mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
host_shaders: Add texture color blit fragment shader
This commit is contained in:
parent
64fbf319f1
commit
ae5725b709
2 changed files with 15 additions and 0 deletions
|
@ -8,6 +8,7 @@ set(SHADER_FILES
|
||||||
opengl_present.frag
|
opengl_present.frag
|
||||||
opengl_present.vert
|
opengl_present.vert
|
||||||
pitch_unswizzle.comp
|
pitch_unswizzle.comp
|
||||||
|
vulkan_blit_color_float.frag
|
||||||
vulkan_present.frag
|
vulkan_present.frag
|
||||||
vulkan_present.vert
|
vulkan_present.vert
|
||||||
)
|
)
|
||||||
|
|
14
src/video_core/host_shaders/vulkan_blit_color_float.frag
Normal file
14
src/video_core/host_shaders/vulkan_blit_color_float.frag
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
// Copyright 2020 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#version 450
|
||||||
|
|
||||||
|
layout(binding = 0) uniform sampler2D tex;
|
||||||
|
|
||||||
|
layout(location = 0) in vec2 texcoord;
|
||||||
|
layout(location = 0) out vec4 color;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
color = textureLod(tex, texcoord, 0);
|
||||||
|
}
|
Loading…
Reference in a new issue