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Merge pull request #2837 from wwylele/shader-debugger-fix

Misc shader debugger fixes
This commit is contained in:
bunnei 2017-07-26 16:00:10 -04:00 committed by GitHub
commit a724fb3657

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@ -183,23 +183,13 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
print_input(output, src1, swizzle.negate_src1,
SelectorToString(swizzle.src1_selector));
AlignToColumn(kInputOperandColumnWidth);
if (src_is_inverted) {
print_input(output, src2, swizzle.negate_src2,
SelectorToString(swizzle.src2_selector));
} else {
print_input(output, src2, swizzle.negate_src2,
SelectorToString(swizzle.src2_selector), true,
instr.mad.AddressRegisterName());
}
src_is_inverted ? "" : instr.mad.AddressRegisterName());
AlignToColumn(kInputOperandColumnWidth);
if (src_is_inverted) {
print_input(output, src3, swizzle.negate_src3,
SelectorToString(swizzle.src3_selector), true,
instr.mad.AddressRegisterName());
} else {
print_input(output, src3, swizzle.negate_src3,
SelectorToString(swizzle.src3_selector));
}
src_is_inverted ? instr.mad.AddressRegisterName() : "");
AlignToColumn(kInputOperandColumnWidth);
break;
}
@ -222,16 +212,15 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
print_input(output, src1, swizzle.negate_src1,
swizzle.SelectorToString(false), true,
instr.common.AddressRegisterName());
src_is_inverted ? "" : instr.common.AddressRegisterName());
AlignToColumn(kInputOperandColumnWidth);
}
// TODO: In some cases, the Address Register is used as an index for SRC2
// instead of SRC1
if (opcode_info.subtype & OpCode::Info::Src2) {
SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
print_input(output, src2, swizzle.negate_src2,
swizzle.SelectorToString(true));
swizzle.SelectorToString(true), true,
src_is_inverted ? instr.common.AddressRegisterName() : "");
AlignToColumn(kInputOperandColumnWidth);
}
break;
@ -247,7 +236,9 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
switch (opcode.EffectiveOpCode()) {
case OpCode::Id::LOOP:
output << "(unknown instruction format)";
output << 'i' << instr.flow_control.int_uniform_id << " (end on 0x"
<< std::setw(4) << std::right << std::setfill('0') << std::hex
<< (4 * instr.flow_control.dest_offset) << ")";
break;
default:
@ -255,7 +246,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
output << '(';
if (instr.flow_control.op != instr.flow_control.JustY) {
if (instr.flow_control.refx)
if (!instr.flow_control.refx)
output << '!';
output << "cc.x";
}
@ -267,13 +258,17 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
}
if (instr.flow_control.op != instr.flow_control.JustX) {
if (instr.flow_control.refy)
if (!instr.flow_control.refy)
output << '!';
output << "cc.y";
}
output << ") ";
} else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) {
if (opcode.EffectiveOpCode() == OpCode::Id::JMPU &&
(instr.flow_control.num_instructions & 1) == 1) {
output << '!';
}
output << 'b' << instr.flow_control.bool_uniform_id << ' ';
}