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qt/game_list: Resolve truncation warning within GameListItemPath's constructor

Silences a warning about truncating from size_t to u32
This commit is contained in:
Lioncash 2018-08-10 18:15:06 -04:00
parent aaf671a309
commit 8eb97706b8

View file

@ -40,7 +40,6 @@ public:
* If this class receives valid SMDH data, it will also display game icons and titles. * If this class receives valid SMDH data, it will also display game icons and titles.
*/ */
class GameListItemPath : public GameListItem { class GameListItemPath : public GameListItem {
public: public:
static const int FullPathRole = Qt::UserRole + 1; static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2; static const int TitleRole = Qt::UserRole + 2;
@ -55,11 +54,12 @@ public:
setData(qulonglong(program_id), ProgramIdRole); setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole); setData(game_type, FileTypeRole);
QPixmap picture; const u32 size = UISettings::values.icon_size;
u32 size = UISettings::values.icon_size;
if (!picture.loadFromData(picture_data.data(), picture_data.size()))
picture = GetDefaultIcon(size);
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
picture = GetDefaultIcon(size);
}
picture = picture.scaled(size, size); picture = picture.scaled(size, size);
setData(picture, Qt::DecorationRole); setData(picture, Qt::DecorationRole);