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https://github.com/yuzu-emu/yuzu.git
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tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in a loop when it only needs to be performed once.
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a515ede2af
commit
26ef76213c
1 changed files with 24 additions and 21 deletions
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@ -93,27 +93,29 @@ void Tas::LoadTasFile(size_t player_index, size_t file_index) {
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continue;
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continue;
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}
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}
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std::istringstream linestream(line);
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std::vector<std::string> seg_list;
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{
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std::istringstream line_stream(line);
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std::string segment;
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std::string segment;
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std::vector<std::string> seglist;
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while (std::getline(line_stream, segment, ' ')) {
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seg_list.push_back(std::move(segment));
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while (std::getline(linestream, segment, ' ')) {
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}
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seglist.push_back(segment);
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}
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}
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if (seglist.size() < 4) {
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if (seg_list.size() < 4) {
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continue;
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continue;
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}
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}
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while (frame_no < std::stoi(seglist.at(0))) {
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const auto num_frames = std::stoi(seg_list[0]);
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commands[player_index].push_back({});
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while (frame_no < num_frames) {
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commands[player_index].emplace_back();
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frame_no++;
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frame_no++;
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}
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}
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TASCommand command = {
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TASCommand command = {
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.buttons = ReadCommandButtons(seglist.at(1)),
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.buttons = ReadCommandButtons(seg_list[1]),
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.l_axis = ReadCommandAxis(seglist.at(2)),
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.l_axis = ReadCommandAxis(seg_list[2]),
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.r_axis = ReadCommandAxis(seglist.at(3)),
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.r_axis = ReadCommandAxis(seg_list[3]),
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};
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};
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commands[player_index].push_back(command);
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commands[player_index].push_back(command);
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frame_no++;
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frame_no++;
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@ -223,22 +225,23 @@ void Tas::ClearInput() {
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}
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}
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TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
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TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
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std::stringstream linestream(line);
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std::vector<std::string> seg_list;
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{
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std::istringstream line_stream(line);
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std::string segment;
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std::string segment;
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std::vector<std::string> seglist;
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while (std::getline(line_stream, segment, ';')) {
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seg_list.push_back(std::move(segment));
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while (std::getline(linestream, segment, ';')) {
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}
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seglist.push_back(segment);
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}
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}
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const float x = std::stof(seglist.at(0)) / 32767.0f;
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const float x = std::stof(seg_list.at(0)) / 32767.0f;
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const float y = std::stof(seglist.at(1)) / 32767.0f;
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const float y = std::stof(seg_list.at(1)) / 32767.0f;
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return {x, y};
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return {x, y};
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}
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}
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u64 Tas::ReadCommandButtons(const std::string& line) const {
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u64 Tas::ReadCommandButtons(const std::string& line) const {
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std::stringstream button_text(line);
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std::istringstream button_text(line);
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std::string button_line;
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std::string button_line;
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u64 buttons = 0;
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u64 buttons = 0;
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while (std::getline(button_text, button_line, ';')) {
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while (std::getline(button_text, button_line, ';')) {
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