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changed the WIN32 macro in microprofileui (#2528)

I changed the macro in microprofileui.h from WIN32 to _WIN32 so that it
would correctly dectect that its being compiled on a windows platform
This commit is contained in:
noah the goodra 2017-02-04 14:17:52 -06:00 committed by Yuri Kunde Schlesner
parent 9590c932ec
commit 2509c44078

View file

@ -1231,7 +1231,7 @@ void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int nBaseY,
char ThreadName[MicroProfileThreadLog::THREAD_MAX_LEN + 16]; char ThreadName[MicroProfileThreadLog::THREAD_MAX_LEN + 16];
const char* cLocal = MicroProfileIsLocalThread(nThreadId) ? "*": " "; const char* cLocal = MicroProfileIsLocalThread(nThreadId) ? "*": " ";
#if defined(WIN32) #if defined(_WIN32)
// nThreadId is 32-bit on Windows // nThreadId is 32-bit on Windows
int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04x: %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) ); int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04x: %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) );
#else #else