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https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #292 from bunnei/botw-progress
NFP, SVC, and AudRen progress
This commit is contained in:
commit
9cba0f1794
11 changed files with 163 additions and 11 deletions
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@ -42,6 +42,7 @@ namespace Log {
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SUB(Service, FS) \
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SUB(Service, FS) \
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SUB(Service, HID) \
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SUB(Service, HID) \
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SUB(Service, LM) \
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SUB(Service, LM) \
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SUB(Service, NFP) \
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SUB(Service, NIFM) \
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SUB(Service, NIFM) \
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SUB(Service, NS) \
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SUB(Service, NS) \
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SUB(Service, NVDRV) \
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SUB(Service, NVDRV) \
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@ -59,6 +59,7 @@ enum class Class : ClassType {
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Service_FS, ///< The FS (Filesystem) service
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Service_FS, ///< The FS (Filesystem) service
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Service_HID, ///< The HID (Human interface device) service
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Service_HID, ///< The HID (Human interface device) service
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Service_LM, ///< The LM (Logger) service
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Service_LM, ///< The LM (Logger) service
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Service_NFP, ///< The NFP service
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Service_NIFM, ///< The NIFM (Network interface) service
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Service_NIFM, ///< The NIFM (Network interface) service
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Service_NS, ///< The NS services
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Service_NS, ///< The NS services
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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@ -142,6 +142,10 @@ add_library(core STATIC
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hle/service/nifm/nifm_s.h
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hle/service/nifm/nifm_s.h
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hle/service/nifm/nifm_u.cpp
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hle/service/nifm/nifm_u.cpp
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hle/service/nifm/nifm_u.h
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hle/service/nifm/nifm_u.h
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hle/service/nfp/nfp.cpp
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hle/service/nfp/nfp.h
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hle/service/nfp/nfp_user.cpp
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hle/service/nfp/nfp_user.h
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hle/service/ns/ns.cpp
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hle/service/ns/ns.cpp
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hle/service/ns/ns.h
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hle/service/ns/ns.h
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hle/service/ns/pl_u.cpp
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hle/service/ns/pl_u.cpp
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@ -756,8 +756,16 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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static ResultCode SetThreadCoreMask(u64, u64, u64) {
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static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called");
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X", handle);
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*mask = 0x0;
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*unknown = 0xf;
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return RESULT_SUCCESS;
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}
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static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, mask=0x%08X, unknown=0x%lx", handle,
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mask, unknown);
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -809,7 +817,7 @@ static const FunctionDef SVC_Table[] = {
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{0x0B, SvcWrap<SleepThread>, "SleepThread"},
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{0x0B, SvcWrap<SleepThread>, "SleepThread"},
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{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
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{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
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{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
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{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
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{0x0E, nullptr, "GetThreadCoreMask"},
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{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
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{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
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{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
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{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
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{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
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{0x11, nullptr, "SignalEvent"},
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{0x11, nullptr, "SignalEvent"},
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@ -70,6 +70,21 @@ void SvcWrap() {
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FuncReturn(retval);
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FuncReturn(retval);
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}
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}
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template <ResultCode func(u32, u32, u64)>
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void SvcWrap() {
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FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);
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}
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template <ResultCode func(u32, u32*, u64*)>
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void SvcWrap() {
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u32 param_1 = 0;
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u64 param_2 = 0;
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ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), ¶m_1, ¶m_2);
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Core::CPU().SetReg(1, param_1);
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Core::CPU().SetReg(2, param_2);
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FuncReturn(retval.raw);
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}
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template <ResultCode func(u64, u64, u32, u32)>
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template <ResultCode func(u64, u64, u32, u32)>
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void SvcWrap() {
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void SvcWrap() {
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FuncReturn(
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FuncReturn(
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@ -59,12 +59,12 @@ private:
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AudioRendererResponseData response_data{};
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AudioRendererResponseData response_data{};
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response_data.section_0_size =
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response_data.section_0_size =
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response_data.state_entries.size() * sizeof(AudioRendererStateEntry);
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static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry));
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response_data.section_1_size = response_data.section_1.size();
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response_data.section_1_size = static_cast<u32>(response_data.section_1.size());
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response_data.section_2_size = response_data.section_2.size();
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response_data.section_2_size = static_cast<u32>(response_data.section_2.size());
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response_data.section_3_size = response_data.section_3.size();
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response_data.section_3_size = static_cast<u32>(response_data.section_3.size());
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response_data.section_4_size = response_data.section_4.size();
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response_data.section_4_size = static_cast<u32>(response_data.section_4.size());
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response_data.section_5_size = response_data.section_5.size();
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response_data.section_5_size = static_cast<u32>(response_data.section_5.size());
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response_data.total_size = sizeof(AudioRendererResponseData);
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response_data.total_size = sizeof(AudioRendererResponseData);
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for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
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for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
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@ -156,7 +156,17 @@ public:
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IAudioDevice() : ServiceFramework("IAudioDevice") {
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IAudioDevice() : ServiceFramework("IAudioDevice") {
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"}};
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{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
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{0x2, nullptr, "GetAudioDeviceOutputVolume"},
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{0x3, nullptr, "GetActiveAudioDeviceName"},
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{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
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{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
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{0x6, nullptr, "ListAudioDeviceNameAuto"},
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{0x7, nullptr, "SetAudioDeviceOutputVolumeAuto"},
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{0x8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
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{0x10, nullptr, "GetActiveAudioDeviceNameAuto"},
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{0x11, nullptr, "QueryAudioDeviceInputEvent"},
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{0x12, nullptr, "QueryAudioDeviceOutputEvent"}};
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RegisterHandlers(functions);
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RegisterHandlers(functions);
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buffer_event =
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buffer_event =
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@ -189,8 +199,26 @@ private:
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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}
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}
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void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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buffer_event->Signal();
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(buffer_event);
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}
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void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(1);
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}
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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};
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}; // namespace Audio
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AudRenU::AudRenU() : ServiceFramework("audren:u") {
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AudRenU::AudRenU() : ServiceFramework("audren:u") {
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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28
src/core/hle/service/nfp/nfp.cpp
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28
src/core/hle/service/nfp/nfp.cpp
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@ -0,0 +1,28 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/nfp/nfp.h"
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#include "core/hle/service/nfp/nfp_user.h"
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namespace Service {
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namespace NFP {
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Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
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: ServiceFramework(name), module(std::move(module)) {}
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void Module::Interface::Unknown(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NFP, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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auto module = std::make_shared<Module>();
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std::make_shared<NFP_User>(module)->InstallAsService(service_manager);
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}
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} // namespace NFP
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} // namespace Service
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28
src/core/hle/service/nfp/nfp.h
Normal file
28
src/core/hle/service/nfp/nfp.h
Normal file
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@ -0,0 +1,28 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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namespace Service {
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namespace NFP {
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class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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public:
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Interface(std::shared_ptr<Module> module, const char* name);
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void Unknown(Kernel::HLERequestContext& ctx);
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protected:
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std::shared_ptr<Module> module;
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};
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};
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace NFP
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} // namespace Service
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19
src/core/hle/service/nfp/nfp_user.cpp
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19
src/core/hle/service/nfp/nfp_user.cpp
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@ -0,0 +1,19 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/nfp/nfp_user.h"
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namespace Service {
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namespace NFP {
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NFP_User::NFP_User(std::shared_ptr<Module> module)
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: Module::Interface(std::move(module), "nfp:user") {
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static const FunctionInfo functions[] = {
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{0, &NFP_User::Unknown, "Unknown"},
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};
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RegisterHandlers(functions);
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}
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} // namespace NFP
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} // namespace Service
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18
src/core/hle/service/nfp/nfp_user.h
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18
src/core/hle/service/nfp/nfp_user.h
Normal file
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@ -0,0 +1,18 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/nfp/nfp.h"
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namespace Service {
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namespace NFP {
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class NFP_User final : public Module::Interface {
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public:
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explicit NFP_User(std::shared_ptr<Module> module);
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};
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} // namespace NFP
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} // namespace Service
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@ -25,6 +25,7 @@
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#include "core/hle/service/friend/friend.h"
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#include "core/hle/service/friend/friend.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/lm/lm.h"
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#include "core/hle/service/lm/lm.h"
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#include "core/hle/service/nfp/nfp.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/ns/ns.h"
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#include "core/hle/service/ns/ns.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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@ -187,6 +188,7 @@ void Init() {
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Friend::InstallInterfaces(*SM::g_service_manager);
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Friend::InstallInterfaces(*SM::g_service_manager);
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HID::InstallInterfaces(*SM::g_service_manager);
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HID::InstallInterfaces(*SM::g_service_manager);
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LM::InstallInterfaces(*SM::g_service_manager);
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LM::InstallInterfaces(*SM::g_service_manager);
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NFP::InstallInterfaces(*SM::g_service_manager);
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NIFM::InstallInterfaces(*SM::g_service_manager);
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NIFM::InstallInterfaces(*SM::g_service_manager);
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NS::InstallInterfaces(*SM::g_service_manager);
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NS::InstallInterfaces(*SM::g_service_manager);
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Nvidia::InstallInterfaces(*SM::g_service_manager);
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Nvidia::InstallInterfaces(*SM::g_service_manager);
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