mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #9834 from german77/reverted
Qt: Reintroduce scaling for touch input
This commit is contained in:
commit
89221ca7d5
2 changed files with 16 additions and 6 deletions
|
@ -401,6 +401,12 @@ qreal GRenderWindow::windowPixelRatio() const {
|
||||||
return devicePixelRatioF();
|
return devicePixelRatioF();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
|
||||||
|
const qreal pixel_ratio = windowPixelRatio();
|
||||||
|
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
||||||
|
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
||||||
|
}
|
||||||
|
|
||||||
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||||
emit Closed();
|
emit Closed();
|
||||||
QWidget::closeEvent(event);
|
QWidget::closeEvent(event);
|
||||||
|
@ -643,7 +649,8 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
||||||
// Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
|
// Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
|
||||||
// coordinates and map them to the current render area
|
// coordinates and map them to the current render area
|
||||||
const auto pos = mapFromGlobal(QCursor::pos());
|
const auto pos = mapFromGlobal(QCursor::pos());
|
||||||
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
|
const auto [x, y] = ScaleTouch(pos);
|
||||||
|
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||||
const auto button = QtButtonToMouseButton(event->button());
|
const auto button = QtButtonToMouseButton(event->button());
|
||||||
|
|
||||||
input_subsystem->GetMouse()->PressMouseButton(button);
|
input_subsystem->GetMouse()->PressMouseButton(button);
|
||||||
|
@ -661,7 +668,8 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||||
// Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
|
// Qt sometimes returns the parent coordinates. To avoid this we read the global mouse
|
||||||
// coordinates and map them to the current render area
|
// coordinates and map them to the current render area
|
||||||
const auto pos = mapFromGlobal(QCursor::pos());
|
const auto pos = mapFromGlobal(QCursor::pos());
|
||||||
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
|
const auto [x, y] = ScaleTouch(pos);
|
||||||
|
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||||
const int center_x = width() / 2;
|
const int center_x = width() / 2;
|
||||||
const int center_y = height() / 2;
|
const int center_y = height() / 2;
|
||||||
|
|
||||||
|
@ -695,8 +703,8 @@ void GRenderWindow::wheelEvent(QWheelEvent* event) {
|
||||||
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
|
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
|
||||||
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
|
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
|
||||||
for (const auto& touch_point : touch_points) {
|
for (const auto& touch_point : touch_points) {
|
||||||
const auto pos = touch_point.pos();
|
const auto [x, y] = ScaleTouch(touch_point.pos());
|
||||||
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
|
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||||
input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id());
|
input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -705,8 +713,8 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
|
||||||
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
|
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
|
||||||
input_subsystem->GetTouchScreen()->ClearActiveFlag();
|
input_subsystem->GetTouchScreen()->ClearActiveFlag();
|
||||||
for (const auto& touch_point : touch_points) {
|
for (const auto& touch_point : touch_points) {
|
||||||
const auto pos = touch_point.pos();
|
const auto [x, y] = ScaleTouch(touch_point.pos());
|
||||||
const auto [touch_x, touch_y] = MapToTouchScreen(pos.x(), pos.y());
|
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||||
input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id());
|
input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id());
|
||||||
}
|
}
|
||||||
input_subsystem->GetTouchScreen()->ReleaseInactiveTouch();
|
input_subsystem->GetTouchScreen()->ReleaseInactiveTouch();
|
||||||
|
|
|
@ -147,6 +147,8 @@ public:
|
||||||
|
|
||||||
qreal windowPixelRatio() const;
|
qreal windowPixelRatio() const;
|
||||||
|
|
||||||
|
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
||||||
|
|
||||||
void closeEvent(QCloseEvent* event) override;
|
void closeEvent(QCloseEvent* event) override;
|
||||||
|
|
||||||
void resizeEvent(QResizeEvent* event) override;
|
void resizeEvent(QResizeEvent* event) override;
|
||||||
|
|
Loading…
Reference in a new issue