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Update AudioRenderer Voice Sections (#614)
* voice section updating * fixed slight offset miscalculation * fixed overflow
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1 changed files with 87 additions and 0 deletions
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@ -47,6 +47,7 @@ public:
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// Start the audio event
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// Start the audio event
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CoreTiming::ScheduleEvent(audio_ticks, audio_event);
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CoreTiming::ScheduleEvent(audio_ticks, audio_event);
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voice_status_list.reserve(worker_params.voice_count);
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}
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}
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~IAudioRenderer() {
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~IAudioRenderer() {
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CoreTiming::UnscheduleEvent(audio_event, 0);
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CoreTiming::UnscheduleEvent(audio_event, 0);
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@ -68,6 +69,12 @@ private:
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buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
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buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
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memory_pool_count * sizeof(MemoryPoolInfo));
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memory_pool_count * sizeof(MemoryPoolInfo));
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std::vector<VoiceInfo> voice_info(worker_params.voice_count);
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std::memcpy(voice_info.data(),
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buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
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config.memory_pools_size + config.voice_resource_size,
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worker_params.voice_count * sizeof(VoiceInfo));
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UpdateDataHeader response_data{worker_params};
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UpdateDataHeader response_data{worker_params};
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ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
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ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
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@ -86,6 +93,23 @@ private:
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std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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response_data.memory_pools_size);
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response_data.memory_pools_size);
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for (unsigned i = 0; i < voice_info.size(); i++) {
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if (voice_info[i].is_new) {
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voice_status_list[i].played_sample_count = 0;
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voice_status_list[i].wave_buffer_consumed = 0;
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} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
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for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
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voice_status_list[i].played_sample_count +=
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(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
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voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
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2;
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voice_status_list[i].wave_buffer_consumed++;
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}
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}
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}
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std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
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voice_status_list.data(), response_data.voices_size);
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ctx.WriteBuffer(output);
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ctx.WriteBuffer(output);
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IPC::ResponseBuilder rb{ctx, 2};
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IPC::ResponseBuilder rb{ctx, 2};
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@ -130,6 +154,11 @@ private:
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Released = 0x6,
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Released = 0x6,
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};
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};
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enum class PlayStates : u8 {
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Started = 0,
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Stopped = 1,
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};
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struct MemoryPoolEntry {
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struct MemoryPoolEntry {
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MemoryPoolStates state;
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MemoryPoolStates state;
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u32_le unknown_4;
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u32_le unknown_4;
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@ -175,11 +204,69 @@ private:
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};
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};
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static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
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static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
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struct BiquadFilter {
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u8 enable;
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INSERT_PADDING_BYTES(1);
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s16_le numerator[3];
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s16_le denominator[2];
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};
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static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
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struct WaveBuffer {
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u64_le buffer_addr;
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u64_le buffer_sz;
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s32_le start_sample_offset;
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s32_le end_sample_offset;
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u8 loop;
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u8 end_of_stream;
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u8 sent_to_server;
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INSERT_PADDING_BYTES(5);
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u64 context_addr;
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u64 context_sz;
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INSERT_PADDING_BYTES(8);
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};
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static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
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struct VoiceInfo {
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u32_le id;
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u32_le node_id;
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u8 is_new;
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u8 is_in_use;
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u8 play_state;
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u8 sample_format;
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u32_le sample_rate;
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u32_le priority;
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u32_le sorting_order;
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u32_le channel_count;
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float_le pitch;
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float_le volume;
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BiquadFilter biquad_filter[2];
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u32_le wave_buffer_count;
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u16_le wave_buffer_head;
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INSERT_PADDING_BYTES(6);
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u64_le additional_params_addr;
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u64_le additional_params_sz;
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u32_le mix_id;
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u32_le splitter_info_id;
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WaveBuffer wave_buffer[4];
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u32_le voice_channel_resource_ids[6];
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INSERT_PADDING_BYTES(24);
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};
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static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
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struct VoiceOutStatus {
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u64_le played_sample_count;
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u32_le wave_buffer_consumed;
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INSERT_PADDING_WORDS(1);
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};
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static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
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/// This is used to trigger the audio event callback.
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/// This is used to trigger the audio event callback.
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CoreTiming::EventType* audio_event;
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CoreTiming::EventType* audio_event;
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Kernel::SharedPtr<Kernel::Event> system_event;
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Kernel::SharedPtr<Kernel::Event> system_event;
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AudioRendererParameter worker_params;
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AudioRendererParameter worker_params;
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std::vector<VoiceOutStatus> voice_status_list;
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};
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};
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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