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service: mii: Move core data operations

This commit is contained in:
german77 2023-09-10 22:52:33 -06:00
parent 8d7d62dc24
commit 81f50d5132
5 changed files with 729 additions and 245 deletions

View file

@ -90,256 +90,21 @@ CharInfo ConvertStoreDataToInfo(const StoreData& data) {
}
StoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
StoreDataBitFields bf{};
CoreData core_data{};
core_data.BuildRandom(age, gender, race);
if (gender == Gender::All) {
gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
}
bf.gender.Assign(gender);
bf.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
bf.region_move.Assign(0);
bf.font_region.Assign(FontRegion::Standard);
bf.type.Assign(0);
bf.height.Assign(64);
bf.build.Assign(64);
if (age == Age::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
age = Age::Old;
} else if (temp >= 4) {
age = Age::Normal;
} else {
age = Age::Young;
}
}
if (race == Race::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
race = Race::Black;
} else if (temp >= 4) {
race = Race::White;
} else {
race = Race::Asian;
}
}
u32 axis_y{};
if (gender == Gender::Female && age == Age::Young) {
axis_y = MiiUtil::GetRandomValue<u32>(3);
}
const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
static_cast<std::size_t>(age))};
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
bf.faceline_type.Assign(
faceline_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
bf.faceline_color.Assign(
faceline_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
bf.faceline_wrinkle.Assign(
faceline_wrinkle_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
bf.faceline_makeup.Assign(
faceline_makeup_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
bf.hair_type.Assign(
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
bf.hair_color.Assign(RawData::GetHairColorFromVer3(
hair_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
bf.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
bf.eye_type.Assign(
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
const auto eye_rotate{32 - RawData::EyeRotateLookup[bf.eye_type]};
bf.eye_color.Assign(RawData::GetEyeColorFromVer3(
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
bf.eye_scale.Assign(4);
bf.eye_aspect.Assign(3);
bf.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
bf.eye_x.Assign(2);
bf.eye_y.Assign(axis_y + 12);
bf.eyebrow_type.Assign(
eyebrow_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
const auto eyebrow_rotate{
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(bf.eyebrow_type.Value())]};
bf.eyebrow_color.Assign(bf.hair_color);
bf.eyebrow_scale.Assign(4);
bf.eyebrow_aspect.Assign(3);
bf.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
bf.eyebrow_x.Assign(2);
bf.eyebrow_y.Assign(axis_y + eyebrow_y);
const auto nose_scale{gender == Gender::Female ? 3 : 4};
bf.nose_type.Assign(
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
bf.nose_scale.Assign(nose_scale);
bf.nose_y.Assign(axis_y + 9);
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
bf.mouth_type.Assign(
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
bf.mouth_scale.Assign(4);
bf.mouth_aspect.Assign(3);
bf.mouth_y.Assign(axis_y + 13);
bf.beard_color.Assign(bf.hair_color);
bf.mustache_scale.Assign(4);
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
const auto mustache_and_beard_flag{
MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
auto beard_type{BeardType::None};
auto mustache_type{MustacheType::None};
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
BeardAndMustacheFlag::Beard) {
beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
}
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
BeardAndMustacheFlag::Mustache) {
mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
MustacheType::Mustache5);
}
bf.mustache_type.Assign(mustache_type);
bf.beard_type.Assign(beard_type);
bf.mustache_y.Assign(10);
} else {
bf.mustache_type.Assign(MustacheType::None);
bf.beard_type.Assign(BeardType::None);
bf.mustache_y.Assign(axis_y + 10);
}
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
u8 glasses_type{};
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
if (++glasses_type >= glasses_type_info.values_count) {
ASSERT(false);
break;
}
}
bf.glasses_type.Assign(glasses_type);
bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
bf.glasses_scale.Assign(4);
bf.glasses_y.Assign(axis_y + 10);
bf.mole_type.Assign(0);
bf.mole_scale.Assign(4);
bf.mole_x.Assign(2);
bf.mole_y.Assign(20);
return {DefaultMiiName, bf, user_id};
return {DefaultMiiName, core_data.data, user_id};
}
StoreData BuildDefaultStoreData(const DefaultMii& info, const Common::UUID& user_id) {
StoreDataBitFields bf{};
CoreData core_data{};
core_data.SetDefault();
bf.font_region.Assign(info.font_region);
bf.favorite_color.Assign(info.favorite_color);
bf.gender.Assign(info.gender);
bf.height.Assign(info.height);
bf.build.Assign(info.weight);
bf.type.Assign(info.type);
bf.region_move.Assign(info.region_move);
bf.faceline_type.Assign(info.face_type);
bf.faceline_color.Assign(info.face_color);
bf.faceline_wrinkle.Assign(info.face_wrinkle);
bf.faceline_makeup.Assign(info.face_makeup);
bf.hair_type.Assign(info.hair_type);
bf.hair_color.Assign(RawData::GetHairColorFromVer3(info.hair_color));
bf.hair_flip.Assign(static_cast<HairFlip>(info.hair_flip));
bf.eye_type.Assign(info.eye_type);
bf.eye_color.Assign(RawData::GetEyeColorFromVer3(info.eye_color));
bf.eye_scale.Assign(info.eye_scale);
bf.eye_aspect.Assign(info.eye_aspect);
bf.eye_rotate.Assign(info.eye_rotate);
bf.eye_x.Assign(info.eye_x);
bf.eye_y.Assign(info.eye_y);
bf.eyebrow_type.Assign(info.eyebrow_type);
bf.eyebrow_color.Assign(RawData::GetHairColorFromVer3(info.eyebrow_color));
bf.eyebrow_scale.Assign(info.eyebrow_scale);
bf.eyebrow_aspect.Assign(info.eyebrow_aspect);
bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
bf.eyebrow_x.Assign(info.eyebrow_x);
bf.eyebrow_y.Assign(info.eyebrow_y - 3);
bf.nose_type.Assign(info.nose_type);
bf.nose_scale.Assign(info.nose_scale);
bf.nose_y.Assign(info.nose_y);
bf.mouth_type.Assign(info.mouth_type);
bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(info.mouth_color));
bf.mouth_scale.Assign(info.mouth_scale);
bf.mouth_aspect.Assign(info.mouth_aspect);
bf.mouth_y.Assign(info.mouth_y);
bf.beard_color.Assign(RawData::GetHairColorFromVer3(info.beard_color));
bf.beard_type.Assign(static_cast<BeardType>(info.beard_type));
bf.mustache_type.Assign(static_cast<MustacheType>(info.mustache_type));
bf.mustache_scale.Assign(info.mustache_scale);
bf.mustache_y.Assign(info.mustache_y);
bf.glasses_type.Assign(info.glasses_type);
bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(static_cast<u8>(info.glasses_color)));
bf.glasses_scale.Assign(info.glasses_scale);
bf.glasses_y.Assign(info.glasses_y);
bf.mole_type.Assign(info.mole_type);
bf.mole_scale.Assign(info.mole_scale);
bf.mole_x.Assign(info.mole_x);
bf.mole_y.Assign(info.mole_y);
return {DefaultMiiName, bf, user_id};
return {DefaultMiiName, core_data.data, user_id};
}
} // namespace
StoreData::StoreData() = default;
StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
const Common::UUID& user_id) {
core_data.name = name;
create_id = Common::UUID::MakeRandomRFC4122V4();
core_data.data = bit_fields;
data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data));
device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID));
}
MiiManager::MiiManager() : user_id{Service::Account::ProfileManager().GetLastOpenedUser()} {}
bool MiiManager::CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter) {

View file

@ -1,6 +1,601 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/core_data.h"
#include "core/hle/service/mii/types/raw_data.h"
namespace Service::Mii {} // namespace Service::Mii
namespace Service::Mii {
void CoreData::SetDefault() {
data = {};
name = GetDefaultNickname();
}
void CoreData::BuildRandom(Age age, Gender gender, Race race) {
if (gender == Gender::All) {
gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
}
data.gender.Assign(gender);
data.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
data.region_move.Assign(0);
data.font_region.Assign(FontRegion::Standard);
data.type.Assign(0);
data.height.Assign(64);
data.build.Assign(64);
if (age == Age::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
age = Age::Old;
} else if (temp >= 4) {
age = Age::Normal;
} else {
age = Age::Young;
}
}
if (race == Race::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
race = Race::Black;
} else if (temp >= 4) {
race = Race::White;
} else {
race = Race::Asian;
}
}
u32 axis_y{};
if (gender == Gender::Female && age == Age::Young) {
axis_y = MiiUtil::GetRandomValue<u32>(3);
}
const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
static_cast<std::size_t>(age))};
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
data.faceline_type.Assign(
faceline_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
data.faceline_color.Assign(
faceline_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
data.faceline_wrinkle.Assign(
faceline_wrinkle_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
data.faceline_makeup.Assign(
faceline_makeup_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
data.hair_type.Assign(
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
data.hair_color.Assign(RawData::GetHairColorFromVer3(
hair_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
data.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
data.eye_type.Assign(
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
data.eye_color.Assign(RawData::GetEyeColorFromVer3(
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
data.eye_scale.Assign(4);
data.eye_aspect.Assign(3);
data.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
data.eye_x.Assign(2);
data.eye_y.Assign(axis_y + 12);
data.eyebrow_type.Assign(
eyebrow_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
const auto eyebrow_rotate{
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
data.eyebrow_color.Assign(data.hair_color);
data.eyebrow_scale.Assign(4);
data.eyebrow_aspect.Assign(3);
data.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
data.eyebrow_x.Assign(2);
data.eyebrow_y.Assign(axis_y + eyebrow_y);
const auto nose_scale{gender == Gender::Female ? 3 : 4};
data.nose_type.Assign(
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
data.nose_scale.Assign(nose_scale);
data.nose_y.Assign(axis_y + 9);
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
data.mouth_type.Assign(
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
data.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
data.mouth_scale.Assign(4);
data.mouth_aspect.Assign(3);
data.mouth_y.Assign(axis_y + 13);
data.beard_color.Assign(data.hair_color);
data.mustache_scale.Assign(4);
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
const auto mustache_and_beard_flag{
MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
auto beard_type{BeardType::None};
auto mustache_type{MustacheType::None};
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
BeardAndMustacheFlag::Beard) {
beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
}
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
BeardAndMustacheFlag::Mustache) {
mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
MustacheType::Mustache5);
}
data.mustache_type.Assign(mustache_type);
data.beard_type.Assign(beard_type);
data.mustache_y.Assign(10);
} else {
data.mustache_type.Assign(MustacheType::None);
data.beard_type.Assign(BeardType::None);
data.mustache_y.Assign(axis_y + 10);
}
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
u8 glasses_type{};
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
if (++glasses_type >= glasses_type_info.values_count) {
ASSERT(false);
break;
}
}
data.glasses_type.Assign(glasses_type);
data.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
data.glasses_scale.Assign(4);
data.glasses_y.Assign(axis_y + 10);
data.mole_type.Assign(0);
data.mole_scale.Assign(4);
data.mole_x.Assign(2);
data.mole_y.Assign(20);
}
u32 CoreData::IsValid() const {
// TODO: Complete this
return 0;
}
void CoreData::SetFontRegion(FontRegion value) {
data.font_region.Assign(value);
}
void CoreData::SetFavoriteColor(u8 value) {
data.favorite_color.Assign(value);
}
void CoreData::SetGender(Gender value) {
data.gender.Assign(value);
}
void CoreData::SetHeight(u8 value) {
data.height.Assign(value);
}
void CoreData::SetBuild(u8 value) {
data.build.Assign(value);
}
void CoreData::SetType(u8 value) {
data.type.Assign(value);
}
void CoreData::SetRegionMove(u8 value) {
data.region_move.Assign(value);
}
void CoreData::SetFacelineType(u8 value) {
data.faceline_type.Assign(value);
}
void CoreData::SetFacelineColor(u8 value) {
data.faceline_color.Assign(value);
}
void CoreData::SetFacelineWrinkle(u8 value) {
data.faceline_wrinkle.Assign(value);
}
void CoreData::SetFacelineMake(u8 value) {
data.faceline_makeup.Assign(value);
}
void CoreData::SetHairType(u8 value) {
data.hair_type.Assign(value);
}
void CoreData::SetHairColor(u8 value) {
data.hair_color.Assign(value);
}
void CoreData::SetHairFlip(HairFlip value) {
data.hair_flip.Assign(value);
}
void CoreData::SetEyeType(u8 value) {
data.eye_type.Assign(value);
}
void CoreData::SetEyeColor(u8 value) {
data.eye_color.Assign(value);
}
void CoreData::SetEyeScale(u8 value) {
data.eye_scale.Assign(value);
}
void CoreData::SetEyeAspect(u8 value) {
data.eye_aspect.Assign(value);
}
void CoreData::SetEyeRotate(u8 value) {
data.eye_rotate.Assign(value);
}
void CoreData::SetEyeX(u8 value) {
data.eye_x.Assign(value);
}
void CoreData::SetEyeY(u8 value) {
data.eye_y.Assign(value);
}
void CoreData::SetEyebrowType(u8 value) {
data.eyebrow_type.Assign(value);
}
void CoreData::SetEyebrowColor(u8 value) {
data.eyebrow_color.Assign(value);
}
void CoreData::SetEyebrowScale(u8 value) {
data.eyebrow_scale.Assign(value);
}
void CoreData::SetEyebrowAspect(u8 value) {
data.eyebrow_aspect.Assign(value);
}
void CoreData::SetEyebrowRotate(u8 value) {
data.eyebrow_rotate.Assign(value);
}
void CoreData::SetEyebrowX(u8 value) {
data.eyebrow_x.Assign(value);
}
void CoreData::SetEyebrowY(u8 value) {
data.eyebrow_y.Assign(value);
}
void CoreData::SetNoseType(u8 value) {
data.nose_type.Assign(value);
}
void CoreData::SetNoseScale(u8 value) {
data.nose_scale.Assign(value);
}
void CoreData::SetNoseY(u8 value) {
data.nose_y.Assign(value);
}
void CoreData::SetMouthType(u8 value) {
data.mouth_type.Assign(value);
}
void CoreData::SetMouthColor(u8 value) {
data.mouth_color.Assign(value);
}
void CoreData::SetMouthScale(u8 value) {
data.mouth_scale.Assign(value);
}
void CoreData::SetMouthAspect(u8 value) {
data.mouth_aspect.Assign(value);
}
void CoreData::SetMouthY(u8 value) {
data.mouth_y.Assign(value);
}
void CoreData::SetBeardColor(u8 value) {
data.beard_color.Assign(value);
}
void CoreData::SetBeardType(BeardType value) {
data.beard_type.Assign(value);
}
void CoreData::SetMustacheType(MustacheType value) {
data.mustache_type.Assign(value);
}
void CoreData::SetMustacheScale(u8 value) {
data.mustache_scale.Assign(value);
}
void CoreData::SetMustacheY(u8 value) {
data.mustache_y.Assign(value);
}
void CoreData::SetGlassType(u8 value) {
data.glasses_type.Assign(value);
}
void CoreData::SetGlassColor(u8 value) {
data.glasses_color.Assign(value);
}
void CoreData::SetGlassScale(u8 value) {
data.glasses_scale.Assign(value);
}
void CoreData::SetGlassY(u8 value) {
data.glasses_y.Assign(value);
}
void CoreData::SetMoleType(u8 value) {
data.mole_type.Assign(value);
}
void CoreData::SetMoleScale(u8 value) {
data.mole_scale.Assign(value);
}
void CoreData::SetMoleX(u8 value) {
data.mole_x.Assign(value);
}
void CoreData::SetMoleY(u8 value) {
data.mole_y.Assign(value);
}
void CoreData::SetNickname(Nickname nickname) {
name = nickname;
}
u8 CoreData::GetFavoriteColor() const {
return static_cast<u8>(data.favorite_color.Value());
}
u8 CoreData::GetGender() const {
return static_cast<u8>(data.gender.Value());
}
u8 CoreData::GetHeight() const {
return static_cast<u8>(data.height.Value());
}
u8 CoreData::GetBuild() const {
return static_cast<u8>(data.build.Value());
}
u8 CoreData::GetType() const {
return static_cast<u8>(data.type.Value());
}
u8 CoreData::GetRegionMove() const {
return static_cast<u8>(data.region_move.Value());
}
u8 CoreData::GetFacelineType() const {
return static_cast<u8>(data.faceline_type.Value());
}
u8 CoreData::GetFacelineColor() const {
return static_cast<u8>(data.faceline_color.Value());
}
u8 CoreData::GetFacelineWrinkle() const {
return static_cast<u8>(data.faceline_wrinkle.Value());
}
u8 CoreData::GetFacelineMake() const {
return static_cast<u8>(data.faceline_makeup.Value());
}
u8 CoreData::GetHairType() const {
return static_cast<u8>(data.hair_type.Value());
}
u8 CoreData::GetHairColor() const {
return static_cast<u8>(data.hair_color.Value());
}
u8 CoreData::GetHairFlip() const {
return static_cast<u8>(data.hair_flip.Value());
}
u8 CoreData::GetEyeType() const {
return static_cast<u8>(data.eye_type.Value());
}
u8 CoreData::GetEyeColor() const {
return static_cast<u8>(data.eye_color.Value());
}
u8 CoreData::GetEyeScale() const {
return static_cast<u8>(data.eye_scale.Value());
}
u8 CoreData::GetEyeAspect() const {
return static_cast<u8>(data.eye_aspect.Value());
}
u8 CoreData::GetEyeRotate() const {
return static_cast<u8>(data.eye_rotate.Value());
}
u8 CoreData::GetEyeX() const {
return static_cast<u8>(data.eye_x.Value());
}
u8 CoreData::GetEyeY() const {
return static_cast<u8>(data.eye_y.Value());
}
u8 CoreData::GetEyebrowType() const {
return static_cast<u8>(data.eyebrow_type.Value());
}
u8 CoreData::GetEyebrowColor() const {
return static_cast<u8>(data.eyebrow_color.Value());
}
u8 CoreData::GetEyebrowScale() const {
return static_cast<u8>(data.eyebrow_scale.Value());
}
u8 CoreData::GetEyebrowAspect() const {
return static_cast<u8>(data.eyebrow_aspect.Value());
}
u8 CoreData::GetEyebrowRotate() const {
return static_cast<u8>(data.eyebrow_rotate.Value());
}
u8 CoreData::GetEyebrowX() const {
return static_cast<u8>(data.eyebrow_x.Value());
}
u8 CoreData::GetEyebrowY() const {
return static_cast<u8>(data.eyebrow_y.Value());
}
u8 CoreData::GetNoseType() const {
return static_cast<u8>(data.nose_type.Value());
}
u8 CoreData::GetNoseScale() const {
return static_cast<u8>(data.nose_scale.Value());
}
u8 CoreData::GetNoseY() const {
return static_cast<u8>(data.nose_y.Value());
}
u8 CoreData::GetMouthType() const {
return static_cast<u8>(data.mouth_type.Value());
}
u8 CoreData::GetMouthColor() const {
return static_cast<u8>(data.mouth_color.Value());
}
u8 CoreData::GetMouthScale() const {
return static_cast<u8>(data.mouth_scale.Value());
}
u8 CoreData::GetMouthAspect() const {
return static_cast<u8>(data.mouth_aspect.Value());
}
u8 CoreData::GetMouthY() const {
return static_cast<u8>(data.mouth_y.Value());
}
u8 CoreData::GetBeardColor() const {
return static_cast<u8>(data.beard_color.Value());
}
u8 CoreData::GetBeardType() const {
return static_cast<u8>(data.beard_type.Value());
}
u8 CoreData::GetMustacheType() const {
return static_cast<u8>(data.mustache_type.Value());
}
u8 CoreData::GetMustacheScale() const {
return static_cast<u8>(data.mustache_scale.Value());
}
u8 CoreData::GetMustacheY() const {
return static_cast<u8>(data.mustache_y.Value());
}
u8 CoreData::GetGlassType() const {
return static_cast<u8>(data.glasses_type.Value());
}
u8 CoreData::GetGlassColor() const {
return static_cast<u8>(data.glasses_color.Value());
}
u8 CoreData::GetGlassScale() const {
return static_cast<u8>(data.glasses_scale.Value());
}
u8 CoreData::GetGlassY() const {
return static_cast<u8>(data.glasses_y.Value());
}
u8 CoreData::GetMoleType() const {
return static_cast<u8>(data.mole_type.Value());
}
u8 CoreData::GetMoleScale() const {
return static_cast<u8>(data.mole_scale.Value());
}
u8 CoreData::GetMoleX() const {
return static_cast<u8>(data.mole_x.Value());
}
u8 CoreData::GetMoleY() const {
return static_cast<u8>(data.mole_y.Value());
}
Nickname CoreData::GetNickname() const {
return name;
}
Nickname CoreData::GetDefaultNickname() const {
return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
}
Nickname CoreData::GetInvalidNickname() const {
return {u'?', u'?', u' ', u'?'};
}
} // namespace Service::Mii

View file

@ -96,7 +96,116 @@ static_assert(sizeof(StoreDataBitFields) == 0x1c, "StoreDataBitFields has incorr
static_assert(std::is_trivially_copyable_v<StoreDataBitFields>,
"StoreDataBitFields is not trivially copyable.");
struct CoreData {
class CoreData {
public:
void SetDefault();
void BuildRandom(Age age, Gender gender, Race race);
u32 IsValid() const;
void SetFontRegion(FontRegion value);
void SetFavoriteColor(u8 value);
void SetGender(Gender value);
void SetHeight(u8 value);
void SetBuild(u8 value);
void SetType(u8 value);
void SetRegionMove(u8 value);
void SetFacelineType(u8 value);
void SetFacelineColor(u8 value);
void SetFacelineWrinkle(u8 value);
void SetFacelineMake(u8 value);
void SetHairType(u8 value);
void SetHairColor(u8 value);
void SetHairFlip(HairFlip value);
void SetEyeType(u8 value);
void SetEyeColor(u8 value);
void SetEyeScale(u8 value);
void SetEyeAspect(u8 value);
void SetEyeRotate(u8 value);
void SetEyeX(u8 value);
void SetEyeY(u8 value);
void SetEyebrowType(u8 value);
void SetEyebrowColor(u8 value);
void SetEyebrowScale(u8 value);
void SetEyebrowAspect(u8 value);
void SetEyebrowRotate(u8 value);
void SetEyebrowX(u8 value);
void SetEyebrowY(u8 value);
void SetNoseType(u8 value);
void SetNoseScale(u8 value);
void SetNoseY(u8 value);
void SetMouthType(u8 value);
void SetMouthColor(u8 value);
void SetMouthScale(u8 value);
void SetMouthAspect(u8 value);
void SetMouthY(u8 value);
void SetBeardColor(u8 value);
void SetBeardType(BeardType value);
void SetMustacheType(MustacheType value);
void SetMustacheScale(u8 value);
void SetMustacheY(u8 value);
void SetGlassType(u8 value);
void SetGlassColor(u8 value);
void SetGlassScale(u8 value);
void SetGlassY(u8 value);
void SetMoleType(u8 value);
void SetMoleScale(u8 value);
void SetMoleX(u8 value);
void SetMoleY(u8 value);
void SetNickname(Nickname nickname);
u8 GetFavoriteColor() const;
u8 GetGender() const;
u8 GetHeight() const;
u8 GetBuild() const;
u8 GetType() const;
u8 GetRegionMove() const;
u8 GetFacelineType() const;
u8 GetFacelineColor() const;
u8 GetFacelineWrinkle() const;
u8 GetFacelineMake() const;
u8 GetHairType() const;
u8 GetHairColor() const;
u8 GetHairFlip() const;
u8 GetEyeType() const;
u8 GetEyeColor() const;
u8 GetEyeScale() const;
u8 GetEyeAspect() const;
u8 GetEyeRotate() const;
u8 GetEyeX() const;
u8 GetEyeY() const;
u8 GetEyebrowType() const;
u8 GetEyebrowColor() const;
u8 GetEyebrowScale() const;
u8 GetEyebrowAspect() const;
u8 GetEyebrowRotate() const;
u8 GetEyebrowX() const;
u8 GetEyebrowY() const;
u8 GetNoseType() const;
u8 GetNoseScale() const;
u8 GetNoseY() const;
u8 GetMouthType() const;
u8 GetMouthColor() const;
u8 GetMouthScale() const;
u8 GetMouthAspect() const;
u8 GetMouthY() const;
u8 GetBeardColor() const;
u8 GetBeardType() const;
u8 GetMustacheType() const;
u8 GetMustacheScale() const;
u8 GetMustacheY() const;
u8 GetGlassType() const;
u8 GetGlassColor() const;
u8 GetGlassScale() const;
u8 GetGlassY() const;
u8 GetMoleType() const;
u8 GetMoleScale() const;
u8 GetMoleX() const;
u8 GetMoleY() const;
Nickname GetNickname() const;
Nickname GetDefaultNickname() const;
Nickname GetInvalidNickname() const;
StoreDataBitFields data{};
Nickname name{};
};

View file

@ -1,6 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {} // namespace Service::Mii
namespace Service::Mii {
StoreData::StoreData() = default;
StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
const Common::UUID& user_id) {
core_data.name = name;
create_id = Common::UUID::MakeRandomRFC4122V4();
core_data.data = bit_fields;
data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data));
device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID));
}
} // namespace Service::Mii

View file

@ -8,7 +8,8 @@
namespace Service::Mii {
struct StoreData {
class StoreData {
public:
StoreData();
StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
const Common::UUID& user_id);