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Dynamic get unused location

This commit is contained in:
Feng Chen 2021-09-06 10:46:03 +08:00
parent d994466a08
commit 1de9e4e121

View file

@ -6,6 +6,7 @@
#include <array>
#include <climits>
#include <string_view>
#include <queue>
#include <fmt/format.h>
@ -1201,18 +1202,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
}
}
}
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
input_front_color = id;
}
for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
input_fixed_fnc_textures[index] = id;
}
}
if (loads[IR::Attribute::InstanceId]) {
if (profile.support_vertex_instance_id) {
instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
@ -1239,17 +1228,15 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
std::queue<u32> ununsed_location;
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
continue;
}
if (!loads.Generic(index)) {
continue;
}
if (input_type == AttributeType::Disabled) {
if (!runtime_info.previous_stage_stores.Generic(index) || !loads.Generic(index) ||
input_type == AttributeType::Disabled) {
ununsed_location.push(static_cast<u32>(index));
continue;
}
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@ -1275,6 +1262,28 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
if (ununsed_location.empty()) {
throw RuntimeError("Unable to get an unused location");
}
u32 location = ununsed_location.front();
ununsed_location.pop();
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_front_color = id;
}
for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
if (ununsed_location.empty()) {
throw RuntimeError("Unable to get an unused location");
}
u32 location = ununsed_location.front();
ununsed_location.pop();
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_fixed_fnc_textures[index] = id;
}
}
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@ -1325,23 +1334,36 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
std::queue<u32> ununsed_location;
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
} else {
ununsed_location.push(static_cast<u32>(index));
}
}
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
if (ununsed_location.empty()) {
throw RuntimeError("Unable to get an unused location");
}
u32 location = ununsed_location.front();
ununsed_location.pop();
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
Decorate(id, spv::Decoration::Location, location);
output_front_color = id;
}
for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
if (ununsed_location.empty()) {
throw RuntimeError("Unable to get an unused location");
}
u32 location = ununsed_location.front();
ununsed_location.pop();
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
Decorate(id, spv::Decoration::Location, location);
output_fixed_fnc_textures[index] = id;
}
}
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
}
}
switch (stage) {
case Stage::TessellationControl:
if (info.stores_tess_level_outer) {