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Merge pull request #4742 from german77/InputFilter
HID: Only use inputs corresponding to controller type
This commit is contained in:
commit
614bd0ee8c
1 changed files with 54 additions and 45 deletions
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@ -260,7 +260,7 @@ void Controller_NPad::OnRelease() {}
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void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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const auto controller_idx = NPadIdToIndex(npad_id);
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const auto controller_idx = NPadIdToIndex(npad_id);
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[[maybe_unused]] const auto controller_type = connected_controllers[controller_idx].type;
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const auto controller_type = connected_controllers[controller_idx].type;
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if (!connected_controllers[controller_idx].is_connected) {
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if (!connected_controllers[controller_idx].is_connected) {
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return;
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return;
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}
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}
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@ -276,54 +276,63 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
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using namespace Settings::NativeButton;
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using namespace Settings::NativeButton;
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pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
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if (controller_type != NPadControllerType::JoyLeft) {
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pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_right.Assign(
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pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
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->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
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pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_left.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
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pad_state.r_stick_up.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
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pad_state.r_stick_down.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
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rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
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}
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pad_state.l_stick_right.Assign(
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if (controller_type != NPadControllerType::JoyRight) {
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
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pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
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Input::AnalogDirection::RIGHT));
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pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_left.Assign(
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pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
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pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
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Input::AnalogDirection::LEFT));
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pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_up.Assign(
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pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
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pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
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Input::AnalogDirection::UP));
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pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_down.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
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Input::AnalogDirection::DOWN));
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pad_state.r_stick_right.Assign(
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pad_state.l_stick_right.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
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->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
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pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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pad_state.l_stick_left.Assign(
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->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
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pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
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->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
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pad_state.l_stick_up.Assign(
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pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
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->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
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pad_state.l_stick_down.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
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lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
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lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
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}
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pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
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if (controller_type == NPadControllerType::JoyLeft ||
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pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
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controller_type == NPadControllerType::JoyRight) {
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pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
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lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
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pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
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lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
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}
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rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
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}
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}
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void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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