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DSP/HLE: Implement mixer processing

This commit is contained in:
MerryMage 2016-04-27 07:22:39 +01:00
parent 6f6af6928f
commit 6542c60602
5 changed files with 311 additions and 11 deletions

View file

@ -3,6 +3,7 @@ set(SRCS
codec.cpp codec.cpp
hle/dsp.cpp hle/dsp.cpp
hle/filter.cpp hle/filter.cpp
hle/mixers.cpp
hle/pipe.cpp hle/pipe.cpp
hle/source.cpp hle/source.cpp
interpolate.cpp interpolate.cpp
@ -16,6 +17,7 @@ set(HEADERS
hle/common.h hle/common.h
hle/dsp.h hle/dsp.h
hle/filter.h hle/filter.h
hle/mixers.h
hle/pipe.h hle/pipe.h
hle/source.h hle/source.h
interpolate.h interpolate.h

View file

@ -6,6 +6,7 @@
#include <memory> #include <memory>
#include "audio_core/hle/dsp.h" #include "audio_core/hle/dsp.h"
#include "audio_core/hle/mixers.h"
#include "audio_core/hle/pipe.h" #include "audio_core/hle/pipe.h"
#include "audio_core/hle/source.h" #include "audio_core/hle/source.h"
#include "audio_core/sink.h" #include "audio_core/sink.h"
@ -14,6 +15,8 @@
namespace DSP { namespace DSP {
namespace HLE { namespace HLE {
// Region management
std::array<SharedMemory, 2> g_regions; std::array<SharedMemory, 2> g_regions;
static size_t CurrentRegionIndex() { static size_t CurrentRegionIndex() {
@ -41,16 +44,52 @@ static SharedMemory& WriteRegion() {
return g_regions[1 - CurrentRegionIndex()]; return g_regions[1 - CurrentRegionIndex()];
} }
// Audio processing and mixing
static std::array<Source, num_sources> sources = { static std::array<Source, num_sources> sources = {
Source(0), Source(1), Source(2), Source(3), Source(4), Source(5), Source(0), Source(1), Source(2), Source(3), Source(4), Source(5),
Source(6), Source(7), Source(8), Source(9), Source(10), Source(11), Source(6), Source(7), Source(8), Source(9), Source(10), Source(11),
Source(12), Source(13), Source(14), Source(15), Source(16), Source(17), Source(12), Source(13), Source(14), Source(15), Source(16), Source(17),
Source(18), Source(19), Source(20), Source(21), Source(22), Source(23) Source(18), Source(19), Source(20), Source(21), Source(22), Source(23)
}; };
static Mixers mixers;
static StereoFrame16 GenerateCurrentFrame() {
SharedMemory& read = ReadRegion();
SharedMemory& write = WriteRegion();
std::array<QuadFrame32, 3> intermediate_mixes = {};
// Generate intermediate mixes
for (size_t i = 0; i < num_sources; i++) {
write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
for (size_t mix = 0; mix < 3; mix++) {
sources[i].MixInto(intermediate_mixes[mix], mix);
}
}
// Generate final mix
write.dsp_status = mixers.Tick(read.dsp_configuration, read.intermediate_mix_samples, write.intermediate_mix_samples, intermediate_mixes);
StereoFrame16 output_frame = mixers.GetOutput();
// Write current output frame to the shared memory region
for (size_t samplei = 0; samplei < output_frame.size(); samplei++) {
for (size_t channeli = 0; channeli < output_frame[0].size(); channeli++) {
write.final_samples.pcm16[samplei][channeli] = s16_le(output_frame[samplei][channeli]);
}
}
return output_frame;
}
// Audio output
static std::unique_ptr<AudioCore::Sink> sink; static std::unique_ptr<AudioCore::Sink> sink;
static AudioCore::TimeStretcher time_stretcher; static AudioCore::TimeStretcher time_stretcher;
// Public Interface
void Init() { void Init() {
DSP::HLE::ResetPipes(); DSP::HLE::ResetPipes();
@ -58,6 +97,8 @@ void Init() {
source.Reset(); source.Reset();
} }
mixers.Reset();
time_stretcher.Reset(); time_stretcher.Reset();
if (sink) { if (sink) {
time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate()); time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
@ -75,17 +116,10 @@ void Shutdown() {
} }
bool Tick() { bool Tick() {
SharedMemory& read = ReadRegion(); StereoFrame16 current_frame = {};
SharedMemory& write = WriteRegion();
std::array<QuadFrame32, 3> intermediate_mixes = {}; // TODO: Check dsp::DSP semaphore (which indicates emulated application has finished writing to shared memory region)
current_frame = GenerateCurrentFrame();
for (size_t i = 0; i < num_sources; i++) {
write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
for (size_t mix = 0; mix < 3; mix++) {
sources[i].MixInto(intermediate_mixes[mix], mix);
}
}
return true; return true;
} }

View file

@ -428,7 +428,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32);
/// Final mixed output in PCM16 stereo format, what you hear out of the speakers. /// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
/// When the application writes to this region it has no effect. /// When the application writes to this region it has no effect.
struct FinalMixSamples { struct FinalMixSamples {
s16_le pcm16[2 * samples_per_frame]; s16_le pcm16[samples_per_frame][2];
}; };
ASSERT_DSP_STRUCT(FinalMixSamples, 640); ASSERT_DSP_STRUCT(FinalMixSamples, 640);

View file

@ -0,0 +1,201 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstddef>
#include "audio_core/hle/common.h"
#include "audio_core/hle/dsp.h"
#include "audio_core/hle/mixers.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/math_util.h"
namespace DSP {
namespace HLE {
void Mixers::Reset() {
current_frame.fill({});
state = {};
}
DspStatus Mixers::Tick(DspConfiguration& config,
const IntermediateMixSamples& read_samples,
IntermediateMixSamples& write_samples,
const std::array<QuadFrame32, 3>& input)
{
ParseConfig(config);
AuxReturn(read_samples);
AuxSend(write_samples, input);
MixCurrentFrame();
return GetCurrentStatus();
}
void Mixers::ParseConfig(DspConfiguration& config) {
if (!config.dirty_raw) {
return;
}
if (config.mixer1_enabled_dirty) {
config.mixer1_enabled_dirty.Assign(0);
state.mixer1_enabled = config.mixer1_enabled != 0;
LOG_TRACE(Audio_DSP, "mixers mixer1_enabled = %hu", config.mixer1_enabled);
}
if (config.mixer2_enabled_dirty) {
config.mixer2_enabled_dirty.Assign(0);
state.mixer2_enabled = config.mixer2_enabled != 0;
LOG_TRACE(Audio_DSP, "mixers mixer2_enabled = %hu", config.mixer2_enabled);
}
if (config.volume_0_dirty) {
config.volume_0_dirty.Assign(0);
state.intermediate_mixer_volume[0] = config.volume[0];
LOG_TRACE(Audio_DSP, "mixers volume[0] = %f", config.volume[0]);
}
if (config.volume_1_dirty) {
config.volume_1_dirty.Assign(0);
state.intermediate_mixer_volume[1] = config.volume[1];
LOG_TRACE(Audio_DSP, "mixers volume[1] = %f", config.volume[1]);
}
if (config.volume_2_dirty) {
config.volume_2_dirty.Assign(0);
state.intermediate_mixer_volume[2] = config.volume[2];
LOG_TRACE(Audio_DSP, "mixers volume[2] = %f", config.volume[2]);
}
if (config.output_format_dirty) {
config.output_format_dirty.Assign(0);
state.output_format = config.output_format;
LOG_TRACE(Audio_DSP, "mixers output_format = %zu", static_cast<size_t>(config.output_format));
}
if (config.headphones_connected_dirty) {
config.headphones_connected_dirty.Assign(0);
// Do nothing.
// (Note: Whether headphones are connected does affect coefficients used for surround sound.)
LOG_TRACE(Audio_DSP, "mixers headphones_connected=%hu", config.headphones_connected);
}
if (config.dirty_raw) {
LOG_DEBUG(Audio_DSP, "mixers remaining_dirty=%x", config.dirty_raw);
}
config.dirty_raw = 0;
}
static s16 ClampToS16(s32 value) {
return static_cast<s16>(MathUtil::Clamp(value, -32768, 32767));
}
static std::array<s16, 2> AddAndClampToS16(const std::array<s16, 2>& a, const std::array<s16, 2>& b) {
return {
ClampToS16(static_cast<s32>(a[0]) + static_cast<s32>(b[0])),
ClampToS16(static_cast<s32>(a[1]) + static_cast<s32>(b[1]))
};
}
void Mixers::DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples) {
// TODO(merry): Limiter. (Currently we're performing final mixing assuming a disabled limiter.)
switch (state.output_format) {
case OutputFormat::Mono:
std::transform(current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
[gain](const std::array<s16, 2>& accumulator, const std::array<s32, 4>& sample) -> std::array<s16, 2> {
// Downmix to mono
s16 mono = ClampToS16(static_cast<s32>((gain * sample[0] + gain * sample[1] + gain * sample[2] + gain * sample[3]) / 2));
// Mix into current frame
return AddAndClampToS16(accumulator, { mono, mono });
});
return;
case OutputFormat::Surround:
// TODO(merry): Implement surround sound.
// fallthrough
case OutputFormat::Stereo:
std::transform(current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
[gain](const std::array<s16, 2>& accumulator, const std::array<s32, 4>& sample) -> std::array<s16, 2> {
// Downmix to stereo
s16 left = ClampToS16(static_cast<s32>(gain * sample[0] + gain * sample[2]));
s16 right = ClampToS16(static_cast<s32>(gain * sample[1] + gain * sample[3]));
// Mix into current frame
return AddAndClampToS16(accumulator, { left, right });
});
return;
}
UNREACHABLE_MSG("Invalid output_format %zu", static_cast<size_t>(state.output_format));
}
void Mixers::AuxReturn(const IntermediateMixSamples& read_samples) {
// NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to QuadFrame32.
if (state.mixer1_enabled) {
for (size_t sample = 0; sample < samples_per_frame; sample++) {
for (size_t channel = 0; channel < 4; channel++) {
state.intermediate_mix_buffer[1][sample][channel] = read_samples.mix1.pcm32[channel][sample];
}
}
}
if (state.mixer2_enabled) {
for (size_t sample = 0; sample < samples_per_frame; sample++) {
for (size_t channel = 0; channel < 4; channel++) {
state.intermediate_mix_buffer[2][sample][channel] = read_samples.mix2.pcm32[channel][sample];
}
}
}
}
void Mixers::AuxSend(IntermediateMixSamples& write_samples, const std::array<QuadFrame32, 3>& input) {
// NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to QuadFrame32.
state.intermediate_mix_buffer[0] = input[0];
if (state.mixer1_enabled) {
for (size_t sample = 0; sample < samples_per_frame; sample++) {
for (size_t channel = 0; channel < 4; channel++) {
write_samples.mix1.pcm32[channel][sample] = input[1][sample][channel];
}
}
} else {
state.intermediate_mix_buffer[1] = input[1];
}
if (state.mixer2_enabled) {
for (size_t sample = 0; sample < samples_per_frame; sample++) {
for (size_t channel = 0; channel < 4; channel++) {
write_samples.mix2.pcm32[channel][sample] = input[2][sample][channel];
}
}
} else {
state.intermediate_mix_buffer[2] = input[2];
}
}
void Mixers::MixCurrentFrame() {
current_frame.fill({});
for (size_t mix = 0; mix < 3; mix++) {
DownmixAndMixIntoCurrentFrame(state.intermediate_mixer_volume[mix], state.intermediate_mix_buffer[mix]);
}
// TODO(merry): Compressor. (We currently assume a disabled compressor.)
}
DspStatus Mixers::GetCurrentStatus() const {
DspStatus status;
status.unknown = 0;
status.dropped_frames = 0;
return status;
}
} // namespace HLE
} // namespace DSP

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@ -0,0 +1,63 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "audio_core/hle/common.h"
#include "audio_core/hle/dsp.h"
namespace DSP {
namespace HLE {
class Mixers final {
public:
Mixers() {
Reset();
}
void Reset();
DspStatus Tick(DspConfiguration& config,
const IntermediateMixSamples& read_samples,
IntermediateMixSamples& write_samples,
const std::array<QuadFrame32, 3>& input);
StereoFrame16 GetOutput() const {
return current_frame;
}
private:
StereoFrame16 current_frame = {};
using OutputFormat = DspConfiguration::OutputFormat;
struct {
std::array<float, 3> intermediate_mixer_volume = {};
bool mixer1_enabled = false;
bool mixer2_enabled = false;
std::array<QuadFrame32, 3> intermediate_mix_buffer = {};
OutputFormat output_format = OutputFormat::Stereo;
} state;
/// INTERNAL: Update our internal state based on the current config.
void ParseConfig(DspConfiguration& config);
/// INTERNAL: Read samples from shared memory that have been modified by the ARM11.
void AuxReturn(const IntermediateMixSamples& read_samples);
/// INTERNAL: Write samples to shared memory for the ARM11 to modify.
void AuxSend(IntermediateMixSamples& write_samples, const std::array<QuadFrame32, 3>& input);
/// INTERNAL: Mix current_frame.
void MixCurrentFrame();
/// INTERNAL: Downmix from quadraphonic to stereo based on status.output_format and accumulate into current_frame.
void DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples);
/// INTERNAL: Generate DspStatus based on internal state.
DspStatus GetCurrentStatus() const;
};
} // namespace HLE
} // namespace DSP