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renderer_vulkan: Add header as placeholder
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2 changed files with 73 additions and 0 deletions
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@ -153,6 +153,7 @@ if (ENABLE_VULKAN)
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renderer_vulkan/fixed_pipeline_state.h
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renderer_vulkan/fixed_pipeline_state.h
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.cpp
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_buffer_cache.h
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renderer_vulkan/vk_compute_pass.cpp
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renderer_vulkan/vk_compute_pass.cpp
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72
src/video_core/renderer_vulkan/renderer_vulkan.h
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72
src/video_core/renderer_vulkan/renderer_vulkan.h
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include <vector>
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_vulkan/declarations.h"
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namespace Core {
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class System;
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}
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namespace Vulkan {
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class VKBlitScreen;
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class VKDevice;
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class VKFence;
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class VKMemoryManager;
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class VKResourceManager;
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class VKSwapchain;
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class VKScheduler;
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class VKImage;
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struct VKScreenInfo {
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VKImage* image{};
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u32 width{};
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u32 height{};
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bool is_srgb{};
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};
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class RendererVulkan final : public VideoCore::RendererBase {
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public:
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explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system);
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~RendererVulkan() override;
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/// Swap buffers (render frame)
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
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/// Initialize the renderer
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bool Init() override;
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/// Shutdown the renderer
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void ShutDown() override;
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private:
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std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
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const vk::DispatchLoaderDynamic& dldi);
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bool PickDevices(const vk::DispatchLoaderDynamic& dldi);
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void Report() const;
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Core::System& system;
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vk::Instance instance;
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vk::SurfaceKHR surface;
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VKScreenInfo screen_info;
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UniqueDebugUtilsMessengerEXT debug_callback;
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std::unique_ptr<VKDevice> device;
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std::unique_ptr<VKSwapchain> swapchain;
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std::unique_ptr<VKMemoryManager> memory_manager;
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std::unique_ptr<VKResourceManager> resource_manager;
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std::unique_ptr<VKScheduler> scheduler;
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std::unique_ptr<VKBlitScreen> blit_screen;
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};
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} // namespace Vulkan
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