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shader_bytecode: Fixup TEXS.F16 encoding

This commit is contained in:
ReinUsesLisp 2018-12-26 01:35:44 -03:00
parent 9a22a94a51
commit aaa0e6c346

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@ -1049,7 +1049,7 @@ union Instruction {
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
BitField<60, 1, u64> fp32_flag;
BitField<59, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.