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Services/UDS: Generate the UDS beacons when the beacon callback fires.

This commit is contained in:
Subv 2017-03-19 21:36:51 -05:00
parent 26745f28ea
commit 528dea988c
5 changed files with 537 additions and 7 deletions

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@ -140,6 +140,7 @@ set(SRCS
hle/service/nwm/nwm_soc.cpp hle/service/nwm/nwm_soc.cpp
hle/service/nwm/nwm_tst.cpp hle/service/nwm/nwm_tst.cpp
hle/service/nwm/nwm_uds.cpp hle/service/nwm/nwm_uds.cpp
hle/service/nwm/uds_beacon.cpp
hle/service/pm_app.cpp hle/service/pm_app.cpp
hle/service/ptm/ptm.cpp hle/service/ptm/ptm.cpp
hle/service/ptm/ptm_gets.cpp hle/service/ptm/ptm_gets.cpp
@ -328,6 +329,7 @@ set(HEADERS
hle/service/nwm/nwm_soc.h hle/service/nwm/nwm_soc.h
hle/service/nwm/nwm_tst.h hle/service/nwm/nwm_tst.h
hle/service/nwm/nwm_uds.h hle/service/nwm/nwm_uds.h
hle/service/nwm/uds_beacon.h
hle/service/pm_app.h hle/service/pm_app.h
hle/service/ptm/ptm.h hle/service/ptm/ptm.h
hle/service/ptm/ptm_gets.h hle/service/ptm/ptm_gets.h

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <array>
#include <cstring> #include <cstring>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
@ -12,6 +13,7 @@
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/hle/service/nwm/nwm_uds.h" #include "core/hle/service/nwm/nwm_uds.h"
#include "core/hle/service/nwm/uds_beacon.h"
#include "core/memory.h" #include "core/memory.h"
namespace Service { namespace Service {
@ -27,10 +29,12 @@ static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
// Connection status of this 3DS. // Connection status of this 3DS.
static ConnectionStatus connection_status{}; static ConnectionStatus connection_status{};
// Node information about the current 3DS. /* Node information about the current network.
// TODO(Subv): Keep an array of all nodes connected to the network, * The amount of elements in this vector is always the maximum number
// that data has to be retransmitted in every beacon frame. * of nodes specified in the network configuration.
static NodeInfo node_info; * The first node is always the host, so this always contains at least 1 entry.
*/
static NodeList node_info(1);
// Mapping of bind node ids to their respective events. // Mapping of bind node ids to their respective events.
static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events; static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
@ -127,7 +131,7 @@ static void InitializeWithVersion(Interface* self) {
u32 sharedmem_size = rp.Pop<u32>(); u32 sharedmem_size = rp.Pop<u32>();
// Update the node information with the data the game gave us. // Update the node information with the data the game gave us.
rp.PopRaw(node_info); rp.PopRaw(node_info[0]);
u16 version; u16 version;
rp.PopRaw(version); rp.PopRaw(version);
@ -251,13 +255,25 @@ static void BeginHostingNetwork(Interface* self) {
ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member."); ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost); connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
// Ensure the application data size is less than the maximum value.
ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
// Set up basic information for this network.
network_info.oui_value = NintendoOUI;
network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
connection_status.max_nodes = network_info.max_nodes; connection_status.max_nodes = network_info.max_nodes;
// Resize the nodes list to hold max_nodes.
node_info.resize(network_info.max_nodes);
// There's currently only one node in the network (the host). // There's currently only one node in the network (the host).
connection_status.total_nodes = 1; connection_status.total_nodes = 1;
network_info.total_nodes = 1;
// The host is always the first node // The host is always the first node
connection_status.network_node_id = 1; connection_status.network_node_id = 1;
node_info.network_node_id = 1; node_info[0].network_node_id = 1;
// Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken. // Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
connection_status.node_bitmask |= 1; connection_status.node_bitmask |= 1;
@ -373,7 +389,8 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost))
return; return;
// TODO(Subv): Actually generate the beacon and send it. // TODO(Subv): Actually send the beacon.
std::vector<u8> frame = GenerateBeaconFrame(network_info, node_info);
// Start broadcasting the network, send a beacon frame every 102.4ms. // Start broadcasting the network, send a beacon frame every 102.4ms.
CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late, CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late,

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@ -6,6 +6,7 @@
#include <array> #include <array>
#include <cstddef> #include <cstddef>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
@ -33,6 +34,8 @@ struct NodeInfo {
static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size."); static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size.");
using NodeList = std::vector<NodeInfo>;
enum class NetworkStatus { enum class NetworkStatus {
NotConnected = 3, NotConnected = 3,
ConnectedAsHost = 6, ConnectedAsHost = 6,
@ -75,6 +78,8 @@ struct NetworkInfo {
std::array<u8, ApplicationDataSize> application_data; std::array<u8, ApplicationDataSize> application_data;
}; };
static_assert(offsetof(NetworkInfo, oui_value) == 0xC, "oui_value is at the wrong offset.");
static_assert(offsetof(NetworkInfo, wlan_comm_id) == 0x10, "wlancommid is at the wrong offset.");
static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size."); static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size.");
class NWM_UDS final : public Interface { class NWM_UDS final : public Interface {

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@ -0,0 +1,333 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "core/hle/service/nwm/nwm_uds.h"
#include "core/hle/service/nwm/uds_beacon.h"
#include <cryptopp/aes.h>
#include <cryptopp/md5.h>
#include <cryptopp/modes.h>
#include <cryptopp/sha.h>
namespace Service {
namespace NWM {
// 802.11 broadcast MAC address
constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
constexpr u64 DefaultNetworkUptime = 900000000; // 15 minutes in microseconds.
// Note: These values were taken from a packet capture of an o3DS XL
// broadcasting a Super Smash Bros. 4 lobby.
constexpr u16 DefaultExtraCapabilities = 0x0431;
// Size of the SSID broadcast by an UDS beacon frame.
constexpr u8 UDSBeaconSSIDSize = 8;
// The maximum size of the data stored in the EncryptedData0 tag (24).
constexpr u32 EncryptedDataSizeCutoff = 0xFA;
/**
* NWM Beacon data encryption key, taken from the NWM module code.
* We stub this with an all-zeros key as that is enough for Citra's purpose.
* The real key can be used here to generate beacons that will be accepted by
* a real 3ds.
*/
constexpr std::array<u8, CryptoPP::AES::BLOCKSIZE> nwm_beacon_key = {};
/**
* Generates a buffer with the fixed parameters of an 802.11 Beacon frame
* using dummy values.
* @returns A buffer with the fixed parameters of the beacon frame.
*/
std::vector<u8> GenerateFixedParameters() {
std::vector<u8> buffer(sizeof(BeaconFrameHeader));
BeaconFrameHeader header{};
// Use a fixed default time for now.
// TODO(Subv): Perhaps use the difference between now and the time the network was started?
header.timestamp = DefaultNetworkUptime;
header.beacon_interval = DefaultBeaconInterval;
header.capabilities = DefaultExtraCapabilities;
std::memcpy(buffer.data(), &header, sizeof(header));
return buffer;
}
/**
* Generates an SSID tag of an 802.11 Beacon frame with an 8-byte all-zero SSID value.
* @returns A buffer with the SSID tag.
*/
std::vector<u8> GenerateSSIDTag() {
std::vector<u8> buffer(sizeof(TagHeader) + UDSBeaconSSIDSize);
TagHeader tag_header{};
tag_header.tag_id = static_cast<u8>(TagId::SSID);
tag_header.length = UDSBeaconSSIDSize;
std::memcpy(buffer.data(), &tag_header, sizeof(TagHeader));
// The rest of the buffer is already filled with zeros.
return buffer;
}
/**
* Generates a buffer with the basic tagged parameters of an 802.11 Beacon frame
* such as SSID, Rate Information, Country Information, etc.
* @returns A buffer with the tagged parameters of the beacon frame.
*/
std::vector<u8> GenerateBasicTaggedParameters() {
// Append the SSID tag
std::vector<u8> buffer = GenerateSSIDTag();
// TODO(Subv): Add the SupportedRates tag.
// TODO(Subv): Add the DSParameterSet tag.
// TODO(Subv): Add the TrafficIndicationMap tag.
// TODO(Subv): Add the CountryInformation tag.
// TODO(Subv): Add the ERPInformation tag.
return buffer;
}
/**
* Generates a buffer with the Dummy Nintendo tag.
* It is currently unknown what this tag does.
* TODO(Subv): Figure out if this is needed and what it does.
* @returns A buffer with the Nintendo tagged parameters of the beacon frame.
*/
std::vector<u8> GenerateNintendoDummyTag() {
// Note: These values were taken from a packet capture of an o3DS XL
// broadcasting a Super Smash Bros. 4 lobby.
constexpr std::array<u8, 3> dummy_data = {0x0A, 0x00, 0x00};
DummyTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = sizeof(DummyTag) - sizeof(TagHeader);
tag.oui_type = static_cast<u8>(NintendoTagId::Dummy);
tag.oui = NintendoOUI;
tag.data = dummy_data;
std::vector<u8> buffer(sizeof(DummyTag));
std::memcpy(buffer.data(), &tag, sizeof(DummyTag));
return buffer;
}
/**
* Generates a buffer with the Network Info Nintendo tag.
* This tag contains the network information of the network that is being broadcast.
* It also contains the application data provided by the application that opened the network.
* @returns A buffer with the Nintendo network info parameter of the beacon frame.
*/
std::vector<u8> GenerateNintendoNetworkInfoTag(const NetworkInfo& network_info) {
NetworkInfoTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length =
sizeof(NetworkInfoTag) - sizeof(TagHeader) + network_info.application_data_size;
tag.appdata_size = network_info.application_data_size;
// Set the hash to zero initially, it will be updated once we calculate it.
tag.sha_hash = {};
// Ensure the network structure has the correct OUI and OUI type.
ASSERT(network_info.oui_type == static_cast<u8>(NintendoTagId::NetworkInfo));
ASSERT(network_info.oui_value == NintendoOUI);
// Ensure the application data size is less than the maximum value.
ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
// This tag contains the network info structure starting at the OUI.
std::memcpy(tag.network_info.data(), &network_info.oui_value, tag.network_info.size());
// Copy the tag and the data so we can calculate the SHA1 over it.
std::vector<u8> buffer(sizeof(tag) + network_info.application_data_size);
std::memcpy(buffer.data(), &tag, sizeof(tag));
std::memcpy(buffer.data() + sizeof(tag), network_info.application_data.data(),
network_info.application_data_size);
// Calculate the SHA1 of the contents of the tag.
std::array<u8, CryptoPP::SHA1::DIGESTSIZE> hash;
CryptoPP::SHA1().CalculateDigest(hash.data(),
buffer.data() + offsetof(NetworkInfoTag, network_info),
buffer.size() - sizeof(TagHeader));
// Copy it directly into the buffer, overwriting the zeros that we had previously placed there.
std::memcpy(buffer.data() + offsetof(NetworkInfoTag, sha_hash), hash.data(), hash.size());
return buffer;
}
/*
* Calculates the CTR used for the AES-CTR encryption of the data stored in the
* EncryptedDataTags.
* @returns The CTR used for beacon crypto.
*/
std::array<u8, CryptoPP::AES::BLOCKSIZE> GetBeaconCryptoCTR(const NetworkInfo& network_info) {
BeaconDataCryptoCTR data{};
data.host_mac = network_info.host_mac_address;
data.wlan_comm_id = network_info.wlan_comm_id;
data.id = network_info.id;
data.network_id = network_info.network_id;
std::array<u8, CryptoPP::AES::BLOCKSIZE> hash;
std::memcpy(hash.data(), &data, sizeof(data));
return hash;
}
/*
* Serializes the node information into the format needed for network transfer,
* and then encrypts it with the NWM key.
* @returns The serialized and encrypted node information.
*/
std::vector<u8> GeneratedEncryptedData(const NetworkInfo& network_info, const NodeList& nodes) {
std::vector<u8> buffer(sizeof(BeaconData));
BeaconData data{};
std::memcpy(buffer.data(), &data, sizeof(BeaconData));
for (const NodeInfo& node : nodes) {
// Serialize each node and convert the data from
// host byte-order to Big Endian.
BeaconNodeInfo info{};
info.friend_code_seed = node.friend_code_seed;
info.network_node_id = node.network_node_id;
for (int i = 0; i < info.username.size(); ++i)
info.username[i] = node.username[i];
buffer.insert(buffer.end(), reinterpret_cast<u8*>(&info),
reinterpret_cast<u8*>(&info) + sizeof(info));
}
// Calculate the MD5 hash of the data in the buffer, not including the hash field.
std::array<u8, CryptoPP::MD5::DIGESTSIZE> hash;
CryptoPP::MD5().CalculateDigest(hash.data(), buffer.data() + offsetof(BeaconData, bitmask),
buffer.size() - sizeof(data.md5_hash));
// Copy the hash into the buffer.
std::memcpy(buffer.data(), hash.data(), hash.size());
// Encrypt the data using AES-CTR and the NWM beacon key.
using CryptoPP::AES;
std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
CryptoPP::CTR_Mode<AES>::Encryption aes;
aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
return buffer;
}
void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer) {
// Decrypt the data using AES-CTR and the NWM beacon key.
using CryptoPP::AES;
std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
CryptoPP::CTR_Mode<AES>::Decryption aes;
aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
}
/**
* Generates a buffer with the Network Info Nintendo tag.
* This tag contains the first portion of the encrypted payload in the 802.11 beacon frame.
* The encrypted payload contains information about the nodes currently connected to the network.
* @returns A buffer with the first Nintendo encrypted data parameters of the beacon frame.
*/
std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network_info,
const NodeList& nodes) {
const size_t payload_size =
std::min<size_t>(EncryptedDataSizeCutoff, nodes.size() * sizeof(NodeInfo));
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
tag.oui = NintendoOUI;
std::vector<u8> buffer(sizeof(tag) + payload_size);
std::memcpy(buffer.data(), &tag, sizeof(tag));
std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data(), payload_size);
return buffer;
}
/**
* Generates a buffer with the Network Info Nintendo tag.
* This tag contains the second portion of the encrypted payload in the 802.11 beacon frame.
* The encrypted payload contains information about the nodes currently connected to the network.
* This tag is only present if the payload size is greater than EncryptedDataSizeCutoff (0xFA)
* bytes.
* @returns A buffer with the second Nintendo encrypted data parameters of the beacon frame.
*/
std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& network_info,
const NodeList& nodes) {
// This tag is only present if the payload is larger than EncryptedDataSizeCutoff (0xFA).
if (nodes.size() * sizeof(NodeInfo) <= EncryptedDataSizeCutoff)
return {};
const size_t payload_size = nodes.size() * sizeof(NodeInfo) - EncryptedDataSizeCutoff;
const size_t tag_length = sizeof(EncryptedDataTag) - sizeof(TagHeader) + payload_size;
// TODO(Subv): What does the 3DS do when a game has too much data to fit into the tag?
ASSERT_MSG(tag_length <= 255, "Data is too big.");
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = tag_length;
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
tag.oui = NintendoOUI;
std::vector<u8> buffer(sizeof(tag) + payload_size);
std::memcpy(buffer.data(), &tag, sizeof(tag));
std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data() + EncryptedDataSizeCutoff,
payload_size);
return buffer;
}
/**
* Generates a buffer with the Nintendo tagged parameters of an 802.11 Beacon frame
* for UDS communication.
* @returns A buffer with the Nintendo tagged parameters of the beacon frame.
*/
std::vector<u8> GenerateNintendoTaggedParameters(const NetworkInfo& network_info,
const NodeList& nodes) {
ASSERT_MSG(network_info.max_nodes == nodes.size(), "Inconsistent network state.");
std::vector<u8> buffer = GenerateNintendoDummyTag();
std::vector<u8> network_info_tag = GenerateNintendoNetworkInfoTag(network_info);
std::vector<u8> first_data_tag = GenerateNintendoFirstEncryptedDataTag(network_info, nodes);
std::vector<u8> second_data_tag = GenerateNintendoSecondEncryptedDataTag(network_info, nodes);
buffer.insert(buffer.end(), network_info_tag.begin(), network_info_tag.end());
buffer.insert(buffer.end(), first_data_tag.begin(), first_data_tag.end());
buffer.insert(buffer.end(), second_data_tag.begin(), second_data_tag.end());
return buffer;
}
std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes) {
std::vector<u8> buffer = GenerateFixedParameters();
std::vector<u8> basic_tags = GenerateBasicTaggedParameters();
std::vector<u8> nintendo_tags = GenerateNintendoTaggedParameters(network_info, nodes);
buffer.insert(buffer.end(), basic_tags.begin(), basic_tags.end());
buffer.insert(buffer.end(), nintendo_tags.begin(), nintendo_tags.end());
return buffer;
}
std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender) {
return {};
}
} // namespace NWM
} // namespace Service

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@ -0,0 +1,173 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <deque>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NWM {
using MacAddress = std::array<u8, 6>;
/// The maximum number of nodes that can exist in an UDS session.
constexpr u32 UDSMaxNodes = 16;
constexpr std::array<u8, 3> NintendoOUI = {0x00, 0x1F, 0x32};
/// Additional block tag ids in the Beacon frames
enum class TagId : u8 {
SSID = 0,
SupportedRates = 1,
DSParameterSet = 2,
TrafficIndicationMap = 5,
CountryInformation = 7,
ERPInformation = 42,
VendorSpecific = 221
};
/**
* Internal vendor-specific tag ids as stored inside
* VendorSpecific blocks in the Beacon frames.
*/
enum class NintendoTagId : u8 {
Dummy = 20,
NetworkInfo = 21,
EncryptedData0 = 24,
EncryptedData1 = 25,
};
struct BeaconEntryHeader {
u32_le total_size;
INSERT_PADDING_BYTES(1);
u8 wifi_channel;
INSERT_PADDING_BYTES(2);
MacAddress mac_address;
INSERT_PADDING_BYTES(6);
u32_le unk_size;
u32_le header_size;
};
static_assert(sizeof(BeaconEntryHeader) == 0x1C, "BeaconEntryHeader has incorrect size.");
struct BeaconDataReplyHeader {
u32_le max_output_size;
u32_le total_size;
u32_le total_entries;
};
static_assert(sizeof(BeaconDataReplyHeader) == 12, "BeaconDataReplyHeader has incorrect size.");
#pragma pack(push, 1)
struct BeaconFrameHeader {
// Number of microseconds the AP has been active.
u64_le timestamp;
// Interval between beacon transmissions, expressed in TU.
u16_le beacon_interval;
// Indicates the presence of optional capabilities.
u16_le capabilities;
};
#pragma pack(pop)
static_assert(sizeof(BeaconFrameHeader) == 12, "BeaconFrameHeader has incorrect size.");
struct TagHeader {
u8 tag_id;
u8 length;
};
static_assert(sizeof(TagHeader) == 2, "TagHeader has incorrect size.");
struct DummyTag {
TagHeader header;
std::array<u8, 3> oui;
u8 oui_type;
std::array<u8, 3> data;
};
static_assert(sizeof(DummyTag) == 9, "DummyTag has incorrect size.");
struct NetworkInfoTag {
TagHeader header;
std::array<u8, 0x1F> network_info;
std::array<u8, 0x14> sha_hash;
u8 appdata_size;
};
static_assert(sizeof(NetworkInfoTag) == 54, "NetworkInfoTag has incorrect size.");
struct EncryptedDataTag {
TagHeader header;
std::array<u8, 3> oui;
u8 oui_type;
};
static_assert(sizeof(EncryptedDataTag) == 6, "EncryptedDataTag has incorrect size.");
#pragma pack(push, 1)
// The raw bytes of this structure are the CTR used in the encryption (AES-CTR)
// of the beacon data stored in the EncryptedDataTags.
struct BeaconDataCryptoCTR {
MacAddress host_mac;
u32_le wlan_comm_id;
u8 id;
INSERT_PADDING_BYTES(1);
u32_le network_id;
};
static_assert(sizeof(BeaconDataCryptoCTR) == 0x10, "BeaconDataCryptoCTR has incorrect size.");
struct BeaconNodeInfo {
u64_be friend_code_seed;
std::array<u16_be, 10> username;
u16_be network_node_id;
};
static_assert(sizeof(BeaconNodeInfo) == 0x1E, "BeaconNodeInfo has incorrect size.");
struct BeaconData {
std::array<u8, 0x10> md5_hash;
u16_be bitmask;
};
#pragma pack(pop)
static_assert(sizeof(BeaconData) == 0x12, "BeaconData has incorrect size.");
/// Information about a received WiFi packet.
/// Acts as our own 802.11 header.
struct WifiPacket {
enum class PacketType { Beacon, Data };
PacketType type; ///< The type of 802.11 frame, Beacon / Data.
/// Raw 802.11 frame data, starting at the management frame header for management frames.
std::vector<u8> data;
MacAddress transmitter_address; ///< Mac address of the transmitter.
MacAddress destination_address; ///< Mac address of the receiver.
u8 channel; ///< WiFi channel where this frame was transmitted.
};
/**
* Decrypts the beacon data buffer for the network described by `network_info`.
*/
void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer);
/**
* Generates an 802.11 beacon frame starting at the management frame header.
* This frame contains information about the network and its connected clients.
* @returns The generated frame.
*/
std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes);
/**
* Returns a list of received 802.11 frames from the specified sender
* matching the type since the last call.
*/
std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender);
} // namespace NWM
} // namespace Service