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configuration_shared: Add some comments

Monke brain can't remember what all of these does a year later.
This commit is contained in:
lat9nq 2021-05-15 21:19:54 -04:00
parent e169fdad4f
commit 59236b7d0f

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@ -15,23 +15,24 @@ constexpr int USE_GLOBAL_INDEX = 0;
constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1; constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1;
constexpr int USE_GLOBAL_OFFSET = 2; constexpr int USE_GLOBAL_OFFSET = 2;
// CheckBoxes require a tracker for their state since we emulate a tristate CheckBox
enum class CheckState { enum class CheckState {
Off, Off, // Checkbox overrides to off/false
On, On, // Checkbox overrides to on/true
Global, Global, // Checkbox defers to the global state
Count, Count, // Simply the number of states, not a valid checkbox state
}; };
// Global-aware apply and set functions // Global-aware apply and set functions
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox, void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker); const CheckState& tracker);
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox); void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting, void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
const QComboBox* combobox); const QComboBox* combobox);
void ApplyPerGameSetting(Settings::Setting<Settings::GPUAccuracy>* setting,
const QComboBox* combobox);
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting); void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting); void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
void SetPerGameSetting(QComboBox* combobox, void SetPerGameSetting(QComboBox* combobox,
@ -39,13 +40,20 @@ void SetPerGameSetting(QComboBox* combobox,
void SetPerGameSetting(QComboBox* combobox, void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::GPUAccuracy>* setting); const Settings::Setting<Settings::GPUAccuracy>* setting);
// (Un)highlights a Qt UI element
void SetHighlight(QWidget* widget, bool highlighted); void SetHighlight(QWidget* widget, bool highlighted);
// Sets up a QCheckBox like a tristate one, given a Setting
void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
CheckState& tracker); CheckState& tracker);
void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
CheckState& tracker); CheckState& tracker);
// Sets up coloring of a QWidget `target` based on the state of a QComboBox, and calls
// InsertGlobalItem
void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
// Adds the "Use Global Configuration" selection and separator to the beginning of a QComboBox
void InsertGlobalItem(QComboBox* combobox, int global_index); void InsertGlobalItem(QComboBox* combobox, int global_index);
} // namespace ConfigurationShared } // namespace ConfigurationShared