mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
rasterizer_cache_gl: Implement Texception Pass
This commit is contained in:
parent
8932001610
commit
5bc82d124c
3 changed files with 51 additions and 0 deletions
|
@ -575,6 +575,8 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
|
|||
SetupCachedFramebuffer(fbkey, current_state);
|
||||
SyncViewport(current_state);
|
||||
|
||||
res_cache.SignalPostFramebufferSetup();
|
||||
|
||||
return current_depth_stencil_usage = {static_cast<bool>(depth_surface), fbkey.stencil_enable};
|
||||
}
|
||||
|
||||
|
@ -738,9 +740,13 @@ void RasterizerOpenGL::DrawArrays() {
|
|||
shader_program_manager->ApplyTo(state);
|
||||
state.Apply();
|
||||
|
||||
res_cache.SignalPreDrawCall();
|
||||
|
||||
// Execute draw call
|
||||
params.DispatchDraw();
|
||||
|
||||
res_cache.SignalPostDrawCall();
|
||||
|
||||
// Disable scissor test
|
||||
state.viewports[0].scissor.enabled = false;
|
||||
|
||||
|
@ -1013,6 +1019,7 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
|
|||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
|
||||
Surface surface = res_cache.GetTextureSurface(texture, entry);
|
||||
res_cache.SignalSurfaceParameter(surface);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[current_bindpoint].texture =
|
||||
entry.IsArray() ? surface->TextureLayer().handle : surface->Texture().handle;
|
||||
|
|
|
@ -1392,10 +1392,49 @@ bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface
|
|||
void RasterizerCacheOpenGL::NotifyFrameBufferChange(Surface triggering_surface) {
|
||||
if (triggering_surface == nullptr)
|
||||
return;
|
||||
run_texception_pass = false;
|
||||
if (texception) {
|
||||
return;
|
||||
}
|
||||
Surface intersect = CollideOnReinterpretedSurface(triggering_surface->GetAddr());
|
||||
if (intersect != nullptr) {
|
||||
PartialReinterpretSurface(triggering_surface, intersect);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::SignalPreDrawCall() {
|
||||
if (texception) {
|
||||
glTextureBarrier();
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::SignalPostDrawCall() {
|
||||
if (!run_texception_pass)
|
||||
return;
|
||||
for (u32 i = 0; i < Maxwell::NumRenderTargets; i++) {
|
||||
if (current_color_buffers[i] != nullptr) {
|
||||
Surface intersect = CollideOnReinterpretedSurface(current_color_buffers[i]->GetAddr());
|
||||
if (intersect != nullptr) {
|
||||
PartialReinterpretSurface(current_color_buffers[i], intersect);
|
||||
texception = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!texception)
|
||||
run_texception_pass = false;
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::SignalPostFramebufferSetup() {
|
||||
if (!run_texception_pass)
|
||||
texception = false;
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::SignalSurfaceParameter(Surface& surface) {
|
||||
if (surface == nullptr)
|
||||
return;
|
||||
if (surface->IsReinterpreted()) {
|
||||
run_texception_pass = true;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -469,6 +469,11 @@ public:
|
|||
const Common::Rectangle<u32>& src_rect,
|
||||
const Common::Rectangle<u32>& dst_rect);
|
||||
|
||||
void SignalPreDrawCall();
|
||||
void SignalPostDrawCall();
|
||||
void SignalSurfaceParameter(Surface& surface);
|
||||
void SignalPostFramebufferSetup();
|
||||
|
||||
private:
|
||||
void LoadSurface(const Surface& surface);
|
||||
Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
|
||||
|
|
Loading…
Reference in a new issue