mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
yuzu/bootmanager: Default EmuThread's destructor in the cpp file
This class contains non-trivial members, so we should default the destructor's definition within the cpp file.
This commit is contained in:
parent
0a650ec99e
commit
536c9cf006
2 changed files with 4 additions and 1 deletions
|
@ -26,6 +26,8 @@
|
|||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
void EmuThread::run() {
|
||||
render_window->MakeCurrent();
|
||||
|
||||
|
|
|
@ -27,11 +27,12 @@ namespace VideoCore {
|
|||
enum class LoadCallbackStage;
|
||||
}
|
||||
|
||||
class EmuThread : public QThread {
|
||||
class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread(GRenderWindow* render_window);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
* Start emulation (on new thread)
|
||||
|
|
Loading…
Reference in a new issue