mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
video_core: Rename glsl_decompiler to gl_shader_decompiler
This commit is contained in:
parent
d9118d324a
commit
af5d7e2c49
7 changed files with 7 additions and 7 deletions
|
@ -42,6 +42,8 @@ add_library(video_core STATIC
|
|||
renderer_opengl/gl_resource_manager.h
|
||||
renderer_opengl/gl_shader_cache.cpp
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
renderer_opengl/gl_shader_decompiler.cpp
|
||||
renderer_opengl/gl_shader_decompiler.h
|
||||
renderer_opengl/gl_shader_gen.cpp
|
||||
renderer_opengl/gl_shader_gen.h
|
||||
renderer_opengl/gl_shader_manager.cpp
|
||||
|
@ -83,8 +85,6 @@ add_library(video_core STATIC
|
|||
shader/decode/xmad.cpp
|
||||
shader/decode/other.cpp
|
||||
shader/decode.cpp
|
||||
shader/glsl_decompiler.cpp
|
||||
shader/glsl_decompiler.h
|
||||
shader/shader_ir.cpp
|
||||
shader/shader_ir.h
|
||||
surface.cpp
|
||||
|
|
|
@ -10,9 +10,9 @@
|
|||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
#include "video_core/shader/glsl_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
|
|
@ -12,8 +12,8 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/shader/glsl_decompiler.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/shader/glsl_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL::GLShader {
|
|
@ -5,8 +5,8 @@
|
|||
#include <fmt/format.h>
|
||||
#include "common/assert.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/shader/glsl_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/glsl_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
|
Loading…
Reference in a new issue