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GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.
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1 changed files with 10 additions and 0 deletions
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@ -4,6 +4,7 @@
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#include <cinttypes>
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#include "common/assert.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/texture.h"
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@ -75,6 +76,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
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return;
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}
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if (Tegra::g_debug_context) {
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Tegra::g_debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
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}
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regs.reg_array[method] = value;
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#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))
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@ -140,6 +145,11 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
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}
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#undef MAXWELL3D_REG_INDEX
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if (Tegra::g_debug_context) {
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Tegra::g_debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed,
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nullptr);
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}
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}
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void Maxwell3D::ProcessQueryGet() {
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