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game_list: Add XCI update versioning to game list

This commit is contained in:
Zach Hilman 2018-09-25 09:21:06 -04:00
parent d79d4fd764
commit cf7aba4817

View file

@ -57,9 +57,12 @@ QString FormatGameName(const std::string& physical_name) {
return physical_name_as_qstring; return physical_name_as_qstring;
} }
QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, bool updatable = true) { QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
Loader::AppLoader& loader, bool updatable = true) {
QString out; QString out;
for (const auto& kv : patch_manager.GetPatchVersionNames()) { FileSys::VirtualFile update_raw;
loader.ReadUpdateRaw(update_raw);
for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
if (!updatable && kv.first == "Update") if (!updatable && kv.first == "Update")
continue; continue;
@ -116,7 +119,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id), program_id),
new GameListItemCompat(compatibility), new GameListItemCompat(compatibility),
new GameListItem(FormatPatchNameVersions(patch)), new GameListItem(FormatPatchNameVersions(patch, *loader)),
new GameListItem( new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(file->GetSize()), new GameListItemSize(file->GetSize()),
@ -206,7 +209,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id), program_id),
new GameListItemCompat(compatibility), new GameListItemCompat(compatibility),
new GameListItem(FormatPatchNameVersions(patch, loader->IsRomFSUpdatable())), new GameListItem(
FormatPatchNameVersions(patch, *loader, loader->IsRomFSUpdatable())),
new GameListItem( new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)), new GameListItemSize(FileUtil::GetSize(physical_name)),