mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
This commit is contained in:
commit
841b295ad0
1 changed files with 18 additions and 14 deletions
|
@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {
|
|||
|
||||
public:
|
||||
// used to access type from item index
|
||||
static const int TypeRole = Qt::UserRole + 1;
|
||||
static const int SortRole = Qt::UserRole + 2;
|
||||
static constexpr int TypeRole = Qt::UserRole + 1;
|
||||
static constexpr int SortRole = Qt::UserRole + 2;
|
||||
GameListItem() = default;
|
||||
GameListItem(const QString& string) : QStandardItem(string) {
|
||||
explicit GameListItem(const QString& string) : QStandardItem(string) {
|
||||
setData(string, SortRole);
|
||||
}
|
||||
};
|
||||
|
@ -65,10 +65,10 @@ public:
|
|||
*/
|
||||
class GameListItemPath : public GameListItem {
|
||||
public:
|
||||
static const int TitleRole = SortRole + 1;
|
||||
static const int FullPathRole = SortRole + 2;
|
||||
static const int ProgramIdRole = SortRole + 3;
|
||||
static const int FileTypeRole = SortRole + 4;
|
||||
static constexpr int TitleRole = SortRole + 1;
|
||||
static constexpr int FullPathRole = SortRole + 2;
|
||||
static constexpr int ProgramIdRole = SortRole + 3;
|
||||
static constexpr int FileTypeRole = SortRole + 4;
|
||||
|
||||
GameListItemPath() = default;
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
|
||||
|
@ -110,18 +110,22 @@ public:
|
|||
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
|
||||
const int row2_id = UISettings::values.row_2_text_id;
|
||||
|
||||
if (role == SortRole)
|
||||
if (role == SortRole) {
|
||||
return row1.toLower();
|
||||
}
|
||||
|
||||
if (row2_id == 4) // None
|
||||
// None
|
||||
if (row2_id == 4) {
|
||||
return row1;
|
||||
}
|
||||
|
||||
const auto& row2 = row_data.at(row2_id);
|
||||
|
||||
if (row1 == row2)
|
||||
if (row1 == row2) {
|
||||
return row1;
|
||||
}
|
||||
|
||||
return QString(row1 + QStringLiteral("\n ") + row2);
|
||||
return QStringLiteral("%1\n %2").arg(row1, row2);
|
||||
}
|
||||
|
||||
return GameListItem::data(role);
|
||||
|
@ -131,7 +135,7 @@ public:
|
|||
class GameListItemCompat : public GameListItem {
|
||||
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
|
||||
public:
|
||||
static const int CompatNumberRole = SortRole;
|
||||
static constexpr int CompatNumberRole = SortRole;
|
||||
GameListItemCompat() = default;
|
||||
explicit GameListItemCompat(const QString& compatibility) {
|
||||
setData(type(), TypeRole);
|
||||
|
@ -181,7 +185,7 @@ public:
|
|||
*/
|
||||
class GameListItemSize : public GameListItem {
|
||||
public:
|
||||
static const int SizeRole = SortRole;
|
||||
static constexpr int SizeRole = SortRole;
|
||||
|
||||
GameListItemSize() = default;
|
||||
explicit GameListItemSize(const qulonglong size_bytes) {
|
||||
|
@ -217,7 +221,7 @@ public:
|
|||
|
||||
class GameListDir : public GameListItem {
|
||||
public:
|
||||
static const int GameDirRole = Qt::UserRole + 2;
|
||||
static constexpr int GameDirRole = Qt::UserRole + 2;
|
||||
|
||||
explicit GameListDir(UISettings::GameDir& directory,
|
||||
GameListItemType dir_type = GameListItemType::CustomDir)
|
||||
|
|
Loading…
Reference in a new issue