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Added Saturation to FMUL32I

This commit is contained in:
FernandoS27 2018-10-22 20:17:04 -04:00
parent 65df593951
commit 259da93567
2 changed files with 8 additions and 3 deletions

View file

@ -563,6 +563,10 @@ union Instruction {
BitField<48, 1, u64> negate_b; BitField<48, 1, u64> negate_b;
} fmul; } fmul;
union {
BitField<55, 1, u64> saturate;
} fmul32;
union { union {
BitField<48, 1, u64> is_signed; BitField<48, 1, u64> is_signed;
} shift; } shift;

View file

@ -1459,9 +1459,10 @@ private:
break; break;
} }
case OpCode::Id::FMUL32_IMM: { case OpCode::Id::FMUL32_IMM: {
regs.SetRegisterToFloat( regs.SetRegisterToFloat(instr.gpr0, 0,
instr.gpr0, 0, regs.GetRegisterAsFloat(instr.gpr8) + " * " +
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1); GetImmediate32(instr),
1, 1, instr.fmul32.saturate);
break; break;
} }
case OpCode::Id::FADD32I: { case OpCode::Id::FADD32I: {