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Merge pull request #10993 from liamwhite/revert-pr-10583

Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
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Fernando S 2023-07-02 09:27:29 +02:00 committed by GitHub
commit b7c7768e0a
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@ -865,11 +865,15 @@ void TextureCache<P>::PopAsyncFlushes() {
template <class P>
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
const ImageInfo dst_info(operand);
const ImageId image_id = FindDMAImage(dst_info, operand.address);
if (!image_id) {
const ImageId dst_id = FindDMAImage(dst_info, operand.address);
if (!dst_id) {
return NULL_IMAGE_ID;
}
auto& image = slot_images[dst_id];
if (False(image.flags & ImageFlagBits::GpuModified)) {
// No need to waste time on an image that's synced with guest
return NULL_IMAGE_ID;
}
auto& image = slot_images[image_id];
if (image.info.type == ImageType::e3D) {
// Don't accelerate 3D images.
return NULL_IMAGE_ID;
@ -883,7 +887,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
if (!base) {
return NULL_IMAGE_ID;
}
return image_id;
return dst_id;
}
template <class P>