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yuzu_cmd: config: Pass a reference in

Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
This commit is contained in:
lat9nq 2021-06-30 20:16:01 -04:00
parent 0e5c74bc9e
commit 299c5594e6
2 changed files with 11 additions and 5 deletions

View file

@ -242,19 +242,19 @@ static const std::array<int, 8> keyboard_mods{
}; };
template <> template <>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<float> setting) { void Config::ReadSetting(const std::string& group, Settings::BasicSetting<float>& setting) {
setting = sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault()); setting = sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault());
} }
template <> template <>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<std::string> setting) { void Config::ReadSetting(const std::string& group, Settings::BasicSetting<std::string>& setting) {
setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault()); setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
} }
template <> template <>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<bool> setting) { void Config::ReadSetting(const std::string& group, Settings::BasicSetting<bool>& setting) {
setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault()); setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
} }
template <typename Type> template <typename Type>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type> setting) { void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting) {
setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(), setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
static_cast<long>(setting.GetDefault()))); static_cast<long>(setting.GetDefault())));
} }

View file

@ -26,6 +26,12 @@ public:
void Reload(); void Reload();
private: private:
/**
* Applies a value read from the sdl2_config to a BasicSetting.
*
* @param group The name of the INI group
* @param setting The yuzu setting to modify
*/
template <typename Type> template <typename Type>
void ReadSetting(const std::string& group, Settings::BasicSetting<Type> setting); void ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting);
}; };