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https://github.com/yuzu-emu/yuzu.git
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Rename parameters
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parent
cf26f375ff
commit
a7bbaa4897
5 changed files with 24 additions and 14 deletions
src/shader_recompiler
backend/spirv
frontend/ir
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@ -1209,7 +1209,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S)) {
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
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input_txt_coord = id;
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input_fixed_fnc_texture = id;
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}
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if (loads[IR::Attribute::InstanceId]) {
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if (profile.support_vertex_instance_id) {
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@ -1332,7 +1332,7 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) {
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
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output_txt_coord = id;
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output_fixed_fnc_texture = id;
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}
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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@ -269,13 +269,13 @@ public:
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Id input_position{};
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Id input_front_color{};
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Id input_txt_coord{};
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Id input_fixed_fnc_texture{};
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std::array<Id, 32> input_generics{};
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Id output_point_size{};
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Id output_position{};
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Id output_front_color{};
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Id output_txt_coord;
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Id output_fixed_fnc_texture;
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std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
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Id output_tess_level_outer{};
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@ -75,10 +75,10 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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}
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}
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if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
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const u32 index{IR::TxtCoordAttributeIndex(attr)};
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const u32 element{IR::TxtCoordAttributeElement(attr)};
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const u32 index{IR::FixedFncTextureAttributeIndex(attr)};
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const u32 element{IR::FixedFncTextureAttributeElement(attr)};
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id);
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_texture, element_id);
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}
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switch (attr) {
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case IR::Attribute::PointSize:
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@ -322,8 +322,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
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}
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if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
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const u32 index{IR::TxtCoordAttributeIndex(attr)};
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord,
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const u32 index{IR::FixedFncTextureAttributeIndex(attr)};
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_fixed_fnc_texture,
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ctx.Const(element)));
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}
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switch (attr) {
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@ -9,11 +9,21 @@
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namespace Shader::IR {
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u32 TxtCoordAttributeIndex(Attribute attribute) {
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bool IsFixedFncTexture(Attribute attribute) {
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return attribute >= Attribute::FixedFncTexture0S && attribute <= Attribute::FixedFncTexture9Q;
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}
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u32 FixedFncTextureAttributeIndex(Attribute attribute) {
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if (!IsFixedFncTexture(attribute)) {
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throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute);
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}
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return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::FixedFncTexture0S)) / 4u;
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}
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u32 TxtCoordAttributeElement(Attribute attribute) {
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u32 FixedFncTextureAttributeElement(Attribute attribute) {
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if (!IsFixedFncTexture(attribute)) {
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throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute);
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}
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return static_cast<u32>(attribute) % 4;
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}
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@ -222,12 +222,12 @@ enum class Attribute : u64 {
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FrontFace = 255,
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};
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constexpr size_t NUM_TXT_COORD = 10;
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constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
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constexpr size_t NUM_GENERICS = 32;
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[[nodiscard]] u32 TxtCoordAttributeIndex(Attribute attribute);
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[[nodiscard]] u32 FixedFncTextureAttributeIndex(Attribute attribute);
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[[nodiscard]] u32 TxtCoordAttributeElement(Attribute attribute);
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[[nodiscard]] u32 FixedFncTextureAttributeElement(Attribute attribute);
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[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept;
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