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glasm: Use integer lod for TXQ

This commit is contained in:
ReinUsesLisp 2021-05-27 17:49:29 -03:00 committed by ameerj
parent 3b595fe8b2
commit 83db7abae6
2 changed files with 2 additions and 2 deletions

View file

@ -529,7 +529,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
}
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
ScalarF32 lod) {
ScalarS32 lod) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const std::string texture{Texture(ctx, info, index)};
const std::string_view type{TextureType(info)};

View file

@ -546,7 +546,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms);
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
ScalarF32 lod);
ScalarS32 lod);
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord);
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, const IR::Value& derivatives,