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gl_shader_manager: Remove unintentionally committed #pragma

This commit is contained in:
ReinUsesLisp 2021-05-20 21:00:55 -03:00 committed by ameerj
parent a569ac418e
commit c0e4074721

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@ -12,8 +12,6 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_device.h"
#pragma optimize("", off)
namespace OpenGL {
class ProgramManager {