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Merge pull request #13001 from liamwhite/scaled-availability

vulkan_device: don't use fixed cap for memory limits
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Narr the Reg 2024-02-22 11:31:17 -06:00 committed by GitHub
commit 984396a21a
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4 changed files with 27 additions and 5 deletions

View file

@ -384,6 +384,12 @@ struct Values {
AstcRecompression::Bc3, AstcRecompression::Bc3,
"astc_recompression", "astc_recompression",
Category::RendererAdvanced}; Category::RendererAdvanced};
SwitchableSetting<VramUsageMode, true> vram_usage_mode{linkage,
VramUsageMode::Conservative,
VramUsageMode::Conservative,
VramUsageMode::Aggressive,
"vram_usage_mode",
Category::RendererAdvanced};
SwitchableSetting<bool> async_presentation{linkage, SwitchableSetting<bool> async_presentation{linkage,
#ifdef ANDROID #ifdef ANDROID
true, true,

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@ -122,6 +122,8 @@ ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed); ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
ENUM(VramUsageMode, Conservative, Aggressive);
ENUM(RendererBackend, OpenGL, Vulkan, Null); ENUM(RendererBackend, OpenGL, Vulkan, Null);
ENUM(ShaderBackend, Glsl, Glasm, SpirV); ENUM(ShaderBackend, Glsl, Glasm, SpirV);

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@ -1297,10 +1297,6 @@ u64 Device::GetDeviceMemoryUsage() const {
} }
void Device::CollectPhysicalMemoryInfo() { void Device::CollectPhysicalMemoryInfo() {
// Account for resolution scaling in memory limits
const size_t normal_memory = 6_GiB;
const size_t scaler_memory = 1_GiB * Settings::values.resolution_info.ScaleUp(1);
// Calculate limits using memory budget // Calculate limits using memory budget
VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{}; VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{};
budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
@ -1331,7 +1327,15 @@ void Device::CollectPhysicalMemoryInfo() {
if (!is_integrated) { if (!is_integrated) {
const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB); const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB);
device_access_memory -= reserve_memory; device_access_memory -= reserve_memory;
device_access_memory = std::min<u64>(device_access_memory, normal_memory + scaler_memory);
if (Settings::values.vram_usage_mode.GetValue() != Settings::VramUsageMode::Aggressive) {
// Account for resolution scaling in memory limits
const size_t normal_memory = 6_GiB;
const size_t scaler_memory = 1_GiB * Settings::values.resolution_info.ScaleUp(1);
device_access_memory =
std::min<u64>(device_access_memory, normal_memory + scaler_memory);
}
return; return;
} }
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);

View file

@ -164,6 +164,11 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
"the emulator to decompress to an intermediate format any card supports, RGBA8.\n" "the emulator to decompress to an intermediate format any card supports, RGBA8.\n"
"This option recompresses RGBA8 to either the BC1 or BC3 format, saving VRAM but " "This option recompresses RGBA8 to either the BC1 or BC3 format, saving VRAM but "
"negatively affecting image quality.")); "negatively affecting image quality."));
INSERT(Settings, vram_usage_mode, tr("VRAM Usage Mode:"),
tr("Selects whether the emulator should prefer to conserve memory or make maximum usage "
"of available video memory for performance. Has no effect on integrated graphics. "
"Aggressive mode may severely impact the performance of other applications such as "
"recording software."));
INSERT( INSERT(
Settings, vsync_mode, tr("VSync Mode:"), Settings, vsync_mode, tr("VSync Mode:"),
tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen " tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
@ -315,6 +320,11 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")), PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")), PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
}}); }});
translations->insert({Settings::EnumMetadata<Settings::VramUsageMode>::Index(),
{
PAIR(VramUsageMode, Conservative, tr("Conservative")),
PAIR(VramUsageMode, Aggressive, tr("Aggressive")),
}});
translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(), translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(),
{ {
#ifdef HAS_OPENGL #ifdef HAS_OPENGL