mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Buffer Cache: Basic fixes.
This commit is contained in:
parent
98317f2b77
commit
b59ca4df0c
1 changed files with 22 additions and 15 deletions
|
@ -350,7 +350,7 @@ private:
|
||||||
|
|
||||||
void NotifyBufferDeletion();
|
void NotifyBufferDeletion();
|
||||||
|
|
||||||
[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr) const;
|
[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, bool is_written = false) const;
|
||||||
|
|
||||||
[[nodiscard]] TextureBufferBinding GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size,
|
[[nodiscard]] TextureBufferBinding GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size,
|
||||||
PixelFormat format);
|
PixelFormat format);
|
||||||
|
@ -725,7 +725,7 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
|
||||||
|
|
||||||
const auto& cbufs = maxwell3d->state.shader_stages[stage];
|
const auto& cbufs = maxwell3d->state.shader_stages[stage];
|
||||||
const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
|
const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
|
||||||
storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr);
|
storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, is_written);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
@ -765,7 +765,7 @@ void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index,
|
||||||
|
|
||||||
const auto& cbufs = launch_desc.const_buffer_config;
|
const auto& cbufs = launch_desc.const_buffer_config;
|
||||||
const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset;
|
const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset;
|
||||||
compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr);
|
compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, is_written);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
@ -1242,6 +1242,8 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
||||||
|
do {
|
||||||
|
has_deleted_buffers = false;
|
||||||
if (is_indexed) {
|
if (is_indexed) {
|
||||||
UpdateIndexBuffer();
|
UpdateIndexBuffer();
|
||||||
}
|
}
|
||||||
|
@ -1252,6 +1254,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
||||||
UpdateStorageBuffers(stage);
|
UpdateStorageBuffers(stage);
|
||||||
UpdateTextureBuffers(stage);
|
UpdateTextureBuffers(stage);
|
||||||
}
|
}
|
||||||
|
} while (has_deleted_buffers);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
@ -1557,6 +1560,8 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
|
||||||
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
|
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
|
||||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
||||||
|
auto& new_buffer = slot_buffers[new_buffer_id];
|
||||||
|
runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0);
|
||||||
for (const BufferId overlap_id : overlap.ids) {
|
for (const BufferId overlap_id : overlap.ids) {
|
||||||
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
||||||
}
|
}
|
||||||
|
@ -1831,16 +1836,18 @@ void BufferCache<P>::NotifyBufferDeletion() {
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr) const {
|
typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr,
|
||||||
|
bool is_written) const {
|
||||||
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
|
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
|
||||||
const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
|
const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
|
||||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||||
if (!cpu_addr || size == 0) {
|
if (!cpu_addr || size == 0) {
|
||||||
return NULL_BINDING;
|
return NULL_BINDING;
|
||||||
}
|
}
|
||||||
|
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
|
||||||
const Binding binding{
|
const Binding binding{
|
||||||
.cpu_addr = *cpu_addr,
|
.cpu_addr = *cpu_addr,
|
||||||
.size = size,
|
.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
|
||||||
.buffer_id = BufferId{},
|
.buffer_id = BufferId{},
|
||||||
};
|
};
|
||||||
return binding;
|
return binding;
|
||||||
|
|
Loading…
Reference in a new issue