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Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
Implement BGRA8 framebuffer format
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commit
cd542d5aac
3 changed files with 4 additions and 0 deletions
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@ -18,6 +18,7 @@ namespace Tegra {
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u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
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u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
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switch (format) {
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switch (format) {
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case PixelFormat::ABGR8:
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case PixelFormat::ABGR8:
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case PixelFormat::BGRA8:
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return 4;
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return 4;
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default:
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default:
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return 4;
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return 4;
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@ -80,6 +80,7 @@ class DebugContext;
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struct FramebufferConfig {
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struct FramebufferConfig {
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enum class PixelFormat : u32 {
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enum class PixelFormat : u32 {
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ABGR8 = 1,
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ABGR8 = 1,
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BGRA8 = 5,
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};
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};
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/**
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/**
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@ -426,6 +426,8 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
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switch (format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return PixelFormat::ABGR8U;
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return PixelFormat::ABGR8U;
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case Tegra::FramebufferConfig::PixelFormat::BGRA8:
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return PixelFormat::BGRA8;
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default:
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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UNREACHABLE();
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