mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #1489 from FernandoS27/fix-tlds
shader_decompiler: Fix TLDS
This commit is contained in:
commit
77e2d68df7
1 changed files with 5 additions and 1 deletions
|
@ -2293,6 +2293,8 @@ private:
|
||||||
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
||||||
"MZ is not implemented");
|
"MZ is not implemented");
|
||||||
|
|
||||||
|
u32 op_c_offset = 0;
|
||||||
|
|
||||||
switch (texture_type) {
|
switch (texture_type) {
|
||||||
case Tegra::Shader::TextureType::Texture1D: {
|
case Tegra::Shader::TextureType::Texture1D: {
|
||||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||||
|
@ -2307,6 +2309,7 @@ private:
|
||||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||||
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
||||||
coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
|
coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
|
||||||
|
op_c_offset = 1;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -2318,13 +2321,14 @@ private:
|
||||||
const std::string sampler =
|
const std::string sampler =
|
||||||
GetSampler(instr.sampler, texture_type, is_array, false);
|
GetSampler(instr.sampler, texture_type, is_array, false);
|
||||||
std::string texture = "texelFetch(" + sampler + ", coords, 0)";
|
std::string texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||||
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr20.Value() + 1);
|
|
||||||
switch (instr.tlds.GetTextureProcessMode()) {
|
switch (instr.tlds.GetTextureProcessMode()) {
|
||||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||||
texture = "texelFetch(" + sampler + ", coords, 0)";
|
texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Tegra::Shader::TextureProcessMode::LL: {
|
case Tegra::Shader::TextureProcessMode::LL: {
|
||||||
|
const std::string op_c =
|
||||||
|
regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset);
|
||||||
texture = "texelFetch(" + sampler + ", coords, " + op_c + ')';
|
texture = "texelFetch(" + sampler + ", coords, " + op_c + ')';
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue