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configure_input: Accommodate for the mouse input device engine

This commit is contained in:
Morph 2020-11-11 07:46:41 -05:00
parent ad50209383
commit b254d528bc
2 changed files with 18 additions and 2 deletions

View file

@ -694,6 +694,8 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
const auto current_guid = button_param->Get("guid", "");
const auto current_port = button_param->Get("port", "");
const bool is_keyboard_mouse = current_engine == "keyboard" || current_engine == "mouse";
UpdateInputDevices();
if (buttons_empty) {
@ -702,13 +704,22 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
const bool all_one_device =
std::all_of(buttons_param.begin(), buttons_param.end(),
[current_engine, current_guid, current_port](const Common::ParamPackage param) {
[current_engine, current_guid, current_port,
is_keyboard_mouse](const Common::ParamPackage param) {
if (is_keyboard_mouse) {
return !param.Has("engine") || param.Get("engine", "") == "keyboard" ||
param.Get("engine", "") == "mouse";
}
return !param.Has("engine") || (param.Get("engine", "") == current_engine &&
param.Get("guid", "") == current_guid &&
param.Get("port", "") == current_port);
});
if (all_one_device) {
if (is_keyboard_mouse) {
ui->comboDevices->setCurrentIndex(1);
return;
}
const auto devices_it = std::find_if(
input_devices.begin(), input_devices.end(),
[current_engine, current_guid, current_port](const Common::ParamPackage param) {
@ -1073,6 +1084,11 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params)
return true;
}
// Keyboard/Mouse
if (ui->comboDevices->currentIndex() == 1) {
return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
}
const auto current_input_device = input_devices[ui->comboDevices->currentIndex()];
return params.Get("engine", "") == current_input_device.Get("class", "") &&
params.Get("guid", "") == current_input_device.Get("guid", "") &&

View file

@ -99,7 +99,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
const auto guid = param.Get("guid", "");
const auto port = param.Get("port", "");
if (engine.empty() || engine == "keyboard") {
if (engine.empty() || engine == "keyboard" || engine == "mouse") {
continue;
}