mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #451 from Subv/gl_array_size
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
This commit is contained in:
commit
2dbfcd32d7
2 changed files with 3 additions and 13 deletions
|
@ -75,14 +75,11 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
|||
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
|
||||
state.clip_distance[0] = true;
|
||||
|
||||
// Generate VBO, VAO and UBO
|
||||
vertex_buffer = OGLStreamBuffer::MakeBuffer(GLAD_GL_ARB_buffer_storage, GL_ARRAY_BUFFER);
|
||||
vertex_buffer->Create(VERTEX_BUFFER_SIZE, VERTEX_BUFFER_SIZE / 2);
|
||||
// Generate VAO and UBO
|
||||
sw_vao.Create();
|
||||
uniform_buffer.Create();
|
||||
|
||||
state.draw.vertex_array = sw_vao.handle;
|
||||
state.draw.vertex_buffer = vertex_buffer->GetHandle();
|
||||
state.draw.uniform_buffer = uniform_buffer.handle;
|
||||
state.Apply();
|
||||
|
||||
|
@ -90,7 +87,6 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
|||
framebuffer.Create();
|
||||
|
||||
hw_vao.Create();
|
||||
hw_vao_enabled_attributes.fill(false);
|
||||
|
||||
stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
|
||||
stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
|
||||
|
@ -181,8 +177,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
|||
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
||||
glVertexAttribBinding(index, attrib.buffer);
|
||||
|
||||
hw_vao_enabled_attributes[index] = true;
|
||||
}
|
||||
|
||||
return {array_ptr, buffer_offset};
|
||||
|
|
|
@ -134,21 +134,17 @@ private:
|
|||
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
|
||||
OGLVertexArray sw_vao;
|
||||
OGLVertexArray hw_vao;
|
||||
std::array<bool, 16> hw_vao_enabled_attributes;
|
||||
|
||||
std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
|
||||
std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>,
|
||||
Tegra::Engines::Maxwell3D::Regs::MaxShaderStage>
|
||||
ssbos;
|
||||
|
||||
static constexpr size_t VERTEX_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
std::unique_ptr<OGLStreamBuffer> vertex_buffer;
|
||||
static constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
std::unique_ptr<OGLStreamBuffer> stream_buffer;
|
||||
OGLBuffer uniform_buffer;
|
||||
OGLFramebuffer framebuffer;
|
||||
|
||||
static constexpr size_t STREAM_BUFFER_SIZE = 4 * 1024 * 1024;
|
||||
std::unique_ptr<OGLStreamBuffer> stream_buffer;
|
||||
|
||||
size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::pair<u8*, GLintptr> SetupVertexArrays(u8* array_ptr, GLintptr buffer_offset);
|
||||
|
|
Loading…
Reference in a new issue