mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
gl_shader_decompiler: Implement MOV_C.
This commit is contained in:
parent
6c464a2a4a
commit
a71346cd7c
1 changed files with 5 additions and 0 deletions
|
@ -664,6 +664,11 @@ private:
|
|||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::MOV_C: {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::MOV32_IMM: {
|
||||
// mov32i doesn't have abs or neg bits.
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
|
||||
|
|
Loading…
Reference in a new issue