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Address first part of review comments

This commit is contained in:
FearlessTobi 2022-07-15 19:45:35 +02:00
parent ec407bd3f1
commit 6c8e456185
16 changed files with 239 additions and 133 deletions

3
.gitmodules vendored
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@ -46,3 +46,6 @@
[submodule "vcpkg"] [submodule "vcpkg"]
path = externals/vcpkg path = externals/vcpkg
url = https://github.com/Microsoft/vcpkg.git url = https://github.com/Microsoft/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git

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@ -116,6 +116,11 @@ if (ENABLE_WEB_SERVICE)
if (WIN32) if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32) target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif() endif()
# cpp-jwt
add_library(cpp-jwt INTERFACE)
target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
endif() endif()
# Opus # Opus

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@ -716,6 +716,11 @@ add_library(core STATIC
hle/service/vi/vi_u.h hle/service/vi/vi_u.h
hle/service/wlan/wlan.cpp hle/service/wlan/wlan.cpp
hle/service/wlan/wlan.h hle/service/wlan/wlan.h
internal_network/network.cpp
internal_network/network.h
internal_network/network_interface.cpp
internal_network/network_interface.h
internal_network/sockets.h
loader/deconstructed_rom_directory.cpp loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h loader/deconstructed_rom_directory.h
loader/elf.cpp loader/elf.cpp
@ -743,11 +748,6 @@ add_library(core STATIC
memory/dmnt_cheat_vm.h memory/dmnt_cheat_vm.h
memory.cpp memory.cpp
memory.h memory.h
internal_network/network.cpp
internal_network/network.h
internal_network/network_interface.cpp
internal_network/network_interface.h
internal_network/sockets.h
perf_stats.cpp perf_stats.cpp
perf_stats.h perf_stats.h
reporter.cpp reporter.cpp

View file

@ -85,7 +85,7 @@ enum RegisterFlags : u8 {
struct Version {}; struct Version {};
/** /**
* Requests the server to send information about what controllers are plugged into the ports * Requests the server to send information about what controllers are plugged into the ports
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a * In yuzu's case, we only have one controller, so for simplicity's sake, we can just send a
* request explicitly for the first controller port and leave it at that. In the future it would be * request explicitly for the first controller port and leave it at that. In the future it would be
* nice to make this configurable * nice to make this configurable
*/ */

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@ -13,7 +13,7 @@
namespace Network { namespace Network {
constexpr u32 network_version = 4; ///< The version of this Room and RoomMember constexpr u32 network_version = 1; ///< The version of this Room and RoomMember
constexpr u16 DefaultRoomPort = 24872; constexpr u16 DefaultRoomPort = 24872;

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@ -5,10 +5,12 @@ add_library(web_service STATIC
telemetry_json.h telemetry_json.h
verify_login.cpp verify_login.cpp
verify_login.h verify_login.h
verify_user_jwt.cpp
verify_user_jwt.h
web_backend.cpp web_backend.cpp
web_backend.h web_backend.h
web_result.h web_result.h
) )
create_target_directory_groups(web_service) create_target_directory_groups(web_service)
target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib) target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt)

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@ -0,0 +1,60 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <system_error>
#include <jwt/jwt.hpp>
#include "common/logging/log.h"
#include "web_service/verify_user_jwt.h"
#include "web_service/web_backend.h"
#include "web_service/web_result.h"
namespace WebService {
static std::string public_key;
std::string GetPublicKey(const std::string& host) {
if (public_key.empty()) {
Client client(host, "", ""); // no need for credentials here
public_key = client.GetPlain("/jwt/external/key.pem", true).returned_data;
if (public_key.empty()) {
LOG_ERROR(WebService, "Could not fetch external JWT public key, verification may fail");
} else {
LOG_INFO(WebService, "Fetched external JWT public key (size={})", public_key.size());
}
}
return public_key;
}
VerifyUserJWT::VerifyUserJWT(const std::string& host) : pub_key(GetPublicKey(host)) {}
Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& verify_UID,
const std::string& token) {
const std::string audience = fmt::format("external-{}", verify_UID);
using namespace jwt::params;
std::error_code error;
auto decoded =
jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("yuzu-core"),
aud(audience), validate_iat(true), validate_jti(true));
if (error) {
LOG_INFO(WebService, "Verification failed: category={}, code={}, message={}",
error.category().name(), error.value(), error.message());
return {};
}
Network::VerifyUser::UserData user_data{};
if (decoded.payload().has_claim("username")) {
user_data.username = decoded.payload().get_claim_value<std::string>("username");
}
if (decoded.payload().has_claim("displayName")) {
user_data.display_name = decoded.payload().get_claim_value<std::string>("displayName");
}
if (decoded.payload().has_claim("avatarUrl")) {
user_data.avatar_url = decoded.payload().get_claim_value<std::string>("avatarUrl");
}
if (decoded.payload().has_claim("roles")) {
auto roles = decoded.payload().get_claim_value<std::vector<std::string>>("roles");
user_data.moderator = std::find(roles.begin(), roles.end(), "moderator") != roles.end();
}
return user_data;
}
} // namespace WebService

View file

@ -0,0 +1,25 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <fmt/format.h>
#include "network/verify_user.h"
#include "web_service/web_backend.h"
namespace WebService {
class VerifyUserJWT final : public Network::VerifyUser::Backend {
public:
VerifyUserJWT(const std::string& host);
~VerifyUserJWT() = default;
Network::VerifyUser::UserData LoadUserData(const std::string& verify_UID,
const std::string& token) override;
private:
std::string pub_key;
};
} // namespace WebService

View file

@ -326,6 +326,10 @@ if (USE_DISCORD_PRESENCE)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE) target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif() endif()
if (ENABLE_WEB_SERVICE)
target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
endif()
if (YUZU_USE_QT_WEB_ENGINE) if (YUZU_USE_QT_WEB_ENGINE)
target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets) target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE) target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)

View file

@ -585,48 +585,6 @@ void Config::ReadMiscellaneousValues() {
qt_config->endGroup(); qt_config->endGroup();
} }
void Config::ReadMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
UISettings::values.nickname = ReadSetting(QStringLiteral("nickname"), QString{}).toString();
UISettings::values.ip = ReadSetting(QStringLiteral("ip"), QString{}).toString();
UISettings::values.port =
ReadSetting(QStringLiteral("port"), Network::DefaultRoomPort).toString();
UISettings::values.room_nickname =
ReadSetting(QStringLiteral("room_nickname"), QString{}).toString();
UISettings::values.room_name = ReadSetting(QStringLiteral("room_name"), QString{}).toString();
UISettings::values.room_port =
ReadSetting(QStringLiteral("room_port"), QStringLiteral("24872")).toString();
bool ok;
UISettings::values.host_type = ReadSetting(QStringLiteral("host_type"), 0).toUInt(&ok);
if (!ok) {
UISettings::values.host_type = 0;
}
UISettings::values.max_player = ReadSetting(QStringLiteral("max_player"), 8).toUInt();
UISettings::values.game_id = ReadSetting(QStringLiteral("game_id"), 0).toULongLong();
UISettings::values.room_description =
ReadSetting(QStringLiteral("room_description"), QString{}).toString();
// Read ban list back
int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
UISettings::values.ban_list.first.resize(size);
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::values.ban_list.first[i] =
ReadSetting(QStringLiteral("username")).toString().toStdString();
}
qt_config->endArray();
size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
UISettings::values.ban_list.second.resize(size);
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::values.ban_list.second[i] =
ReadSetting(QStringLiteral("ip")).toString().toStdString();
}
qt_config->endArray();
qt_config->endGroup();
}
void Config::ReadPathValues() { void Config::ReadPathValues() {
qt_config->beginGroup(QStringLiteral("Paths")); qt_config->beginGroup(QStringLiteral("Paths"));
@ -904,6 +862,42 @@ void Config::ReadWebServiceValues() {
qt_config->endGroup(); qt_config->endGroup();
} }
void Config::ReadMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
ReadBasicSetting(UISettings::values.multiplayer_nickname);
ReadBasicSetting(UISettings::values.multiplayer_ip);
ReadBasicSetting(UISettings::values.multiplayer_port);
ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
ReadBasicSetting(UISettings::values.multiplayer_room_name);
ReadBasicSetting(UISettings::values.multiplayer_room_port);
ReadBasicSetting(UISettings::values.multiplayer_host_type);
ReadBasicSetting(UISettings::values.multiplayer_port);
ReadBasicSetting(UISettings::values.multiplayer_max_player);
ReadBasicSetting(UISettings::values.multiplayer_game_id);
ReadBasicSetting(UISettings::values.multiplayer_room_description);
// Read ban list back
int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
UISettings::values.multiplayer_ban_list.first.resize(size);
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::values.multiplayer_ban_list.first[i] =
ReadSetting(QStringLiteral("username")).toString().toStdString();
}
qt_config->endArray();
size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
UISettings::values.multiplayer_ban_list.second.resize(size);
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::values.multiplayer_ban_list.second[i] =
ReadSetting(QStringLiteral("ip")).toString().toStdString();
}
qt_config->endArray();
qt_config->endGroup();
}
void Config::ReadValues() { void Config::ReadValues() {
if (global) { if (global) {
ReadControlValues(); ReadControlValues();
@ -920,6 +914,7 @@ void Config::ReadValues() {
ReadRendererValues(); ReadRendererValues();
ReadAudioValues(); ReadAudioValues();
ReadSystemValues(); ReadSystemValues();
ReadMultiplayerValues();
} }
void Config::SavePlayerValue(std::size_t player_index) { void Config::SavePlayerValue(std::size_t player_index) {
@ -1069,6 +1064,7 @@ void Config::SaveValues() {
SaveRendererValues(); SaveRendererValues();
SaveAudioValues(); SaveAudioValues();
SaveSystemValues(); SaveSystemValues();
SaveMultiplayerValues();
} }
void Config::SaveAudioValues() { void Config::SaveAudioValues() {
@ -1205,40 +1201,6 @@ void Config::SaveMiscellaneousValues() {
qt_config->endGroup(); qt_config->endGroup();
} }
void Config::SaveMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
WriteSetting(QStringLiteral("nickname"), UISettings::values.nickname, QString{});
WriteSetting(QStringLiteral("ip"), UISettings::values.ip, QString{});
WriteSetting(QStringLiteral("port"), UISettings::values.port, Network::DefaultRoomPort);
WriteSetting(QStringLiteral("room_nickname"), UISettings::values.room_nickname, QString{});
WriteSetting(QStringLiteral("room_name"), UISettings::values.room_name, QString{});
WriteSetting(QStringLiteral("room_port"), UISettings::values.room_port,
QStringLiteral("24872"));
WriteSetting(QStringLiteral("host_type"), UISettings::values.host_type, 0);
WriteSetting(QStringLiteral("max_player"), UISettings::values.max_player, 8);
WriteSetting(QStringLiteral("game_id"), UISettings::values.game_id, 0);
WriteSetting(QStringLiteral("room_description"), UISettings::values.room_description,
QString{});
// Write ban list
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {
qt_config->setArrayIndex(static_cast<int>(i));
WriteSetting(QStringLiteral("username"),
QString::fromStdString(UISettings::values.ban_list.first[i]));
}
qt_config->endArray();
qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) {
qt_config->setArrayIndex(static_cast<int>(i));
WriteSetting(QStringLiteral("ip"),
QString::fromStdString(UISettings::values.ban_list.second[i]));
}
qt_config->endArray();
qt_config->endGroup();
}
void Config::SavePathValues() { void Config::SavePathValues() {
qt_config->beginGroup(QStringLiteral("Paths")); qt_config->beginGroup(QStringLiteral("Paths"));
@ -1490,6 +1452,40 @@ void Config::SaveWebServiceValues() {
qt_config->endGroup(); qt_config->endGroup();
} }
void Config::SaveMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
WriteBasicSetting(UISettings::values.multiplayer_nickname);
WriteBasicSetting(UISettings::values.multiplayer_ip);
WriteBasicSetting(UISettings::values.multiplayer_port);
WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
WriteBasicSetting(UISettings::values.multiplayer_room_name);
WriteBasicSetting(UISettings::values.multiplayer_room_port);
WriteBasicSetting(UISettings::values.multiplayer_host_type);
WriteBasicSetting(UISettings::values.multiplayer_port);
WriteBasicSetting(UISettings::values.multiplayer_max_player);
WriteBasicSetting(UISettings::values.multiplayer_game_id);
WriteBasicSetting(UISettings::values.multiplayer_room_description);
// Write ban list
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
qt_config->setArrayIndex(static_cast<int>(i));
WriteSetting(QStringLiteral("username"),
QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
}
qt_config->endArray();
qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
qt_config->setArrayIndex(static_cast<int>(i));
WriteSetting(QStringLiteral("ip"),
QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
}
qt_config->endArray();
qt_config->endGroup();
}
QVariant Config::ReadSetting(const QString& name) const { QVariant Config::ReadSetting(const QString& name) const {
return qt_config->value(name); return qt_config->value(name);
} }

View file

@ -390,7 +390,7 @@ void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list)
return; return;
QPixmap pixmap; QPixmap pixmap;
if (!pixmap.loadFromData(reinterpret_cast<const u8*>(result.data()), if (!pixmap.loadFromData(reinterpret_cast<const u8*>(result.data()),
result.size())) static_cast<uint>(result.size())))
return; return;
icon_cache[avatar_url] = icon_cache[avatar_url] =
pixmap.scaled(48, 48, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); pixmap.scaled(48, 48, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);

View file

@ -32,15 +32,15 @@ DirectConnectWindow::DirectConnectWindow(QWidget* parent)
connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection); connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection);
ui->nickname->setValidator(validation.GetNickname()); ui->nickname->setValidator(validation.GetNickname());
ui->nickname->setText(UISettings::values.nickname); ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default // Use yuzu Web Service user name as nickname by default
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
} }
ui->ip->setValidator(validation.GetIP()); ui->ip->setValidator(validation.GetIP());
ui->ip->setText(UISettings::values.ip); ui->ip->setText(UISettings::values.multiplayer_ip.GetValue());
ui->port->setValidator(validation.GetPort()); ui->port->setValidator(validation.GetPort());
ui->port->setText(UISettings::values.port); ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue()));
// TODO(jroweboy): Show or hide the connection options based on the current value of the combo // TODO(jroweboy): Show or hide the connection options based on the current value of the combo
// box. Add this back in when the traversal server support is added. // box. Add this back in when the traversal server support is added.
@ -86,16 +86,18 @@ void DirectConnectWindow::Connect() {
} }
// Store settings // Store settings
UISettings::values.nickname = ui->nickname->text(); UISettings::values.multiplayer_nickname = ui->nickname->text();
UISettings::values.ip = ui->ip->text(); UISettings::values.multiplayer_ip = ui->ip->text();
UISettings::values.port = (ui->port->isModified() && !ui->port->text().isEmpty()) if (ui->port->isModified() && !ui->port->text().isEmpty()) {
? ui->port->text() UISettings::values.multiplayer_port = ui->port->text().toInt();
: UISettings::values.port; } else {
UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();
}
// attempt to connect in a different thread // attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([&] { QFuture<void> f = QtConcurrent::run([&] {
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
auto port = UISettings::values.port.toUInt(); auto port = UISettings::values.multiplayer_port.GetValue();
room_member->Join(ui->nickname->text().toStdString(), "", room_member->Join(ui->nickname->text().toStdString(), "",
ui->ip->text().toStdString().c_str(), port, 0, ui->ip->text().toStdString().c_str(), port, 0,
Network::NoPreferredMac, ui->password->text().toStdString().c_str()); Network::NoPreferredMac, ui->password->text().toStdString().c_str());

View file

@ -51,23 +51,24 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host); connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host);
// Restore the settings: // Restore the settings:
ui->username->setText(UISettings::values.room_nickname); ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue());
if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default // Use yuzu Web Service user name as nickname by default
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
} }
ui->room_name->setText(UISettings::values.room_name); ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue());
ui->port->setText(UISettings::values.room_port); ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue()));
ui->max_player->setValue(UISettings::values.max_player); ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue());
int index = UISettings::values.host_type; int index = UISettings::values.multiplayer_host_type.GetValue();
if (index < ui->host_type->count()) { if (index < ui->host_type->count()) {
ui->host_type->setCurrentIndex(index); ui->host_type->setCurrentIndex(index);
} }
index = ui->game_list->findData(UISettings::values.game_id, GameListItemPath::ProgramIdRole); index = ui->game_list->findData(UISettings::values.multiplayer_game_id.GetValue(),
GameListItemPath::ProgramIdRole);
if (index != -1) { if (index != -1) {
ui->game_list->setCurrentIndex(index); ui->game_list->setCurrentIndex(index);
} }
ui->room_description->setText(UISettings::values.room_description); ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue());
} }
HostRoomWindow::~HostRoomWindow() = default; HostRoomWindow::~HostRoomWindow() = default;
@ -91,7 +92,8 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken
std::unique_ptr<Network::VerifyUser::Backend> verify_backend; std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
if (use_validation) { if (use_validation) {
#ifdef ENABLE_WEB_SERVICE #ifdef ENABLE_WEB_SERVICE
verify_backend = std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url); verify_backend =
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
#else #else
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>(); verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
#endif #endif
@ -137,7 +139,7 @@ void HostRoomWindow::Host() {
const bool is_public = ui->host_type->currentIndex() == 0; const bool is_public = ui->host_type->currentIndex() == 0;
Network::Room::BanList ban_list{}; Network::Room::BanList ban_list{};
if (ui->load_ban_list->isChecked()) { if (ui->load_ban_list->isChecked()) {
ban_list = UISettings::values.ban_list; ban_list = UISettings::values.multiplayer_ban_list;
} }
if (auto room = Network::GetRoom().lock()) { if (auto room = Network::GetRoom().lock()) {
bool created = room->Create( bool created = room->Create(
@ -181,8 +183,9 @@ void HostRoomWindow::Host() {
std::string token; std::string token;
#ifdef ENABLE_WEB_SERVICE #ifdef ENABLE_WEB_SERVICE
if (is_public) { if (is_public) {
WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username, WebService::Client client(Settings::values.web_api_url.GetValue(),
Settings::values.yuzu_token); Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
if (auto room = Network::GetRoom().lock()) { if (auto room = Network::GetRoom().lock()) {
token = client.GetExternalJWT(room->GetVerifyUID()).returned_data; token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
} }
@ -198,17 +201,19 @@ void HostRoomWindow::Host() {
Network::NoPreferredMac, password, token); Network::NoPreferredMac, password, token);
// Store settings // Store settings
UISettings::values.room_nickname = ui->username->text(); UISettings::values.multiplayer_room_nickname = ui->username->text();
UISettings::values.room_name = ui->room_name->text(); UISettings::values.multiplayer_room_name = ui->room_name->text();
UISettings::values.game_id = UISettings::values.multiplayer_game_id =
ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong(); ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong();
UISettings::values.max_player = ui->max_player->value(); UISettings::values.multiplayer_max_player = ui->max_player->value();
UISettings::values.host_type = ui->host_type->currentIndex(); UISettings::values.multiplayer_host_type = ui->host_type->currentIndex();
UISettings::values.room_port = (ui->port->isModified() && !ui->port->text().isEmpty()) if (ui->port->isModified() && !ui->port->text().isEmpty()) {
? ui->port->text() UISettings::values.multiplayer_room_port = ui->port->text().toInt();
: QString::number(Network::DefaultRoomPort); } else {
UISettings::values.room_description = ui->room_description->toPlainText(); UISettings::values.multiplayer_room_port = Network::DefaultRoomPort;
}
UISettings::values.multiplayer_room_description = ui->room_description->toPlainText();
ui->host->setEnabled(true); ui->host->setEnabled(true);
close(); close();
} }

View file

@ -56,7 +56,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu); ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->nickname->setValidator(validation.GetNickname()); ui->nickname->setValidator(validation.GetNickname());
ui->nickname->setText(UISettings::values.nickname); ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default // Use yuzu Web Service user name as nickname by default
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
@ -154,9 +154,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] { QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] {
std::string token; std::string token;
#ifdef ENABLE_WEB_SERVICE #ifdef ENABLE_WEB_SERVICE
if (!Settings::values.yuzu_username.empty() && !Settings::values.yuzu_token.empty()) { if (!Settings::values.yuzu_username.GetValue().empty() &&
WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username, !Settings::values.yuzu_token.GetValue().empty()) {
Settings::values.yuzu_token); WebService::Client client(Settings::values.web_api_url.GetValue(),
Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
token = client.GetExternalJWT(verify_UID).returned_data; token = client.GetExternalJWT(verify_UID).returned_data;
if (token.empty()) { if (token.empty()) {
LOG_ERROR(WebService, "Could not get external JWT, verification may fail"); LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
@ -175,9 +177,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// TODO(jroweboy): disable widgets and display a connecting while we wait // TODO(jroweboy): disable widgets and display a connecting while we wait
// Save settings // Save settings
UISettings::values.nickname = ui->nickname->text(); UISettings::values.multiplayer_nickname = ui->nickname->text();
UISettings::values.ip = proxy->data(connection_index, LobbyItemHost::HostIPRole).toString(); UISettings::values.multiplayer_ip =
UISettings::values.port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toString(); proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
UISettings::values.multiplayer_port =
proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
} }
void Lobby::ResetModel() { void Lobby::ResetModel() {

View file

@ -232,7 +232,7 @@ bool MultiplayerState::OnCloseRoom() {
return true; return true;
} }
// Save ban list // Save ban list
UISettings::values.ban_list = std::move(room->GetBanList()); UISettings::values.multiplayer_ban_list = std::move(room->GetBanList());
room->Destroy(); room->Destroy();
announce_multiplayer_session->Stop(); announce_multiplayer_session->Stop();

View file

@ -103,17 +103,17 @@ struct Values {
Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"}; Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"};
// multiplayer settings // multiplayer settings
QString nickname; Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
QString ip; Settings::Setting<QString> multiplayer_ip{{}, "ip"};
QString port; Settings::SwitchableSetting<uint> multiplayer_port{24872, 0, 65535, "port"};
QString room_nickname; Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
QString room_name; Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
quint32 max_player; Settings::SwitchableSetting<uint> multiplayer_max_player{8, 0, 8, "max_player"};
QString room_port; Settings::SwitchableSetting<uint> multiplayer_room_port{24872, 0, 65535, "room_port"};
uint host_type; Settings::SwitchableSetting<uint> multiplayer_host_type{0, 0, 1, "host_type"};
qulonglong game_id; Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
QString room_description; Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
std::pair<std::vector<std::string>, std::vector<std::string>> ban_list; std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list;
// logging // logging
Settings::Setting<bool> show_console{false, "showConsole"}; Settings::Setting<bool> show_console{false, "showConsole"};