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CitraQt: Cleanup includes.

This commit is contained in:
Emmanuel Gil Peyrot 2015-06-21 14:58:59 +01:00
parent 22ae87530b
commit 45c4781544
20 changed files with 47 additions and 18 deletions

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@ -11,6 +11,10 @@
#include "bootmanager.h" #include "bootmanager.h"
#include "main.h" #include "main.h"
#include "common/string_util.h"
#include "common/scm_rev.h"
#include "common/key_map.h"
#include "core/core.h" #include "core/core.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/system.h" #include "core/system.h"

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@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QSettings>
#include <QString> #include <QString>
#include <QStringList> #include <QStringList>
#include "core/settings.h" #include "core/settings.h"
#include "core/core.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "config.h" #include "config.h"

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@ -4,9 +4,9 @@
#pragma once #pragma once
#include <QSettings> #include <string>
#include "common/common_types.h" class QSettings;
class Config { class Config {
QSettings* qt_config; QSettings* qt_config;

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QShortcut>
#include "disassembler.h" #include "disassembler.h"
#include "../bootmanager.h" #include "../bootmanager.h"

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@ -2,10 +2,13 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <map>
#include <QKeySequence> #include <QKeySequence>
#include <QSettings> #include <QSettings>
#include <QShortcut>
#include "hotkeys.h" #include "hotkeys.h"
#include <map>
struct Hotkey struct Hotkey
{ {

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@ -2,12 +2,12 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QShortcut>
#include <QDialog>
#include "ui_hotkeys.h" #include "ui_hotkeys.h"
class QDialog;
class QKeySequence; class QKeySequence;
class QSettings; class QSettings;
class QShortcut;
/** /**
* Register a hotkey. * Register a hotkey.

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@ -10,12 +10,14 @@
#include "qhexedit.h" #include "qhexedit.h"
#include "main.h" #include "main.h"
#include "common/string_util.h"
#include "common/logging/text_formatter.h" #include "common/logging/text_formatter.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/logging/backend.h" #include "common/logging/backend.h"
#include "common/logging/filter.h" #include "common/logging/filter.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/platform.h" #include "common/platform.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "bootmanager.h" #include "bootmanager.h"

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <array> #include <array>
#include <cstddef>
#include <string> #include <string>
#include "common/logging/log.h" #include "common/logging/log.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <chrono>
#include <cstddef> #include <cstddef>
#include <vector> #include <vector>

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <memory> #include <memory>
#include "common/common_types.h" #include "common/common_types.h"

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@ -9,14 +9,16 @@
#include "core/hle/kernel/event.h" #include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "gsp_gpu.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/hw/lcd.h" #include "core/hw/lcd.h"
#include "video_core/gpu_debugger.h" #include "video_core/gpu_debugger.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "gsp_gpu.h"
// Main graphics debugger object - TODO: Here is probably not the best place for this // Main graphics debugger object - TODO: Here is probably not the best place for this
GraphicsDebugger g_debugger; GraphicsDebugger g_debugger;

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/emu_window.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/hid.h"

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@ -12,6 +12,7 @@
#include "core/hw/y2r.h" #include "core/hw/y2r.h"
#include "core/mem_map.h" #include "core/mem_map.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -21,6 +21,7 @@
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "video_core/command_processor.h" #include "video_core/command_processor.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <string> #include <string>
#include <memory> #include <memory>
@ -10,7 +11,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/symbols.h" #include "common/symbols.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/loader/elf.h" #include "core/loader/elf.h"
#include "core/memory.h" #include "core/memory.h"

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@ -4,13 +4,18 @@
#pragma once #pragma once
#include <algorithm>
#include <initializer_list>
#include <memory> #include <memory>
#include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "core/hle/kernel/process.h" namespace Kernel {
struct AddressMapping;
}
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace // Loader namespace

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm> #include <algorithm>
#include <cstring>
#include <memory> #include <memory>
#include "common/logging/log.h" #include "common/logging/log.h"
@ -10,7 +11,7 @@
#include "common/string_util.h" #include "common/string_util.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/loader/ncch.h" #include "core/loader/ncch.h"
#include "core/memory.h" #include "core/memory.h"

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@ -6,19 +6,21 @@
#include "common/profiler.h" #include "common/profiler.h"
#include "clipper.h"
#include "command_processor.h"
#include "math.h"
#include "pica.h"
#include "primitive_assembly.h"
#include "vertex_shader.h"
#include "video_core.h"
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/settings.h" #include "core/settings.h"
#include "debug_utils/debug_utils.h" #include "debug_utils/debug_utils.h"
#include "clipper.h"
#include "command_processor.h"
#include "math.h"
#include "pica.h"
#include "primitive_assembly.h"
#include "renderer_base.h"
#include "vertex_shader.h"
#include "video_core.h"
namespace Pica { namespace Pica {
namespace CommandProcessor { namespace CommandProcessor {

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@ -23,6 +23,7 @@
#include "common/vector_math.h" #include "common/vector_math.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <memory>
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/hwrasterizer_base.h" #include "video_core/hwrasterizer_base.h"