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acc: Stub LoadOpenContext
This is used in multiple games such as: - Clubhouse Games: 51 Worldwide Classics - Grandia HD Collection - XCOM 2 Collection - Baldur's Gate 1/2 - Dr Kawashima's Brain Training - Super Mario 3D All-Stars
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3 changed files with 13 additions and 1 deletions
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@ -774,6 +774,17 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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// This is similar to GetBaasAccountManagerForApplication
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// This command is used concurrently with ListOpenContextStoredUsers
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// TODO: Find the differences between this and GetBaasAccountManagerForApplication
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser());
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}
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void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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@ -34,6 +34,7 @@ public:
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void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
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void GetProfileEditor(Kernel::HLERequestContext& ctx);
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void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
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void LoadOpenContext(Kernel::HLERequestContext& ctx);
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void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
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private:
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@ -29,7 +29,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
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{110, nullptr, "StoreSaveDataThumbnail"},
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{111, nullptr, "ClearSaveDataThumbnail"},
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{120, nullptr, "CreateGuestLoginRequest"},
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{130, nullptr, "LoadOpenContext"}, // 5.0.0+
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{130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+
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{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
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{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
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{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
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