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https://github.com/yuzu-emu/yuzu.git
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Address review comments
This commit is contained in:
parent
7fba9c7224
commit
d81b58f320
6 changed files with 120 additions and 47 deletions
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@ -327,10 +327,10 @@ add_library(core STATIC
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hle/service/npns/npns.cpp
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hle/service/npns/npns.h
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hle/service/ns/errors.h
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hle/service/ns/language.cpp
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hle/service/ns/language.h
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hle/service/ns/ns.cpp
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hle/service/ns/ns.h
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hle/service/ns/ns_language.cpp
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hle/service/ns/ns_language.h
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hle/service/ns/pl_u.cpp
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hle/service/ns/pl_u.h
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hle/service/nvdrv/devices/nvdevice.h
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@ -1,8 +1,9 @@
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// Copyright 2018 yuzu emulator team
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/ns/ns_language.h"
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#include "core/hle/service/ns/language.h"
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#include "core/hle/service/set/set.h"
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namespace Service::NS {
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@ -277,7 +278,7 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
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}};
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const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
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ApplicationLanguage lang) {
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const ApplicationLanguage lang) {
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switch (lang) {
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case ApplicationLanguage::AmericanEnglish:
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return &priority_list_american_english;
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@ -315,75 +316,75 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
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}
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std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
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const Service::Set::LanguageCode language_code) {
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const Set::LanguageCode language_code) {
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switch (language_code) {
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case Service::Set::LanguageCode::EN_US:
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case Set::LanguageCode::EN_US:
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return ApplicationLanguage::AmericanEnglish;
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case Service::Set::LanguageCode::EN_GB:
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case Set::LanguageCode::EN_GB:
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return ApplicationLanguage::BritishEnglish;
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case Service::Set::LanguageCode::JA:
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case Set::LanguageCode::JA:
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return ApplicationLanguage::Japanese;
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case Service::Set::LanguageCode::FR:
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case Set::LanguageCode::FR:
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return ApplicationLanguage::French;
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case Service::Set::LanguageCode::DE:
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case Set::LanguageCode::DE:
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return ApplicationLanguage::German;
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case Service::Set::LanguageCode::ES_419:
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case Set::LanguageCode::ES_419:
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return ApplicationLanguage::LatinAmericanSpanish;
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case Service::Set::LanguageCode::ES:
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case Set::LanguageCode::ES:
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return ApplicationLanguage::Spanish;
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case Service::Set::LanguageCode::IT:
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case Set::LanguageCode::IT:
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return ApplicationLanguage::Italian;
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case Service::Set::LanguageCode::NL:
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case Set::LanguageCode::NL:
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return ApplicationLanguage::Dutch;
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case Service::Set::LanguageCode::FR_CA:
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case Set::LanguageCode::FR_CA:
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return ApplicationLanguage::CanadianFrench;
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case Service::Set::LanguageCode::PT:
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case Set::LanguageCode::PT:
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return ApplicationLanguage::Portuguese;
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case Service::Set::LanguageCode::RU:
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case Set::LanguageCode::RU:
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return ApplicationLanguage::Russian;
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case Service::Set::LanguageCode::KO:
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case Set::LanguageCode::KO:
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return ApplicationLanguage::Korean;
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case Service::Set::LanguageCode::ZH_HANT:
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case Set::LanguageCode::ZH_HANT:
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return ApplicationLanguage::TraditionalChinese;
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case Service::Set::LanguageCode::ZH_HANS:
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case Set::LanguageCode::ZH_HANS:
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return ApplicationLanguage::SimplifiedChinese;
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default:
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return std::nullopt;
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}
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}
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std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage lang) {
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std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage lang) {
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switch (lang) {
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case ApplicationLanguage::AmericanEnglish:
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return Service::Set::LanguageCode::EN_US;
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return Set::LanguageCode::EN_US;
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case ApplicationLanguage::BritishEnglish:
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return Service::Set::LanguageCode::EN_GB;
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return Set::LanguageCode::EN_GB;
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case ApplicationLanguage::Japanese:
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return Service::Set::LanguageCode::JA;
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return Set::LanguageCode::JA;
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case ApplicationLanguage::French:
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return Service::Set::LanguageCode::FR;
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return Set::LanguageCode::FR;
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case ApplicationLanguage::German:
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return Service::Set::LanguageCode::DE;
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return Set::LanguageCode::DE;
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case ApplicationLanguage::LatinAmericanSpanish:
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return Service::Set::LanguageCode::ES_419;
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return Set::LanguageCode::ES_419;
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case ApplicationLanguage::Spanish:
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return Service::Set::LanguageCode::ES;
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return Set::LanguageCode::ES;
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case ApplicationLanguage::Italian:
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return Service::Set::LanguageCode::IT;
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return Set::LanguageCode::IT;
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case ApplicationLanguage::Dutch:
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return Service::Set::LanguageCode::NL;
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return Set::LanguageCode::NL;
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case ApplicationLanguage::CanadianFrench:
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return Service::Set::LanguageCode::FR_CA;
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return Set::LanguageCode::FR_CA;
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case ApplicationLanguage::Portuguese:
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return Service::Set::LanguageCode::PT;
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return Set::LanguageCode::PT;
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case ApplicationLanguage::Russian:
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return Service::Set::LanguageCode::RU;
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return Set::LanguageCode::RU;
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case ApplicationLanguage::Korean:
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return Service::Set::LanguageCode::KO;
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return Set::LanguageCode::KO;
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case ApplicationLanguage::TraditionalChinese:
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return Service::Set::LanguageCode::ZH_HANT;
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return Set::LanguageCode::ZH_HANT;
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case ApplicationLanguage::SimplifiedChinese:
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return Service::Set::LanguageCode::ZH_HANS;
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return Set::LanguageCode::ZH_HANS;
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default:
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return std::nullopt;
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}
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45
src/core/hle/service/ns/language.h
Normal file
45
src/core/hle/service/ns/language.h
Normal file
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@ -0,0 +1,45 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include <string>
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#include "common/common_types.h"
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namespace Service::Set {
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enum class LanguageCode : u64;
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}
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namespace Service::NS {
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/// This is nn::ns::detail::ApplicationLanguage
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enum class ApplicationLanguage : u8 {
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AmericanEnglish = 0,
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BritishEnglish,
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Japanese,
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French,
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German,
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LatinAmericanSpanish,
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Spanish,
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Italian,
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Dutch,
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CanadianFrench,
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Portuguese,
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Russian,
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Korean,
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TraditionalChinese,
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SimplifiedChinese,
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Count
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};
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using ApplicationLanguagePriorityList =
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const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
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constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
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return 1U << static_cast<u32>(lang);
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}
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const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
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std::optional<ApplicationLanguage> ConvertToApplicationLanguage(Set::LanguageCode language_code);
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std::optional<Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
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} // namespace Service::NS
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@ -9,8 +9,9 @@
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/ns/errors.h"
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#include "core/hle/service/ns/ns.h"
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#include "core/hle/service/ns/ns_language.h"
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#include "core/hle/service/ns/language.h"
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#include "core/hle/service/ns/pl_u.h"
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#include "core/hle/service/set/set.h"
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#include "core/settings.h"
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namespace Service::NS {
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@ -25,6 +26,8 @@ IAccountProxyInterface::IAccountProxyInterface() : ServiceFramework{"IAccountPro
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RegisterHandlers(functions);
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}
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IAccountProxyInterface::~IAccountProxyInterface() = default;
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IApplicationManagerInterface::IApplicationManagerInterface()
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: ServiceFramework{"IApplicationManagerInterface"} {
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// clang-format off
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@ -246,6 +249,8 @@ IApplicationManagerInterface::IApplicationManagerInterface()
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RegisterHandlers(functions);
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}
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IApplicationManagerInterface::~IApplicationManagerInterface() = default;
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void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto flag = rp.PopRaw<u64>();
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@ -325,7 +330,7 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
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// Get language code from settings
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const auto language_code =
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Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index);
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Set::GetLanguageCodeFromIndex(Settings::values.language_index);
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// Convert to application language, get priority list
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const auto application_language = ConvertToApplicationLanguage(language_code);
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const auto supported_flag = GetSupportedLanguageFlag(lang);
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if (supported_languages == 0 ||
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(supported_languages & supported_flag) == supported_languages) {
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return ResultVal<u8>::WithCode(RESULT_SUCCESS, static_cast<u8>(lang));
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return MakeResult(static_cast<u8>(lang));
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}
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}
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return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
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}
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return ResultVal<u64>::WithCode(RESULT_SUCCESS, static_cast<u64>(*language_code));
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return MakeResult(static_cast<u64>(*language_code));
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}
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IApplicationVersionInterface::IApplicationVersionInterface()
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RegisterHandlers(functions);
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}
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IApplicationVersionInterface::~IApplicationVersionInterface() = default;
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IContentManagerInterface::IContentManagerInterface()
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: ServiceFramework{"IContentManagerInterface"} {
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// clang-format off
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RegisterHandlers(functions);
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}
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IContentManagerInterface::~IContentManagerInterface() = default;
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IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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RegisterHandlers(functions);
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}
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IDocumentInterface::~IDocumentInterface() = default;
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IDownloadTaskInterface::IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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RegisterHandlers(functions);
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}
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IDownloadTaskInterface::~IDownloadTaskInterface() = default;
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IECommerceInterface::IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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RegisterHandlers(functions);
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}
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IECommerceInterface::~IECommerceInterface() = default;
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IFactoryResetInterface::IFactoryResetInterface::IFactoryResetInterface()
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: ServiceFramework{"IFactoryResetInterface"} {
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// clang-format off
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RegisterHandlers(functions);
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}
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IFactoryResetInterface::~IFactoryResetInterface() = default;
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NS::NS(const char* name) : ServiceFramework{name} {
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// clang-format off
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static const FunctionInfo functions[] = {
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RegisterHandlers(functions);
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}
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std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface() {
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NS::~NS() = default;
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std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface() const {
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return GetInterface<IApplicationManagerInterface>();
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}
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@ -5,18 +5,19 @@
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#pragma once
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#include "core/hle/service/service.h"
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#include "core/hle/service/set/set.h"
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namespace Service::NS {
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class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
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public:
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explicit IAccountProxyInterface();
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~IAccountProxyInterface();
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};
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class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
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public:
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explicit IApplicationManagerInterface();
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~IApplicationManagerInterface();
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ResultVal<u8> GetApplicationDesiredLanguage(u32 supported_languages);
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ResultVal<u64> ConvertApplicationLanguageToLanguageCode(u8 application_language);
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class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
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public:
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explicit IApplicationVersionInterface();
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~IApplicationVersionInterface();
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};
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class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
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public:
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explicit IContentManagerInterface();
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~IContentManagerInterface();
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};
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class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
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public:
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explicit IDocumentInterface();
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~IDocumentInterface();
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};
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class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
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public:
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explicit IDownloadTaskInterface();
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~IDownloadTaskInterface();
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};
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class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
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public:
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explicit IECommerceInterface();
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~IECommerceInterface();
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};
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class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
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public:
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explicit IFactoryResetInterface();
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~IFactoryResetInterface();
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};
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class NS final : public ServiceFramework<NS> {
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public:
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explicit NS(const char* name);
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~NS();
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std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface();
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std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface() const;
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private:
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template <typename T>
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}
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template <typename T>
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std::shared_ptr<T> GetInterface() {
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std::shared_ptr<T> GetInterface() const {
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static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>,
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"Not a base of ServiceFrameworkBase");
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@ -1,4 +1,4 @@
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// Copyright 2018 yuzu emulator team
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -32,7 +32,7 @@ using ApplicationLanguagePriorityList =
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const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
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constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
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return 1u << static_cast<u32>(lang);
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return 1U << static_cast<u32>(lang);
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}
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const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
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