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https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with available screens and ask for an intersection rectangle, we go fullscreen where most of the window is located GuessCurrentScreen could also potentially be used to see which screen the window is on for dynamic DPI handling
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8a858c2623
commit
941b663352
1 changed files with 15 additions and 3 deletions
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@ -52,7 +52,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#define QT_NO_OPENGL
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#define QT_NO_OPENGL
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#include <QClipboard>
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#include <QClipboard>
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#include <QDesktopServices>
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#include <QDesktopServices>
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#include <QDesktopWidget>
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#include <QFile>
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#include <QFile>
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#include <QFileDialog>
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#include <QFileDialog>
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#include <QInputDialog>
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#include <QInputDialog>
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@ -60,6 +59,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#include <QProgressBar>
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#include <QProgressBar>
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#include <QProgressDialog>
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#include <QProgressDialog>
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#include <QPushButton>
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#include <QPushButton>
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#include <QScreen>
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#include <QShortcut>
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#include <QShortcut>
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#include <QStatusBar>
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#include <QStatusBar>
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#include <QString>
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#include <QString>
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@ -1002,7 +1002,7 @@ void GMainWindow::InitializeHotkeys() {
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void GMainWindow::SetDefaultUIGeometry() {
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void GMainWindow::SetDefaultUIGeometry() {
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// geometry: 53% of the window contents are in the upper screen half, 47% in the lower half
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// geometry: 53% of the window contents are in the upper screen half, 47% in the lower half
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const QRect screenRect = QApplication::desktop()->screenGeometry(this);
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const QRect screenRect = QGuiApplication::primaryScreen()->geometry();
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const int w = screenRect.width() * 2 / 3;
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const int w = screenRect.width() * 2 / 3;
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const int h = screenRect.height() * 2 / 3;
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const int h = screenRect.height() * 2 / 3;
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@ -2581,6 +2581,18 @@ void GMainWindow::ToggleFullscreen() {
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}
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}
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}
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}
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// We're going to return the screen that the given window has the most pixels on
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static QScreen* GuessCurrentScreen(QWidget* window) {
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const QList<QScreen*> screens = QGuiApplication::screens();
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return *std::max_element(
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screens.cbegin(), screens.cend(), [window](const QScreen* left, const QScreen* right) {
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const QSize left_size = left->geometry().intersected(window->geometry()).size();
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const QSize right_size = right->geometry().intersected(window->geometry()).size();
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return (left_size.height() * left_size.width()) <
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(right_size.height() * right_size.width());
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});
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}
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void GMainWindow::ShowFullscreen() {
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void GMainWindow::ShowFullscreen() {
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const auto show_fullscreen = [](QWidget* window) {
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const auto show_fullscreen = [](QWidget* window) {
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if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
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if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
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@ -2589,7 +2601,7 @@ void GMainWindow::ShowFullscreen() {
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}
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}
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window->hide();
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window->hide();
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window->setWindowFlags(window->windowFlags() | Qt::FramelessWindowHint);
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window->setWindowFlags(window->windowFlags() | Qt::FramelessWindowHint);
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const auto screen_geometry = QApplication::desktop()->screenGeometry(window);
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const auto screen_geometry = GuessCurrentScreen(window)->geometry();
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window->setGeometry(screen_geometry.x(), screen_geometry.y(), screen_geometry.width(),
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window->setGeometry(screen_geometry.x(), screen_geometry.y(), screen_geometry.width(),
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screen_geometry.height() + 1);
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screen_geometry.height() + 1);
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window->raise();
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window->raise();
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