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GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints.

This commit is contained in:
Subv 2018-03-22 15:25:17 -05:00
parent 77fd0d47e7
commit 1ad97c75a0

View file

@ -4,6 +4,7 @@
#include <cinttypes>
#include "common/assert.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
@ -75,6 +76,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
return;
}
if (Tegra::g_debug_context) {
Tegra::g_debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
regs.reg_array[method] = value;
#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))
@ -140,6 +145,11 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
}
#undef MAXWELL3D_REG_INDEX
if (Tegra::g_debug_context) {
Tegra::g_debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed,
nullptr);
}
}
void Maxwell3D::ProcessQueryGet() {