; }
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Kernel::HandleType GetHandleType() const override { return HandleType::AddressArbiter; }
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std::string name; ///< Name of address arbiter object (optional)
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@ -30,7 +30,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result WaitSynchronization(bool* wait) {
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Result WaitSynchronization(bool* wait) override {
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// TODO(bunnei): ImplementMe
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ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
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return 0;
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@ -42,11 +42,11 @@ enum class DirectoryCommand : u32 {
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class Archive : public Object {
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public:
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std::string GetTypeName() const { return "Archive"; }
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std::string GetName() const { return name; }
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std::string GetTypeName() const override { return "Archive"; }
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return HandleType::Archive; }
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Kernel::HandleType GetHandleType() const { return HandleType::Archive; }
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Kernel::HandleType GetHandleType() const override { return HandleType::Archive; }
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std::string name; ///< Name of archive (optional)
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FileSys::Archive* backend; ///< Archive backend interface
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@ -56,7 +56,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result SyncRequest(bool* wait) {
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Result SyncRequest(bool* wait) override {
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u32* cmd_buff = Service::GetCommandBuffer();
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FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
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@ -119,7 +119,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result WaitSynchronization(bool* wait) {
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Result WaitSynchronization(bool* wait) override {
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// TODO(bunnei): ImplementMe
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ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
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return 0;
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@ -128,11 +128,11 @@ public:
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class File : public Object {
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public:
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std::string GetTypeName() const { return "File"; }
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std::string GetName() const { return path; }
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std::string GetTypeName() const override { return "File"; }
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std::string GetName() const override { return path; }
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static Kernel::HandleType GetStaticHandleType() { return HandleType::File; }
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Kernel::HandleType GetHandleType() const { return HandleType::File; }
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Kernel::HandleType GetHandleType() const override { return HandleType::File; }
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std::string path; ///< Path of the file
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std::unique_ptr<FileSys::File> backend; ///< File backend interface
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|
@ -142,7 +142,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result SyncRequest(bool* wait) {
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Result SyncRequest(bool* wait) override {
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u32* cmd_buff = Service::GetCommandBuffer();
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FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
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switch (cmd) {
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|
@ -211,7 +211,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result WaitSynchronization(bool* wait) {
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Result WaitSynchronization(bool* wait) override {
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// TODO(bunnei): ImplementMe
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ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
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return 0;
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|
@ -220,11 +220,11 @@ public:
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class Directory : public Object {
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public:
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std::string GetTypeName() const { return "Directory"; }
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std::string GetName() const { return path; }
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std::string GetTypeName() const override { return "Directory"; }
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std::string GetName() const override { return path; }
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static Kernel::HandleType GetStaticHandleType() { return HandleType::Directory; }
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Kernel::HandleType GetHandleType() const { return HandleType::Directory; }
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Kernel::HandleType GetHandleType() const override { return HandleType::Directory; }
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std::string path; ///< Path of the directory
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std::unique_ptr<FileSys::Directory> backend; ///< File backend interface
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|
@ -234,7 +234,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
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* @return Result of operation, 0 on success, otherwise error code
|
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*/
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Result SyncRequest(bool* wait) {
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Result SyncRequest(bool* wait) override {
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u32* cmd_buff = Service::GetCommandBuffer();
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DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]);
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switch (cmd) {
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|
@ -274,7 +274,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
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* @return Result of operation, 0 on success, otherwise error code
|
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*/
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Result WaitSynchronization(bool* wait) {
|
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Result WaitSynchronization(bool* wait) override {
|
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// TODO(bunnei): ImplementMe
|
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ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
|
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return 0;
|
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|
|
|
@ -16,11 +16,11 @@ namespace Kernel {
|
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|
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class Event : public Object {
|
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public:
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std::string GetTypeName() const { return "Event"; }
|
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std::string GetName() const { return name; }
|
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std::string GetTypeName() const override { return "Event"; }
|
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std::string GetName() const override { return name; }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; }
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Event; }
|
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Event; }
|
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|
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ResetType intitial_reset_type; ///< ResetType specified at Event initialization
|
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ResetType reset_type; ///< Current ResetType
|
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|
@ -35,7 +35,7 @@ public:
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
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* @return Result of operation, 0 on success, otherwise error code
|
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*/
|
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Result WaitSynchronization(bool* wait) {
|
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Result WaitSynchronization(bool* wait) override {
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*wait = locked;
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if (locked) {
|
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Handle thread = GetCurrentThreadHandle();
|
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|
|
|
@ -15,11 +15,11 @@ namespace Kernel {
|
|||
|
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class Mutex : public Object {
|
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public:
|
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std::string GetTypeName() const { return "Mutex"; }
|
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std::string GetName() const { return name; }
|
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std::string GetTypeName() const override { return "Mutex"; }
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std::string GetName() const override { return name; }
|
||||
|
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; }
|
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; }
|
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Mutex; }
|
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|
||||
bool initial_locked; ///< Initial lock state when mutex was created
|
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bool locked; ///< Current locked state
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|
@ -32,7 +32,7 @@ public:
|
|||
* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
||||
* @return Result of operation, 0 on success, otherwise error code
|
||||
*/
|
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Result SyncRequest(bool* wait) {
|
||||
Result SyncRequest(bool* wait) override {
|
||||
// TODO(bunnei): ImplementMe
|
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locked = true;
|
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return 0;
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|
@ -43,7 +43,7 @@ public:
|
|||
* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
||||
* @return Result of operation, 0 on success, otherwise error code
|
||||
*/
|
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Result WaitSynchronization(bool* wait) {
|
||||
Result WaitSynchronization(bool* wait) override {
|
||||
// TODO(bunnei): ImplementMe
|
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*wait = locked;
|
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|
||||
|
|
|
@ -11,17 +11,17 @@ namespace Kernel {
|
|||
|
||||
class SharedMemory : public Object {
|
||||
public:
|
||||
std::string GetTypeName() const { return "SharedMemory"; }
|
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std::string GetTypeName() const override { return "SharedMemory"; }
|
||||
|
||||
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::SharedMemory; }
|
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::SharedMemory; }
|
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Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::SharedMemory; }
|
||||
|
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/**
|
||||
* Wait for kernel object to synchronize
|
||||
* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
||||
* @return Result of operation, 0 on success, otherwise error code
|
||||
*/
|
||||
Result WaitSynchronization(bool* wait) {
|
||||
Result WaitSynchronization(bool* wait) override {
|
||||
// TODO(bunnei): ImplementMe
|
||||
ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
|
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return 0;
|
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|
|
|
@ -21,11 +21,11 @@ namespace Kernel {
|
|||
class Thread : public Kernel::Object {
|
||||
public:
|
||||
|
||||
std::string GetName() const { return name; }
|
||||
std::string GetTypeName() const { return "Thread"; }
|
||||
std::string GetName() const override { return name; }
|
||||
std::string GetTypeName() const override { return "Thread"; }
|
||||
|
||||
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; }
|
||||
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; }
|
||||
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Thread; }
|
||||
|
||||
inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
|
||||
inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
|
||||
|
@ -38,7 +38,7 @@ public:
|
|||
* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
||||
* @return Result of operation, 0 on success, otherwise error code
|
||||
*/
|
||||
Result WaitSynchronization(bool* wait) {
|
||||
Result WaitSynchronization(bool* wait) override {
|
||||
if (status != THREADSTATUS_DORMANT) {
|
||||
Handle thread = GetCurrentThreadHandle();
|
||||
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
std::string GetPortName() const override {
|
||||
return "APT:U";
|
||||
}
|
||||
};
|
||||
|
|
|
@ -23,7 +23,7 @@ public:
|
|||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
std::string GetPortName() const override {
|
||||
return "fs:USER";
|
||||
}
|
||||
};
|
||||
|
|
|
@ -167,7 +167,7 @@ public:
|
|||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
std::string GetPortName() const override {
|
||||
return "gsp::Gpu";
|
||||
}
|
||||
|
||||
|
|
|
@ -111,7 +111,7 @@ public:
|
|||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
std::string GetPortName() const override {
|
||||
return "hid:USER";
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ public:
|
|||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
std::string GetPortName() const override {
|
||||
return "ndm:u";
|
||||
}
|
||||
|
||||
|
|
|
@ -39,11 +39,11 @@ class Interface : public Kernel::Object {
|
|||
friend class Manager;
|
||||
public:
|
||||
|
||||
std::string GetName() const { return GetPortName(); }
|
||||
std::string GetTypeName() const { return GetPortName(); }
|
||||
std::string GetName() const override { return GetPortName(); }
|
||||
std::string GetTypeName() const override { return GetPortName(); }
|
||||
|
||||
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Service; }
|
||||
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Service; }
|
||||
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Service; }
|
||||
|
||||
typedef void (*Function)(Interface*);
|
||||
|
||||
|
@ -80,7 +80,7 @@ public:
|
|||
* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
||||
* @return Result of operation, 0 on success, otherwise error code
|
||||
*/
|
||||
Result SyncRequest(bool* wait) {
|
||||
Result SyncRequest(bool* wait) override {
|
||||
u32* cmd_buff = GetCommandBuffer();
|
||||
auto itr = m_functions.find(cmd_buff[0]);
|
||||
|
||||
|
@ -113,7 +113,7 @@ public:
|
|||
* @param wait Boolean wait set if current thread should wait as a result of sync operation
|
||||
* @return Result of operation, 0 on success, otherwise error code
|
||||
*/
|
||||
Result WaitSynchronization(bool* wait) {
|
||||
Result WaitSynchronization(bool* wait) override {
|
||||
// TODO(bunnei): ImplementMe
|
||||
ERROR_LOG(OSHLE, "unimplemented function");
|
||||
return 0;
|
||||
|
|
|
@ -22,7 +22,7 @@ public:
|
|||
* Gets the string name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
std::string GetPortName() const override {
|
||||
return "srv:";
|
||||
}
|
||||
|
||||
|
|
|
@ -21,19 +21,19 @@ public:
|
|||
~RendererOpenGL() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers();
|
||||
void SwapBuffers() override;
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
* @param window EmuWindow handle to emulator window to use for rendering
|
||||
*/
|
||||
void SetWindow(EmuWindow* window);
|
||||
void SetWindow(EmuWindow* window) override;
|
||||
|
||||
/// Initialize the renderer
|
||||
void Init();
|
||||
void Init() override;
|
||||
|
||||
/// Shutdown the renderer
|
||||
void ShutDown();
|
||||
void ShutDown() override;
|
||||
|
||||
private:
|
||||
/// Structure used for storing information about the textures for each 3DS screen
|
||||
|
|
Loading…
Reference in a new issue