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https://github.com/yuzu-emu/yuzu.git
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hle: kernel: Remove service thread manager and use weak_ptr.
- We no longer need to queue up service threads to be destroyed. - Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
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parent
df91c9f5e6
commit
a493ab2678
3 changed files with 8 additions and 18 deletions
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@ -85,8 +85,8 @@ public:
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*/
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void ClientDisconnected(KServerSession* session);
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std::shared_ptr<ServiceThread> GetServiceThread() const {
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return service_thread.lock();
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std::weak_ptr<ServiceThread> GetServiceThread() const {
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return service_thread;
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}
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protected:
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@ -152,7 +152,7 @@ public:
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session_handler = std::move(handler);
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}
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std::shared_ptr<ServiceThread> GetServiceThread() const {
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std::weak_ptr<ServiceThread> GetServiceThread() const {
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return session_handler->GetServiceThread();
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}
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@ -119,7 +119,7 @@ ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memor
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context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
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if (auto strong_ptr = manager->GetServiceThread(); strong_ptr) {
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if (auto strong_ptr = manager->GetServiceThread().lock()) {
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strong_ptr->QueueSyncRequest(*parent, std::move(context));
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return ResultSuccess;
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} else {
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@ -63,8 +63,6 @@ struct KernelCore::Impl {
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global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
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global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
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service_thread_manager =
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std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager");
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is_phantom_mode_for_singlecore = false;
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InitializePhysicalCores();
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@ -96,7 +94,6 @@ struct KernelCore::Impl {
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process_list.clear();
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// Ensures all service threads gracefully shutdown
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service_thread_manager.reset();
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service_threads.clear();
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next_object_id = 0;
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@ -680,10 +677,6 @@ struct KernelCore::Impl {
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// Threads used for services
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std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
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// Service threads are managed by a worker thread, so that a calling service thread can queue up
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// the release of itself
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std::unique_ptr<Common::ThreadWorker> service_thread_manager;
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std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
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std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
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std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
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@ -986,17 +979,14 @@ void KernelCore::ExitSVCProfile() {
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std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
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auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name);
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impl->service_thread_manager->QueueWork(
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[this, service_thread] { impl->service_threads.emplace(service_thread); });
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impl->service_threads.emplace(service_thread);
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return service_thread;
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}
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void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
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impl->service_thread_manager->QueueWork([this, service_thread] {
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if (auto strong_ptr = service_thread.lock()) {
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impl->service_threads.erase(strong_ptr);
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}
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});
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if (auto strong_ptr = service_thread.lock()) {
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impl->service_threads.erase(strong_ptr);
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}
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}
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Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() {
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