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aoc_u: Fix edge case with DLC that causes breaks

In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
This commit is contained in:
Zach Hilman 2018-10-02 21:56:32 -04:00
parent bd14f397ce
commit 9aaf1c0df8

View file

@ -84,7 +84,7 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF)); out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
} }
if (out.size() <= offset) { if (out.size() < offset) {
IPC::ResponseBuilder rb{ctx, 2}; IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find the correct error code. // TODO(DarkLordZach): Find the correct error code.
rb.Push(ResultCode(-1)); rb.Push(ResultCode(-1));