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configuration_shared: Use an int instead of a QString

I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics
This commit is contained in:
lat9nq 2020-07-13 21:48:56 -04:00
parent 38152ab0b9
commit 2627241541
4 changed files with 28 additions and 22 deletions

View file

@ -125,8 +125,8 @@ void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
}
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, const QString& global) {
const QString use_global_text = ConfigurePerGame::tr("Use global configuration (%1)").arg(global);
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
const QString use_global_text = ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
}

View file

@ -61,6 +61,6 @@ void SetColoredTristate(QCheckBox* checkbox, const std::string& name, const Sett
ConfigurationShared::CheckState& tracker);
void InsertGlobalItem(QComboBox* combobox);
void InsertGlobalItem(QComboBox* combobox, const QString& global);
void InsertGlobalItem(QComboBox* combobox, int global_index);
} // namespace ConfigurationShared

View file

@ -31,13 +31,14 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
SetConfiguration();
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this,
[this] {
UpdateDeviceComboBox();
if (!Settings::configuring_global) {
ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
}
});
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateDeviceComboBox();
if (!Settings::configuring_global) {
ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
ui->api->currentIndex() !=
ConfigurationShared::USE_GLOBAL_INDEX);
}
});
connect(ui->device, qOverload<int>(&QComboBox::activated), this,
[this](int device) { UpdateDeviceSelection(device); });
@ -84,9 +85,12 @@ void ConfigureGraphics::SetConfiguration() {
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
ConfigurationShared::SetHighlight(ui->aspect_ratio_layout, "aspect_ratio_layout", !Settings::values.aspect_ratio.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", !Settings::values.bg_red.UsingGlobal());
// FIXME: ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", !Settings::values.renderer_backend.UsingGlobal());
ConfigurationShared::SetHighlight(ui->aspect_ratio_layout, "aspect_ratio_layout",
!Settings::values.aspect_ratio.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout",
!Settings::values.bg_red.UsingGlobal());
// FIXME: ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
// !Settings::values.renderer_backend.UsingGlobal());
}
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
@ -243,9 +247,11 @@ void ConfigureGraphics::SetupPerGameUI() {
return;
}
connect(ui->aspect_ratio_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this, [this](int index) {
ConfigurationShared::SetHighlight(ui->aspect_ratio_layout, "aspect_ratio_layout", index != 0);
});
connect(ui->aspect_ratio_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
this, [this](int index) {
ConfigurationShared::SetHighlight(ui->aspect_ratio_layout, "aspect_ratio_layout",
index != 0);
});
connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
[this](int index) {
ui->bg_button->setEnabled(index == 1);
@ -260,6 +266,8 @@ void ConfigureGraphics::SetupPerGameUI() {
Settings::values.use_asynchronous_gpu_emulation,
ConfigurationShared::trackers.use_asynchronous_gpu_emulation);
ConfigurationShared::InsertGlobalItem(ui->aspect_ratio_combobox, ui->aspect_ratio_combobox->itemText(Settings::values.aspect_ratio.GetValue(true)));
ConfigurationShared::InsertGlobalItem(ui->api, ui->api->itemText(static_cast<int>(Settings::values.renderer_backend.GetValue(true))));
ConfigurationShared::InsertGlobalItem(ui->aspect_ratio_combobox,
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}

View file

@ -157,12 +157,10 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
Settings::values.force_30fps_mode,
ConfigurationShared::trackers.force_30fps_mode);
ConfigurationShared::InsertGlobalItem(
ui->gpu_accuracy,
ui->gpu_accuracy->itemText(static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))));
ui->gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->anisotropic_filtering_combobox,
ui->anisotropic_filtering_combobox->itemText(
static_cast<int>(Settings::values.max_anisotropy.GetValue(true))));
static_cast<int>(Settings::values.max_anisotropy.GetValue(true)));
connect(ui->gpu_accuracy, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
[this](int index) {