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qt: reset progress bar after shader compilation

This commit is contained in:
Liam 2022-07-21 19:47:01 -04:00
parent 5af06d1433
commit 862142213f

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@ -147,6 +147,10 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
ui->progress_bar->setMaximum(static_cast<int>(total)); ui->progress_bar->setMaximum(static_cast<int>(total));
previous_total = total; previous_total = total;
} }
// Reset the progress bar ranges if compilation is done
if (stage == VideoCore::LoadCallbackStage::Complete) {
ui->progress_bar->setRange(0, 0);
}
QString estimate; QString estimate;
// If theres a drastic slowdown in the rate, then display an estimate // If theres a drastic slowdown in the rate, then display an estimate