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qt/game_list_p: Remove redundant base class constructor invocations

These occur automatically without the need to call them. While we're at
it, also std::move the QString instance into its member variable.
This commit is contained in:
Lioncash 2018-08-06 13:36:05 -04:00
parent 7846295a8f
commit 9764b4ec0e

View file

@ -5,6 +5,7 @@
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <utility>
#include <QImage> #include <QImage>
#include <QRunnable> #include <QRunnable>
#include <QStandardItem> #include <QStandardItem>
@ -109,7 +110,7 @@ class GameListWorker : public QObject, public QRunnable {
public: public:
GameListWorker(QString dir_path, bool deep_scan) GameListWorker(QString dir_path, bool deep_scan)
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {} : dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
public slots: public slots:
/// Starts the processing of directory tree information. /// Starts the processing of directory tree information.