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frontend_common: Remove default value for installer callbacks

We never used these without callbacks and these will break without them in their current state. I could write the default value to return false always but that's unnecessary for now.
This commit is contained in:
t895 2024-01-21 19:31:26 -05:00
parent dd36d43ea1
commit 961b5586a5

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@ -127,14 +127,14 @@ inline bool RemoveMod(const Service::FileSystem::FileSystemController& fs_contro
* \param system Raw pointer to the system instance
* \param vfs Raw pointer to the VfsFilesystem instance in Core::System
* \param filename Path to the NSP file
* \param callback Optional callback to report the progress of the installation. The first size_t
* \param callback Callback to report the progress of the installation. The first size_t
* parameter is the total size of the virtual file and the second is the current progress. If you
* return true to the callback, it will cancel the installation as soon as possible.
* \return [InstallResult] representing how the installation finished
*/
inline InstallResult InstallNSP(
Core::System* system, FileSys::VfsFilesystem* vfs, const std::string& filename,
const std::function<bool(size_t, size_t)>& callback = std::function<bool(size_t, size_t)>()) {
inline InstallResult InstallNSP(Core::System* system, FileSys::VfsFilesystem* vfs,
const std::string& filename,
const std::function<bool(size_t, size_t)>& callback) {
const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@ -192,15 +192,15 @@ inline InstallResult InstallNSP(
* \param filename Path to the NCA file
* \param registered_cache Raw pointer to the registered cache that the NCA will be installed to
* \param title_type Type of NCA package to install
* \param callback Optional callback to report the progress of the installation. The first size_t
* \param callback Callback to report the progress of the installation. The first size_t
* parameter is the total size of the virtual file and the second is the current progress. If you
* return true to the callback, it will cancel the installation as soon as possible.
* \return [InstallResult] representing how the installation finished
*/
inline InstallResult InstallNCA(
FileSys::VfsFilesystem* vfs, const std::string& filename,
FileSys::RegisteredCache* registered_cache, const FileSys::TitleType title_type,
const std::function<bool(size_t, size_t)>& callback = std::function<bool(size_t, size_t)>()) {
inline InstallResult InstallNCA(FileSys::VfsFilesystem* vfs, const std::string& filename,
FileSys::RegisteredCache* registered_cache,
const FileSys::TitleType title_type,
const std::function<bool(size_t, size_t)>& callback) {
const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@ -247,14 +247,14 @@ inline InstallResult InstallNCA(
* \brief Verifies the installed contents for a given ManualContentProvider
* \param system Raw pointer to the system instance
* \param provider Raw pointer to the content provider that's tracking indexed games
* \param callback Optional callback to report the progress of the installation. The first size_t
* \param callback Callback to report the progress of the installation. The first size_t
* parameter is the total size of the installed contents and the second is the current progress. If
* you return true to the callback, it will cancel the installation as soon as possible.
* \return A list of entries that failed to install. Returns an empty vector if successful.
*/
inline std::vector<std::string> VerifyInstalledContents(
Core::System* system, FileSys::ManualContentProvider* provider,
const std::function<bool(size_t, size_t)>& callback = std::function<bool(size_t, size_t)>()) {
const std::function<bool(size_t, size_t)>& callback) {
// Get content registries.
auto bis_contents = system->GetFileSystemController().GetSystemNANDContents();
auto user_contents = system->GetFileSystemController().GetUserNANDContents();
@ -337,14 +337,14 @@ inline std::vector<std::string> VerifyInstalledContents(
* \brief Verifies the contents of a given game
* \param system Raw pointer to the system instance
* \param game_path Patch to the game file
* \param callback Optional callback to report the progress of the installation. The first size_t
* \param callback Callback to report the progress of the installation. The first size_t
* parameter is the total size of the installed contents and the second is the current progress. If
* you return true to the callback, it will cancel the installation as soon as possible.
* \return GameVerificationResult representing how the verification process finished
*/
inline GameVerificationResult VerifyGameContents(
Core::System* system, const std::string& game_path,
const std::function<bool(size_t, size_t)>& callback = std::function<bool(size_t, size_t)>()) {
const std::function<bool(size_t, size_t)>& callback) {
const auto loader = Loader::GetLoader(
*system, system->GetFilesystem()->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {